diff options
| author | thenecromancer <none@none> | 2010-01-13 11:16:38 +0100 |
|---|---|---|
| committer | thenecromancer <none@none> | 2010-01-13 11:16:38 +0100 |
| commit | ea4e25f3aaa10efeacf0849bcb1583ad78ee2b28 (patch) | |
| tree | 9873402e58eb955e2db047f0c31b2760df32d019 /src/game/WorldSession.h | |
| parent | db24e2927c0a67576011692ef8c2f8150da9425f (diff) | |
Implement vehicles created by player mounts.
Original idea by Elmaster, packet research by Wrong, ty.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSession.h')
| -rw-r--r-- | src/game/WorldSession.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h index 7e81a3d338f..93c5529eddb 100644 --- a/src/game/WorldSession.h +++ b/src/game/WorldSession.h @@ -748,6 +748,8 @@ class TRINITY_DLL_SPEC WorldSession bool HandleOnItemOpen(Item *pItem); bool HandleOnGoClick(GameObject *pGameObject); void HandleOnCreatureKill(Creature *pCreature); + void HandleEjectPasenger(WorldPacket &data); + void HandleEnterPlayerVehicle(WorldPacket &data); private: // private trade methods void moveItems(Item* myItems[], Item* hisItems[]); |
