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authorSpp <none@none>2010-04-07 22:59:46 +0200
committerSpp <none@none>2010-04-07 22:59:46 +0200
commit49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch)
treef7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/WorldSocketMgr.cpp
parentd19e12708001fbef2308be0e8cb5375a2ac7af48 (diff)
Code style (game + scripts only):
"( " --> "(" " )" --> ")" --HG-- branch : trunk
Diffstat (limited to 'src/game/WorldSocketMgr.cpp')
-rw-r--r--src/game/WorldSocketMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WorldSocketMgr.cpp b/src/game/WorldSocketMgr.cpp
index 4c3a5f81576..23a123ae990 100644
--- a/src/game/WorldSocketMgr.cpp
+++ b/src/game/WorldSocketMgr.cpp
@@ -251,7 +251,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536);
- if ( m_SockOutUBuff <= 0 )
+ if (m_SockOutUBuff <= 0)
{
sLog.outError ("Network.OutUBuff is wrong in your config file");
return -1;