diff options
author | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
commit | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch) | |
tree | f7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/World.cpp | |
parent | d19e12708001fbef2308be0e8cb5375a2ac7af48 (diff) |
Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 79427a207c6..52868f618ac 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1416,7 +1416,7 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Quests..."); objmgr.LoadQuests(); // must be loaded after DBCs, creature_template, item_template, gameobject tables - sLog.outString( "Loading Quest POI" ); + sLog.outString("Loading Quest POI"); objmgr.LoadQuestPOI(); sLog.outString("Loading Quests Relations..."); @@ -1479,7 +1479,7 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Player Corpses..."); objmgr.LoadCorpses(); - sLog.outString( "Loading Player level dependent mail rewards..." ); + sLog.outString("Loading Player level dependent mail rewards..."); objmgr.LoadMailLevelRewards(); sLog.outString("Loading Disabled Spells..."); @@ -2618,7 +2618,7 @@ void World::LoadWorldStates() while (result->NextRow()); sLog.outString(); - sLog.outString( ">> Loaded %u world states.", counter); + sLog.outString(">> Loaded %u world states.", counter); } // Setting a worldstate will save it to DB |