diff options
author | megamage <none@none> | 2009-02-10 01:16:16 -0600 |
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committer | megamage <none@none> | 2009-02-10 01:16:16 -0600 |
commit | 029554d4e30ea654ac1a4f5362c60d946a80d04f (patch) | |
tree | 970a32f5369752fe8fc4b6a287521b64432ac3d5 /src/game/WorldSession.cpp | |
parent | 58374f87b4b3eb2f92dfa8f28969b187a544e6b2 (diff) |
[7255] Allows saving characters in Battle Grounds.
* Now player can join to BG after logout during 5 minutes, if BG in progress.
* All players after server crash or restart should appear at the battlemaster
Author: GriffonHeart
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index 36f4414fd1f..edcb0dc8a39 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -314,10 +314,6 @@ void WorldSession::LogoutPlayer(bool Save) _player->RepopAtGraveyard(); } - ///- Remove player from battleground (teleport to entrance) - if(_player->InBattleGround()) - _player->LeaveBattleground(); - ///- Teleport to home if the player is in an invalid instance if(!_player->m_InstanceValid && !_player->isGameMaster()) _player->TeleportTo(_player->m_homebindMapId, _player->m_homebindX, _player->m_homebindY, _player->m_homebindZ, _player->GetOrientation()); |