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authormegamage <none@none>2008-12-30 18:10:11 -0600
committermegamage <none@none>2008-12-30 18:10:11 -0600
commitbf3f1877853041dcb86db0429d719adba77776a2 (patch)
treece4fb2871be5153a7b70219c17e5d1f86c812ad0 /src/game/WaypointMovementGenerator.cpp
parentd088021a507eadf0f985f2d6452bca8fc9714005 (diff)
*Fix the bug of rockbiter.
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r--src/game/WaypointMovementGenerator.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index adc4345fdfc..50219bfb6f4 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -152,6 +152,7 @@ WaypointMovementGenerator<Creature>::Update(Creature &unit, const uint32 &diff)
{
if(StopedByPlayer)
{
+ assert(node);
InitTraveller(unit,node);
i_destinationHolder.SetDestination(traveller, node.x, node.y, node.z);
i_nextMoveTime.Reset(i_destinationHolder.GetTotalTravelTime());