diff options
author | w12x <none@none> | 2008-10-05 08:48:32 -0500 |
---|---|---|
committer | w12x <none@none> | 2008-10-05 08:48:32 -0500 |
commit | 6f0c3469a63c97eef57f36f1a39fed0b281b7cc9 (patch) | |
tree | 7089d31e4493160bed067ac9da519841704b230a /src/game/World.cpp | |
parent | 8b3fcc37c624c3ee4808d63160f563c070950cb4 (diff) |
[svn] -enabled instantiated battlegrounds
-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index b3929fa73a9..caf64405310 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -629,8 +629,6 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfig.GetBoolDefault("Instance.IgnoreRaid", false);
m_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfig.GetBoolDefault("Battleground.CastDeserter", true);
- m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.Enable", true);
- m_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfig.GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
m_configs[CONFIG_CAST_UNSTUCK] = sConfig.GetBoolDefault("CastUnstuck", true);
m_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfig.GetIntDefault("Instance.ResetTimeHour", 4);
@@ -770,6 +768,13 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_LISTEN_RANGE_YELL] = sConfig.GetIntDefault("ListenRange.Yell", 300);
+ m_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfig.GetIntDefault("Arena.MaxRatingDifference", 0);
+ m_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfig.GetIntDefault("Arena.RatingDiscardTimer",300000);
+ m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfig.GetBoolDefault("Arena.AutoDistributePoints", false);
+ m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfig.GetIntDefault("Arena.AutoDistributeInterval", 7);
+
+ m_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfig.GetIntDefault("BattleGround.PrematureFinishTimer", 0);
+
m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1);
if(m_VisibleUnitGreyDistance > MAX_VISIBILITY_DISTANCE)
{
@@ -1156,6 +1161,7 @@ void World::SetInitialWorldSettings() ///- Initialize Battlegrounds
sLog.outString( "Starting BattleGround System" );
sBattleGroundMgr.CreateInitialBattleGrounds();
+ sBattleGroundMgr.InitAutomaticArenaPointDistribution();
//Not sure if this can be moved up in the sequence (with static data loading) as it uses MapManager
sLog.outString( "Loading Transports..." );
|