diff options
author | Spp <none@none> | 2010-04-19 17:13:20 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-19 17:13:20 +0200 |
commit | 450c6af43bd18b42dc9475befa062d51f04a946c (patch) | |
tree | e8e16b6deee5e4c96a58d99825a051891cbffb68 /src/game/World.cpp | |
parent | 97b7aa111691d8545e1b6666c23251f20e61a8d9 (diff) |
Code Style: Remove trailing spaces and tab to spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index a8eaa306127..b231558d62a 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1850,9 +1850,9 @@ void World::Update(uint32 diff) if (m_gameTime > m_NextWeeklyQuestReset) { - ResetWeeklyQuests(); + ResetWeeklyQuests(); m_NextWeeklyQuestReset += WEEK; - } + } /// <ul><li> Handle auctions when the timer has passed if (m_timers[WUPDATE_AUCTIONS].Passed()) @@ -2496,22 +2496,22 @@ void World::_UpdateRealmCharCount(QueryResult_AutoPtr resultCharCount, uint32 ac } } -void World::InitWeeklyQuestResetTime() +void World::InitWeeklyQuestResetTime() { time_t wtime = uint64(sWorld.getWorldState(WS_WEEKLY_QUEST_RESET_TIME)); if (!wtime) - { + { m_NextWeeklyQuestReset = time_t(m_gameTime + WEEK); sWorld.setWorldState(WS_WEEKLY_QUEST_RESET_TIME, uint64(m_NextWeeklyQuestReset)); } - else - { - // move to just before if need - time_t cur = time(NULL); + else + { + // move to just before if need + time_t cur = time(NULL); if (m_NextWeeklyQuestReset < cur) - m_NextWeeklyQuestReset += WEEK * ((cur - m_NextWeeklyQuestReset) / WEEK); - } -} + m_NextWeeklyQuestReset += WEEK * ((cur - m_NextWeeklyQuestReset) / WEEK); + } +} void World::InitDailyQuestResetTime() { @@ -2570,16 +2570,16 @@ void World::UpdateAllowedSecurity() } } -void World::ResetWeeklyQuests() -{ +void World::ResetWeeklyQuests() +{ CharacterDatabase.Execute("DELETE FROM character_queststatus_weekly"); - for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) - if (itr->second->GetPlayer()) + for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) + if (itr->second->GetPlayer()) itr->second->GetPlayer()->ResetWeeklyQuestStatus(); m_NextWeeklyQuestReset = time_t(m_NextWeeklyQuestReset + WEEK); sWorld.setWorldState(WS_WEEKLY_QUEST_RESET_TIME, uint64(m_NextWeeklyQuestReset)); -} +} void World::SetPlayerLimit(int32 limit, bool /*needUpdate*/) { |