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authorBrian <runningnak3d@gmail.com>2009-12-11 13:52:46 -0700
committerBrian <runningnak3d@gmail.com>2009-12-11 13:52:46 -0700
commit2547e5c1094eb23a0820a2b534e0db6c70cb19cd (patch)
treeccd85e3d7a79299c16adcb5940db0542947a4035 /src/game
parent8390f7524f464074a03a21a1e71de9325e89fe21 (diff)
* Removed all unneeded Makefile.am files that were leftover from merges with
* MaNGOS --HG-- branch : trunk
Diffstat (limited to 'src/game')
-rw-r--r--src/game/Makefile.am848
1 files changed, 0 insertions, 848 deletions
diff --git a/src/game/Makefile.am b/src/game/Makefile.am
deleted file mode 100644
index bc5dace3985..00000000000
--- a/src/game/Makefile.am
+++ /dev/null
@@ -1,848 +0,0 @@
-# Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
-#
-# Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
-# (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
-## Process this file with automake to produce Makefile.in
-
-## Sub-directories to parse
-
-## CPP flags for includes, defines, etc.
-AM_CPPFLAGS = $(TRINI_INCLUDES) -I$(top_builddir)/src/shared -I$(srcdir) -I$(srcdir)/../../dep/include -I$(srcdir)/../framework -I$(srcdir)/../shared -I$(srcdir)/../shared/vmap -I$(srcdir)/../realmd -DSYSCONFDIR=\"$(sysconfdir)/\"
-
-## Build MaNGOS game library as convenience library.
-# All libraries will be convenience libraries. Might be changed to shared
-# later.
-noinst_LIBRARIES = libmangosgame.a
-
-# libmangossgame library will later be reused by ...
-libmangosgame_a_SOURCES = \
-<<<<<<< HEAD:src/game/Makefile.am
-<<<<<<< HEAD:src/game/Makefile.am
- AccountMgr.cpp \
- AccountMgr.h \
- AchievementMgr.h \
- AchievementMgr.cpp \
- AddonHandler.cpp \
- AddonHandler.h \
- AggressorAI.cpp \
- AggressorAI.h \
- AnimalRandomMovementGenerator.h \
- ArenaTeam.cpp \
- ArenaTeam.h \
- ArenaTeamHandler.cpp \
- AuctionHouseBot.cpp \
- AuctionHouseBot.h \
- AuctionHouseHandler.cpp \
- AuctionHouseMgr.cpp \
- AuctionHouseMgr.h \
- Bag.cpp \
- Bag.h \
- BattleGround.cpp \
- BattleGroundAA.cpp \
- BattleGroundAB.cpp \
- BattleGroundAV.cpp \
- BattleGroundBE.cpp \
- BattleGroundDS.cpp \
- BattleGroundEY.cpp \
- BattleGroundNA.cpp \
- BattleGroundRL.cpp \
- BattleGroundRV.cpp \
- BattleGroundSA.cpp \
- BattleGroundWS.cpp \
- BattleGround.h \
- BattleGroundAA.h \
- BattleGroundAB.h \
- BattleGroundAV.h \
- BattleGroundBE.h \
- BattleGroundDS.h \
- BattleGroundEY.h \
- BattleGroundNA.h \
- BattleGroundRL.h \
- BattleGroundRV.h \
- BattleGroundSA.h \
- BattleGroundWS.h \
- BattleGroundHandler.cpp \
- BattleGroundMgr.cpp \
- BattleGroundMgr.h \
- Calendar.cpp \
- Calendar.h \
- CalendarHandler.cpp \
- Cell.h \
- CellImpl.h \
- Channel.cpp \
- Channel.h \
- ChannelHandler.cpp \
- ChannelMgr.h \
- CharacterHandler.cpp \
- Chat.cpp \
- Chat.h \
- ChatHandler.cpp \
- CombatHandler.cpp \
- ConfusedMovementGenerator.cpp \
- ConfusedMovementGenerator.h \
- Corpse.cpp \
- Corpse.h \
- CreatureAI.cpp \
- CreatureAI.h \
- CreatureAIImpl.h \
- CreatureAIRegistry.cpp \
