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authorSpp <none@none>2010-04-29 23:12:16 +0200
committerSpp <none@none>2010-04-29 23:12:16 +0200
commitcb0cb962831a2b0c62b0a67b750569ca3049327e (patch)
treef5638fb8695101002f77106da4264bbeaab46938 /src/game/WorldSession.cpp
parent35af94d4b57d234bc4d6e3c8ab67acb201500bae (diff)
Warning Fixes
Code Style cleanup Fix linux compile --HG-- branch : trunk
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r--src/game/WorldSession.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index 30688b7e915..3724d58b63d 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -180,7 +180,7 @@ bool WorldSession::Update(uint32 /*diff*/)
LookupOpcodeName(packet->GetOpcode()),
packet->GetOpcode());
#endif*/
-
+
if (packet->GetOpcode() >= NUM_MSG_TYPES)
{
sLog.outError("SESSION: received non-existed opcode %s (0x%.4X)",
@@ -287,10 +287,10 @@ bool WorldSession::Update(uint32 /*diff*/)
if (!m_Socket || (ShouldLogOut(currTime) && !m_playerLoading))
LogoutPlayer(true);
- ///- If necessary, kick the player from the character select screen
+ ///- If necessary, kick the player from the character select screen
if (IsConnectionIdle())
return false;
-
+
if (!m_Socket)
return false; //Will remove this session from the world session map