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authormegamage <none@none>2008-12-11 11:40:09 -0600
committermegamage <none@none>2008-12-11 11:40:09 -0600
commitd36413043b68007ec087e317d155f948ef569def (patch)
treed472abc033ddfb12acef64570f18837ebfccab39 /src/game/WaypointMovementGenerator.cpp
parent415cccfed98df0b9b1c088ae95c579a125514c37 (diff)
parent66de4c5358ccb868d18e64418bfd156999a173bf (diff)
*Merge with 456.
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r--src/game/WaypointMovementGenerator.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index 576c1f0d26e..e1ce805aa0b 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -77,7 +77,10 @@ bool WaypointMovementGenerator<Creature>::GetDestination(float &x, float &y, flo
}
template<>
-bool WaypointMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const {}
+bool WaypointMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const
+{
+ return false;
+}
template<>
void WaypointMovementGenerator<Creature>::Reset(Creature &unit){}