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authorQAston <none@none>2010-02-02 22:35:01 +0100
committerQAston <none@none>2010-02-02 22:35:01 +0100
commit10695f9131336b26c352b19ce2a39e8c2ca0af8e (patch)
tree8133420b42fa204ed5f11553df7e04e50a735bed /src/game/World.cpp
parent70425115f0650807fb08ca5d70a782c532e7c926 (diff)
*Drop spell_stack_masks table
*Add spell_group_stack_rules table (for more info see wiki) *The table is maintained by core team *Move some spell specific out of core to the new table --HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 9f38e10e471..f23d4a23d22 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1311,7 +1311,7 @@ void World::SetInitialWorldSettings()
sLog.outString("Loading Spell Required Data...");
spellmgr.LoadSpellRequired();
- sLog.outString("Loading Spell Elixir types...");
+ sLog.outString("Loading Spell Group types...");
spellmgr.LoadSpellGroups();
sLog.outString("Loading Spell Learn Skills...");
@@ -1329,8 +1329,8 @@ void World::SetInitialWorldSettings()
sLog.outString("Loading Aggro Spells Definitions...");
spellmgr.LoadSpellThreats();
- sLog.outString("Loading Spell Stacking masks...");
- spellmgr.LoadSpellStackMasks();
+ sLog.outString("Loading Spell Group Stack Rules...");
+ spellmgr.LoadSpellGroupStackRules();
sLog.outString("Loading NPC Texts...");
objmgr.LoadGossipText();