diff options
author | win32 <none@none> | 2009-12-20 13:35:08 +0200 |
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committer | win32 <none@none> | 2009-12-20 13:35:08 +0200 |
commit | 7c9f6b4bc37eec7b94aaba1cd8912bd5c0054e2a (patch) | |
tree | 6dde39dad95c2ce3d688890082cd66d66abb878e /src/game/World.cpp | |
parent | 31c6b10a192671562f38f17f9e6270979ebe417c (diff) |
Merge MaNGOS, Gossip System. Autor NoFantasy.
* DB support required
* Closes #859
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 05d7e5cef21..563da29ab2d 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1547,8 +1547,14 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Npc Text Id..."); objmgr.LoadNpcTextId(); // must be after load Creature and NpcText - sLog.outString("Loading Npc Options..."); - objmgr.LoadNpcOptions(); + sLog.outString( "Loading Gossip scripts..."); + objmgr.LoadGossipScripts(); // must be before gossip menu options + + sLog.outString("Loading Gossip menu..."); + objmgr.LoadGossipMenu(); + + sLog.outString("Loading Gossip menu options..."); + objmgr.LoadGossipMenuItems(); sLog.outString("Loading Vendors..."); objmgr.LoadVendors(); // must be after load CreatureTemplate and ItemTemplate |