diff options
author | megamage <none@none> | 2009-06-08 17:25:02 -0500 |
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committer | megamage <none@none> | 2009-06-08 17:25:02 -0500 |
commit | 4e130dcdfdd30b84fb5e0b0531c817c7b6c64ff9 (patch) | |
tree | 09f871f8eab58afe981e99fa74cef6bcf0777e7c /src/game/World.cpp | |
parent | 6578cce47133eb017a7ab6b14c91d6c5b80b226a (diff) |
[7980] Implement item use target requirements store and check (new table `item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 7412a7a282c..5ab3c46a036 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1252,6 +1252,9 @@ void World::SetInitialWorldSettings() sLog.outString( "Loading SpellsScriptTarget..."); spellmgr.LoadSpellScriptTarget(); // must be after LoadCreatureTemplates and LoadGameobjectInfo + sLog.outString( "Loading ItemRequiredTarget..."); + objmgr.LoadItemRequiredTarget(); + sLog.outString( "Loading Creature Reputation OnKill Data..." ); objmgr.LoadReputationOnKill(); |