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authorwin32 <none@none>2009-12-20 13:35:08 +0200
committerwin32 <none@none>2009-12-20 13:35:08 +0200
commit7c9f6b4bc37eec7b94aaba1cd8912bd5c0054e2a (patch)
tree6dde39dad95c2ce3d688890082cd66d66abb878e /src/game/World.cpp
parent31c6b10a192671562f38f17f9e6270979ebe417c (diff)
Merge MaNGOS, Gossip System. Autor NoFantasy.
* DB support required * Closes #859 --HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 05d7e5cef21..563da29ab2d 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1547,8 +1547,14 @@ void World::SetInitialWorldSettings()
sLog.outString("Loading Npc Text Id...");
objmgr.LoadNpcTextId(); // must be after load Creature and NpcText
- sLog.outString("Loading Npc Options...");
- objmgr.LoadNpcOptions();
+ sLog.outString( "Loading Gossip scripts...");
+ objmgr.LoadGossipScripts(); // must be before gossip menu options
+
+ sLog.outString("Loading Gossip menu...");
+ objmgr.LoadGossipMenu();
+
+ sLog.outString("Loading Gossip menu options...");
+ objmgr.LoadGossipMenuItems();
sLog.outString("Loading Vendors...");
objmgr.LoadVendors(); // must be after load CreatureTemplate and ItemTemplate