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authorQAston <none@none>2008-12-22 02:11:11 +0100
committerQAston <none@none>2008-12-22 02:11:11 +0100
commite11dbbd62d7fc16e08f7e1ad59af80a4b3283684 (patch)
tree9bb3946f70182e3a825b0c697afa84263469c73c /src/game/World.cpp
parentf91989cf641cf2deb16243b387dd7554cd6104fa (diff)
*Remove 'first_spell' and 'rank' columns from table spell_chain
*Separate req_spell and spell_chain data to save some memory *Use spell_chain data generated from dbc instead of sql --HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index baecc8871fb..47598dafc65 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1091,6 +1091,9 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Spell Chain Data..." );
spellmgr.LoadSpellChains();
+ sLog.outString( "Loading Spell Required Data..." );
+ spellmgr.LoadSpellRequired();
+
sLog.outString( "Loading Spell Elixir types..." );
spellmgr.LoadSpellElixirs();