diff options
author | megamage <none@none> | 2008-12-29 12:22:49 -0600 |
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committer | megamage <none@none> | 2008-12-29 12:22:49 -0600 |
commit | 35ce5ca6ba2ac8f0a70049cca652a541f2e10bec (patch) | |
tree | a7c78051aee7bf4a6c9c47b2cb8581b0cdaa69b3 /src/game/WorldSession.cpp | |
parent | bf8c7b928fd2211661a5e83146d6522825e2218d (diff) |
*Update to Mangos 6973.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index d49fe1cda83..4697216c5dc 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -310,6 +310,10 @@ void WorldSession::LogoutPlayer(bool Save) if(_player->InBattleGround()) _player->LeaveBattleground(); + ///- Teleport to home if the player is in an invalid instance + if(!_player->m_InstanceValid && !_player->isGameMaster()) + _player->TeleportTo(_player->m_homebindMapId, _player->m_homebindX, _player->m_homebindY, _player->m_homebindZ, _player->GetOrientation()); + sOutdoorPvPMgr.HandlePlayerLeaveZone(_player,_player->GetZoneId()); for (int i=0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; i++) |