diff options
| author | megamage <none@none> | 2008-12-31 10:03:07 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-12-31 10:03:07 -0600 |
| commit | ba58ddac9c302953fc15987bc84d5f858a011e56 (patch) | |
| tree | 5bafa1aa17b64d7e325a347f4538eb8402b222a3 /src/game/WorldSession.h | |
| parent | aa3b89d7764c093ba87ee2cf99775e3aedc37637 (diff) | |
| parent | 3885ce94d9be86616bb01e660a70087fcbfc6ffd (diff) | |
*Update to HG 730.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.h')
| -rw-r--r-- | src/game/WorldSession.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h index 034036db887..d1f4a877dbb 100644 --- a/src/game/WorldSession.h +++ b/src/game/WorldSession.h @@ -285,14 +285,15 @@ class TRINITY_DLL_SPEC WorldSession void HandleLogoutRequestOpcode(WorldPacket& recvPacket); void HandlePlayerLogoutOpcode(WorldPacket& recvPacket); void HandleLogoutCancelOpcode(WorldPacket& recvPacket); - void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket); - void HandleGMTicketCreateOpcode(WorldPacket& recvPacket); - void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket); - void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket); - void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket); - - void HandleGMSurveySubmit(WorldPacket& recvPacket); + // GM Ticket opcodes + void HandleGMTicketCreateOpcode(WorldPacket& recvPacket); + void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket); + void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket); + void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket); + void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket); + + //void HandleGMSurveySubmit(WorldPacket& recvPacket); void HandleTogglePvP(WorldPacket& recvPacket); @@ -542,6 +543,7 @@ class TRINITY_DLL_SPEC WorldSession void HandleChannelRosterQuery(WorldPacket& recvPacket); void HandleChannelInfoQuery(WorldPacket& recvPacket); void HandleChannelJoinNotify(WorldPacket& recvPacket); + void HandleChannelDeclineInvite(WorldPacket& recvPacket); void HandleCompleteCinema(WorldPacket& recvPacket); void HandleNextCinematicCamera(WorldPacket& recvPacket); |