- CreatureAIRegistry.h \
- CreatureAISelector.cpp \
- CreatureAISelector.h \
- CreatureGroups.cpp \
- CreatureGroups.h \
- Creature.cpp \
- Creature.h \
- debugcmds.cpp \
- DestinationHolder.cpp \
- DestinationHolder.h \
- DestinationHolderImp.h \
- DuelHandler.cpp \
- DynamicObject.cpp \
- DynamicObject.h \
- FleeingMovementGenerator.cpp \
- FleeingMovementGenerator.h \
- Formulas.h \
- GameEventMgr.cpp \
- GameEventMgr.h \
- GameObject.cpp \
- GameObject.h \
- GlobalEvents.cpp \
- GlobalEvents.h \
- GossipDef.cpp \
- GossipDef.h \
- GridDefines.h \
- GridNotifiers.cpp \
- GridNotifiers.h \
- GridNotifiersImpl.h \
- GridStates.cpp \
- GridStates.h \
- Group.cpp \
- Group.h \
- GroupHandler.cpp \
- GuardAI.cpp \
- GuardAI.h \
- Guild.cpp \
- Guild.h \
- GuildHandler.cpp \
- HomeMovementGenerator.cpp \
- HomeMovementGenerator.h \
- HostilRefManager.cpp \
- HostilRefManager.h \
- IdleMovementGenerator.cpp \
- IdleMovementGenerator.h \
- InstanceData.cpp \
- InstanceData.h \
- InstanceSaveMgr.cpp \
- InstanceSaveMgr.h \
- Item.cpp \
- Item.h \
- ItemEnchantmentMgr.cpp \
- ItemEnchantmentMgr.h \
- ItemHandler.cpp \
- ItemPrototype.h \
- Language.h \
- Level0.cpp \
- Level1.cpp \
- Level2.cpp \
- Level3.cpp \
- LFGHandler.cpp \
- LootHandler.cpp \
- LootMgr.cpp \
- LootMgr.h \
- Mail.cpp \
- Mail.h \
- Map.cpp \
- Map.h \
- MapInstanced.cpp \
- MapInstanced.h \
- MapManager.cpp \
- MapManager.h \
- MapReference.h \
- MapRefManager.h \
- MiscHandler.cpp \
- MotionMaster.cpp \
- MotionMaster.h \
- MovementGenerator.cpp \
- MovementGenerator.h \
- MovementGeneratorImpl.h \
- MovementHandler.cpp \
- NPCHandler.cpp \
- NPCHandler.h \
- NullCreatureAI.cpp \
- NullCreatureAI.h \
- ObjectAccessor.cpp \
- ObjectAccessor.h \
- Object.cpp \
- ObjectDefines.h \
- ObjectGridLoader.cpp \
- ObjectGridLoader.h \
- Object.h \
- ObjectMgr.cpp \
- ObjectMgr.h \
- ObjectPosSelector.cpp \
- ObjectPosSelector.h \
- Opcodes.cpp \
- Opcodes.h \
- OutdoorPvP.cpp \
- OutdoorPvP.h \
- OutdoorPvPEP.cpp \
- OutdoorPvPEP.h \
- OutdoorPvPHP.cpp \
- OutdoorPvPHP.h \
- OutdoorPvPMgr.cpp \
- OutdoorPvPMgr.h \
- OutdoorPvPNA.cpp \
- OutdoorPvPNA.h \
- OutdoorPvPObjectiveAI.cpp \
- OutdoorPvPObjectiveAI.h \
- OutdoorPvPSI.cpp \
- OutdoorPvPSI.h \
- OutdoorPvPTF.cpp \
- OutdoorPvPTF.h \
- OutdoorPvPZM.cpp \
- OutdoorPvPZM.h \
- Path.h \
- PetAI.cpp \
- PetAI.h \
- Pet.cpp \
- Pet.h \
- PetHandler.cpp \
- PetitionsHandler.cpp \
- Player.cpp \
- Player.h \
- PlayerDump.cpp \
- PlayerDump.h \
- PossessedAI.cpp \
- PossessedAI.h \
- PointMovementGenerator.cpp \
- PointMovementGenerator.h \
- PoolHandler.cpp \
- PoolHandler.h \
- QueryHandler.cpp \
- QuestDef.cpp \
- QuestDef.h \
- QuestHandler.cpp \
- RandomMovementGenerator.cpp \
- RandomMovementGenerator.h \
- ReactorAI.cpp \
- ReactorAI.h \
- ScriptCalls.cpp \
- ScriptCalls.h \
- SharedDefines.h \
- SkillHandler.cpp \
- SpellAuraDefines.h \
- SpellAuras.cpp \
- SpellAuras.h \
- Spell.cpp \
- SpellEffects.cpp \
- Spell.h \
- SkillDiscovery.cpp \
- SkillDiscovery.h \
