diff options
author | Machiavelli <none@none> | 2009-06-16 18:40:57 +0200 |
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committer | Machiavelli <none@none> | 2009-06-16 18:40:57 +0200 |
commit | bd054b84533305420e368fae85921e43c2382c78 (patch) | |
tree | 3ad43004b3505717781792afcdb80e7bf389bff2 /src/game/WaypointMovementGenerator.cpp | |
parent | e6c3d54e2686b4b7ee9f8ae3bd5815e126b8bfa6 (diff) | |
parent | 560ca5a2102a082f6712e1a3ec58f9f367532ade (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r-- | src/game/WaypointMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index d256b01bd5d..cef7fd8d596 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -264,7 +264,7 @@ void FlightPathMovementGenerator::Finalize(Player & player) player.clearUnitState(UNIT_STAT_IN_FLIGHT); float x, y, z; - i_destinationHolder.GetLocationNow(player.GetMapId(), x, y, z); + i_destinationHolder.GetLocationNow(player.GetBaseMap(), x, y, z); player.SetPosition(x, y, z, player.GetOrientation()); } |