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authorraczman <none@none>2009-04-14 14:33:48 +0200
committerraczman <none@none>2009-04-14 14:33:48 +0200
commita712170758cf1b6c62352e1bede372eae8c96593 (patch)
treec6f4559af878c2f214d8d106f3b1898426cd705b /src/game/World.cpp
parent37f8ee06802e721fd0546d6c972e33700e694eaa (diff)
Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
--HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index d138b15ac75..85a156c7206 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1178,6 +1178,9 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Creature Data..." );
objmgr.LoadCreatures();
+ sLog.outString( "Loading Creature Linked Respawn..." );
+ objmgr.LoadCreatureLinkedRespawn(); // must be after LoadCreatures()
+
sLog.outString( "Loading Creature Addon Data..." );
objmgr.LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures()