diff options
| author | Spp <spp@jorge.gr> | 2010-05-20 23:35:27 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2010-05-20 23:35:27 +0200 |
| commit | defd13197071f4fe3975183ca67e4e8fabee8fad (patch) | |
| tree | fffdbe39560b49fbc09355c98051e5d1908d95e5 /src/game/World.cpp | |
| parent | e6ba336f919e1e25e685964ad13992edf312d42b (diff) | |
Dungeon Finder: Initial setup and dungeon listing
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index e6c3ebb974f..684ec7b970a 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -69,6 +69,7 @@ #include "ProgressBar.h" #include "ScriptMgr.h" #include "AddonMgr.h" +#include "LFGMgr.h" INSTANTIATE_SINGLETON_1(World); @@ -1667,6 +1668,10 @@ void World::SetInitialWorldSettings() sLog.outString("Loading World States..."); // must be loaded before battleground and outdoor PvP LoadWorldStates(); + ///- Initialize Looking For Group + sLog.outString("Starting Looking For Group System"); + sLFGMgr.InitLFG(); + ///- Initialize Battlegrounds sLog.outString("Starting BattleGround System"); sBattleGroundMgr.CreateInitialBattleGrounds(); |
