diff options
author | megamage <none@none> | 2009-08-24 20:23:54 -0500 |
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committer | megamage <none@none> | 2009-08-24 20:23:54 -0500 |
commit | aa86640fdfef00e1394d4ea3a6febf7f3e7b775c (patch) | |
tree | 843dfcc8ff6b8e1b85a01cd3a0f36703a3353434 /src/game/WorldSession.cpp | |
parent | 0d5028eea43dab5a2a96af5939243bae2e8a5d87 (diff) |
[8408] Optimized guild_member loading during startup. Changed rank ids in guild_rank table.
First start of mangos will take more time then usually, because of guild_rank change. If you want to speed first start up, execute command:
UPDATE guild_rank SET rid = rid - 1;
Signed-off-by: Triply <triply@getmangos.com>
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index 824ba785e48..3ec1675ca49 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -368,7 +368,7 @@ void WorldSession::LogoutPlayer(bool Save) Guild *guild = objmgr.GetGuildById(_player->GetGuildId()); if(guild) { - guild->LoadPlayerStatsByGuid(_player->GetGUID()); + guild->SetMemberStats(_player->GetGUID()); guild->UpdateLogoutTime(_player->GetGUID()); WorldPacket data(SMSG_GUILD_EVENT, (1+1+12+8)); // name limited to 12 in character table. |