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authorNeo2003 <none@none>2008-10-05 11:38:24 -0500
committerNeo2003 <none@none>2008-10-05 11:38:24 -0500
commit1fc73ff41b0b113ee0cbc072f8ed81a2c572924c (patch)
treee2921caa16730e21b3e7988c2bbb1a12f8fce2b1 /src/game/debugcmds.cpp
parent9245de813869b8c386b651204678d1a1b4d84ea7 (diff)
[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used everywhere instead of hard-coding packet
--HG-- branch : trunk
Diffstat (limited to 'src/game/debugcmds.cpp')
-rw-r--r--src/game/debugcmds.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/debugcmds.cpp b/src/game/debugcmds.cpp
index deb044be7b3..555ddc84d1f 100644
--- a/src/game/debugcmds.cpp
+++ b/src/game/debugcmds.cpp
@@ -216,7 +216,7 @@ bool ChatHandler::HandlePlaySound2Command(const char* args)
return false;
uint32 soundid = atoi(args);
- m_session->GetPlayer()->PlaySound(soundid, false);
+ m_session->GetPlayer()->SendPlaySound(soundid, false);
return true;
}