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authorSpp <none@none>2010-04-19 17:13:20 +0200
committerSpp <none@none>2010-04-19 17:13:20 +0200
commit450c6af43bd18b42dc9475befa062d51f04a946c (patch)
treee8e16b6deee5e4c96a58d99825a051891cbffb68 /src/game/World.cpp
parent97b7aa111691d8545e1b6666c23251f20e61a8d9 (diff)
Code Style: Remove trailing spaces and tab to spaces
--HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index a8eaa306127..b231558d62a 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1850,9 +1850,9 @@ void World::Update(uint32 diff)
if (m_gameTime > m_NextWeeklyQuestReset)
{
- ResetWeeklyQuests();
+ ResetWeeklyQuests();
m_NextWeeklyQuestReset += WEEK;
- }
+ }
/// <ul><li> Handle auctions when the timer has passed
if (m_timers[WUPDATE_AUCTIONS].Passed())
@@ -2496,22 +2496,22 @@ void World::_UpdateRealmCharCount(QueryResult_AutoPtr resultCharCount, uint32 ac
}
}
-void World::InitWeeklyQuestResetTime()
+void World::InitWeeklyQuestResetTime()
{
time_t wtime = uint64(sWorld.getWorldState(WS_WEEKLY_QUEST_RESET_TIME));
if (!wtime)
- {
+ {
m_NextWeeklyQuestReset = time_t(m_gameTime + WEEK);
sWorld.setWorldState(WS_WEEKLY_QUEST_RESET_TIME, uint64(m_NextWeeklyQuestReset));
}
- else
- {
- // move to just before if need
- time_t cur = time(NULL);
+ else
+ {
+ // move to just before if need
+ time_t cur = time(NULL);
if (m_NextWeeklyQuestReset < cur)
- m_NextWeeklyQuestReset += WEEK * ((cur - m_NextWeeklyQuestReset) / WEEK);
- }
-}
+ m_NextWeeklyQuestReset += WEEK * ((cur - m_NextWeeklyQuestReset) / WEEK);
+ }
+}
void World::InitDailyQuestResetTime()
{
@@ -2570,16 +2570,16 @@ void World::UpdateAllowedSecurity()
}
}
-void World::ResetWeeklyQuests()
-{
+void World::ResetWeeklyQuests()
+{
CharacterDatabase.Execute("DELETE FROM character_queststatus_weekly");
- for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
- if (itr->second->GetPlayer())
+ for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
+ if (itr->second->GetPlayer())
itr->second->GetPlayer()->ResetWeeklyQuestStatus();
m_NextWeeklyQuestReset = time_t(m_NextWeeklyQuestReset + WEEK);
sWorld.setWorldState(WS_WEEKLY_QUEST_RESET_TIME, uint64(m_NextWeeklyQuestReset));
-}
+}
void World::SetPlayerLimit(int32 limit, bool /*needUpdate*/)
{