aboutsummaryrefslogtreecommitdiff
path: root/src/game/WaypointMovementGenerator.h
diff options
context:
space:
mode:
authorLiberate <none@none>2010-05-24 20:16:09 +0200
committerLiberate <none@none>2010-05-24 20:16:09 +0200
commit89aebd40c9545b306955a662f0bf3766e2a2c10b (patch)
tree476eacc9880074637260801ff9e23b27d73049d7 /src/game/WaypointMovementGenerator.h
parenta7ebcc91cf030e19c51677e34ecf79c8c9e55376 (diff)
Fixes waypoints: No pause between every waypoint. This makes waypoints a bit smoother.
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.h')
-rw-r--r--src/game/WaypointMovementGenerator.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h
index 879fac48ff1..4b74e80e168 100644
--- a/src/game/WaypointMovementGenerator.h
+++ b/src/game/WaypointMovementGenerator.h
@@ -40,6 +40,7 @@
#define FLIGHT_TRAVEL_UPDATE 100
#define STOP_TIME_FOR_PLAYER 3 * MINUTE * IN_MILISECONDS // 3 Minutes
+#define TIMEDIFF_NEXT_WP 250
template<class T, class P = Path>
class PathMovementBase