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authormegamage <none@none>2009-04-21 11:18:46 -0500
committermegamage <none@none>2009-04-21 11:18:46 -0500
commit2ecf4550906909b06d33d6358822fc3f8a30e1cd (patch)
tree55b2173cd15479ea1cac2f9f3e0fad92d3d83fe9 /src/game/World.cpp
parentfc48248221b39ec2aeb8f156efee60625daec690 (diff)
*Move move and remove obj from world update to map update.
--HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 85a156c7206..b50e8476283 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1616,7 +1616,7 @@ void World::Update(time_t diff)
/// </ul>
///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
- MapManager::Instance().DoDelayedMovesAndRemoves();
+ //MapManager::Instance().DoDelayedMovesAndRemoves();
// update the instance reset times
sInstanceSaveManager.Update();