diff options
author | megamage <none@none> | 2009-05-09 19:41:26 -0500 |
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committer | megamage <none@none> | 2009-05-09 19:41:26 -0500 |
commit | e5f93acf31fb3864d19393da003a261cd8881daf (patch) | |
tree | b664b1d949ea2c0792140666351cb9049177f4b5 /src/game/WaypointMovementGenerator.cpp | |
parent | fa17dfd78c23be1ee42964a622ef06fa3f894c07 (diff) |
*Fix the bug that player get fall damage after taxi flight.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r-- | src/game/WaypointMovementGenerator.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index 7cabd63acf1..ae7ef0bce00 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -251,6 +251,7 @@ void FlightPathMovementGenerator::Initialize(Player &player) player.getHostilRefManager().setOnlineOfflineState(false); player.addUnitState(UNIT_STAT_IN_FLIGHT); player.SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT); + player.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2); LoadPath(player); Traveller<Player> traveller(player); // do not send movement, it was sent already @@ -270,6 +271,7 @@ void FlightPathMovementGenerator::Finalize(Player & player) player.Unmount(); player.RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT); + player.RemoveUnitMovementFlag(MOVEMENTFLAG_FLYING2); if(player.m_taxi.empty()) { |