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authormegamage <none@none>2008-12-31 12:38:10 -0600
committermegamage <none@none>2008-12-31 12:38:10 -0600
commitb348096d2cf12b95cc69c7925de674a135c0384d (patch)
treebfa34198b7d9d8ec73327d5595ec3967a9d3413d /src/game/WaypointMovementGenerator.h
parent98728101e28e912446aa3363812530dd116a63a3 (diff)
parent5290cae60c3ed3d387216dd77374358a56d8fcf3 (diff)
*Update to Trinity 736.
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.h')
-rw-r--r--src/game/WaypointMovementGenerator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h
index 899c55a5925..e9c806a4f7d 100644
--- a/src/game/WaypointMovementGenerator.h
+++ b/src/game/WaypointMovementGenerator.h
@@ -67,7 +67,7 @@ class TRINITY_DLL_SPEC WaypointMovementGenerator
{
public:
WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true) :
- i_nextMoveTime(0), path_id(_path_id), repeating(_repeating), StopedByPlayer(false){}
+ i_nextMoveTime(0), path_id(_path_id), repeating(_repeating), StopedByPlayer(false), node(NULL) {}
void Initialize(T &);
void Finalize(T &);