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author | _manuel_ <manue.l@live.com.ar> | 2010-05-24 12:10:09 -0300 |
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committer | _manuel_ <manue.l@live.com.ar> | 2010-05-24 12:10:09 -0300 |
commit | a7ebcc91cf030e19c51677e34ecf79c8c9e55376 (patch) | |
tree | 210db2189ea8c5e97818557191275a009e9bcb72 /src/game/WaypointMovementGenerator.cpp | |
parent | c7ff7de08bfacf87a49b51b7470c02386a2bfb40 (diff) |
- Applied TrinityScript Developing Standards.
- Now the fellhunter will move to the corpse and then cast the spell.
- Removed code from Reset() that can cause crash, check if the owner exist before do MoveFollow.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
0 files changed, 0 insertions, 0 deletions