diff options
| author | megamage <none@none> | 2009-01-23 22:10:59 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-23 22:10:59 -0600 |
| commit | c62acd32f85b4d1a4242e2d7a0f3f9eec92a7fda (patch) | |
| tree | 3010022dacd6e661bb2c7a693ad23a8a12b32630 /src/game/WorldSession.cpp | |
| parent | 8a6277dab2c818a5d0b9f5eef2815f2dedfa41ae (diff) | |
*Fix the bug that player cannot see other units after changing map (the last rev does not work).
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.cpp')
| -rw-r--r-- | src/game/WorldSession.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index c3ec18ae1b7..e043bbe9659 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -255,7 +255,7 @@ void WorldSession::LogoutPlayer(bool Save) // Remove any possession of this player on logout _player->RemoveCharmedOrPossessedBy(NULL); - _player->DestroyForNearbyPlayers(); + //_player->DestroyForNearbyPlayers(); if (uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); |
