diff options
| author | megamage <none@none> | 2009-08-24 19:23:31 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-24 19:23:31 -0500 |
| commit | 6e8009446dd364fada37152e347216a4c1718dd9 (patch) | |
| tree | 5cce0b97bc86f3687048c1758896f97545920c79 /src/game/World.cpp | |
| parent | ab8b1d803905d5ac6b9f16bbc810cf9a7e179a27 (diff) | |
[8402] Optimalized guild_eventlog and guild_bank_eventlog loading from database.
Added config options to set count of eventlog records stored in DB.
Attached SQL files will DROP existing and create new tables. Make sure you create backup (if you need old data).
Renamed few variables in Guild class.
Signed-off-by: Triply <triply@getmangos.com>
*Note: existing guild bank log will be removed.
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index c2975be9b94..ecc90e2ced0 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1033,6 +1033,13 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_INSTANT_LOGOUT] = sConfig.GetIntDefault("InstantLogout", SEC_MODERATOR); + m_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = sConfig.GetIntDefault("Guild.EventLogRecordsCount", GUILD_EVENTLOG_MAX_RECORDS); + if (m_configs[CONFIG_GUILD_EVENT_LOG_COUNT] < GUILD_EVENTLOG_MAX_RECORDS) + m_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = GUILD_EVENTLOG_MAX_RECORDS; + m_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = sConfig.GetIntDefault("Guild.BankEventLogRecordsCount", GUILD_BANK_MAX_LOGS); + if (m_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] < GUILD_BANK_MAX_LOGS) + m_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = GUILD_BANK_MAX_LOGS; + m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1); if(m_VisibleUnitGreyDistance > MAX_VISIBILITY_DISTANCE) { |
