diff options
| author | Seline <none@none> | 2008-10-12 18:26:26 -0500 |
|---|---|---|
| committer | Seline <none@none> | 2008-10-12 18:26:26 -0500 |
| commit | 63af34886bdcf04a51012c34f53c330e4f805f16 (patch) | |
| tree | a228d92f7978fd129ae261cf89d37776531064d1 /src/game/World.cpp | |
| parent | fdcf5cc4069be8584b21fe42ee90d7d6109b3c9a (diff) | |
[svn] * Send ShutdownMsg to console using outstring_log.
* Prevent Client Crashes when MOVEMENTFLAG_ONTRANSPORT and MOVEMENTFLAG_SPLINE2 is set on creatures.
* Implement four new SEC_ADMINISTRATOR commands:
- Group (.group [leader]/[disband]/[remove]) commands.
- GameObject State (.gobject state <guid> <state>) command.
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 3b92a28f630..10802b573e2 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -2426,7 +2426,7 @@ void World::ShutdownMsg(bool show, Player* player) uint32 msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_TIME : SERVER_MSG_SHUTDOWN_TIME; SendServerMessage(msgid,str.c_str(),player); - DEBUG_LOG("Server is %s in %s",(m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"),str.c_str()); + outstring_log("Server will %s in %s", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shutdown"), str.c_str()); } } |
