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authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/WorldSocketMgr.h
[svn] * Proper SVN structureinit
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+/*
+ * Copyright (C) 2005-2008,2007 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/// \addtogroup u2w User to World Communication
+/// @{
+/// \file
+
+#ifndef __WORLDSOCKETMGR_H
+#define __WORLDSOCKETMGR_H
+
+#include "Policies/Singleton.h"
+
+class WorldSocket;
+
+/// Manages the list of connected WorldSockets
+class WorldSocketMgr
+{
+ public:
+ WorldSocketMgr();
+
+ void AddSocket(WorldSocket *s);
+ void RemoveSocket(WorldSocket *s);
+ void Update(time_t diff);
+
+ private:
+ typedef std::set<WorldSocket*> SocketSet;
+ SocketSet m_sockets;
+};
+
+#define sWorldSocketMgr MaNGOS::Singleton<WorldSocketMgr>::Instance()
+#endif
+/// @}