diff options
author | MeanMachine <none@none> | 2008-12-10 07:41:01 +0200 |
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committer | MeanMachine <none@none> | 2008-12-10 07:41:01 +0200 |
commit | 9be484f8c89d5e388fcba4b7b099131092c2ce40 (patch) | |
tree | d1a1a76e248474b7e7866d4bee4117b1de5892f2 /src/game/WaypointMovementGenerator.h | |
parent | c2b217a1c1d4b3153fdf796141719415a39b9df6 (diff) |
Small structural change to fix an error on some compilers.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.h')
-rw-r--r-- | src/game/WaypointMovementGenerator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h index 78752c771f0..5995188ac8d 100644 --- a/src/game/WaypointMovementGenerator.h +++ b/src/game/WaypointMovementGenerator.h @@ -76,7 +76,7 @@ class TRINITY_DLL_SPEC WaypointMovementGenerator void GeneratePathId(T &); void Reset(T &unit); bool Update(T &, const uint32 &); - bool GetDestination(float &x, float &y, float &z) const{if(i_destinationHolder.HasArrived())return false; i_destinationHolder.GetDestination(x, y, z); return true;} + bool GetDestination(float &x, float &y, float &z) const; MovementGeneratorType GetMovementGeneratorType() { return WAYPOINT_MOTION_TYPE; } private: |