- SkillExtraItems.cpp \
- SkillExtraItems.h \
- SpellHandler.cpp \
- SocialMgr.cpp \
- SocialMgr.h \
- SpellMgr.cpp \
- SpellMgr.h \
- StatSystem.cpp \
- TargetedMovementGenerator.cpp \
- TargetedMovementGenerator.h \
- TaxiHandler.cpp \
- TemporarySummon.cpp \
- TemporarySummon.h \
- TotemAI.cpp \
- TotemAI.h \
- Totem.cpp \
- Totem.h \
- TradeHandler.cpp \
- Transports.cpp \
- Transports.h \
- ThreatManager.cpp \
- ThreatManager.h \
- TicketHandler.cpp \
- TicketMgr.cpp \
- TicketMgr.h \
- Traveller.h \
- Unit.cpp \
- Unit.h \
- UnitEvents.h \
- UpdateData.cpp \
- UpdateData.h \
- UpdateFields.h \
- UpdateMask.h \
- Vehicle.cpp \
- Vehicle.h \
- VoiceChatHandler.cpp \
- WaypointManager.cpp \
- WaypointManager.h \
- WaypointMovementGenerator.cpp \
- WaypointMovementGenerator.h \
- Weather.cpp \
- Weather.h \
- World.cpp \
- World.h \
- WorldLog.cpp \
- WorldLog.h \
- WorldSession.cpp \
- WorldSession.h \
- WorldSocket.cpp \
- WorldSocket.h \
- WorldSocketMgr.cpp \
- WorldSocketMgr.h \
- FollowerReference.cpp \
- FollowerReference.h \
- FollowerRefManager.h \
- GroupReference.cpp \
- GroupReference.h \
- GroupRefManager.h
-=======
- AccountMgr.cpp \
- AccountMgr.h \
- AchievementMgr.h \
- AchievementMgr.cpp \
- AggressorAI.cpp \
- AggressorAI.h \
- AnimalRandomMovementGenerator.h \
- ArenaTeam.cpp \
- ArenaTeam.h \
- ArenaTeamHandler.cpp \
- AuctionHouseHandler.cpp \
- AuctionHouseMgr.cpp \
- AuctionHouseMgr.h \
- Bag.cpp \
- Bag.h \
- BattleGround.cpp \
- BattleGroundAA.cpp \
- BattleGroundAB.cpp \
- BattleGroundAV.cpp \
- BattleGroundBE.cpp \
- BattleGroundDS.cpp \
- BattleGroundEY.cpp \
- BattleGroundNA.cpp \
- BattleGroundRL.cpp \
- BattleGroundRV.cpp \
- BattleGroundSA.cpp \
- BattleGroundWS.cpp \
- BattleGround.h \
- BattleGroundAA.h \
- BattleGroundAB.h \
- BattleGroundAV.h \
- BattleGroundBE.h \
- BattleGroundDS.h \
- BattleGroundEY.h \
- BattleGroundNA.h \
- BattleGroundRL.h \
- BattleGroundRV.h \
- BattleGroundSA.h \
- BattleGroundWS.h \
- BattleGroundHandler.cpp \
- BattleGroundMgr.cpp \
- BattleGroundMgr.h \
- Calendar.cpp \
- Calendar.h \
- CalendarHandler.cpp \
- Cell.h \
- CellImpl.h \
- Channel.cpp \
- Channel.h \
- ChannelHandler.cpp \
- ChannelMgr.h \
- CharacterHandler.cpp \
- Chat.cpp \
- Chat.h \
- ChatHandler.cpp \
- CombatHandler.cpp \
- ConfusedMovementGenerator.cpp \
- ConfusedMovementGenerator.h \
- Corpse.cpp \
- Corpse.h \
- CreatureAI.cpp \
- CreatureAI.h \
- CreatureAIImpl.h \
- CreatureAIRegistry.cpp \
- CreatureAIRegistry.h \
- CreatureAISelector.cpp \
- CreatureAISelector.h \
- Creature.cpp \
- Creature.h \
- DBCEnums.h \
- DBCfmt.h \
- DBCStores.cpp \
- DBCStores.h \
- DBCStructure.h \
- debugcmds.cpp \
- DestinationHolder.cpp \
- DestinationHolder.h \
- DestinationHolderImp.h \
- DuelHandler.cpp \
- DynamicObject.cpp \
- DynamicObject.h \
- FleeingMovementGenerator.cpp \
- FleeingMovementGenerator.h \
- Formulas.h \
- GameEventMgr.cpp \
- GameEventMgr.h \
- GameObject.cpp \
- GameObject.h \
- GlobalEvents.cpp \
- GlobalEvents.h \
- GMTicketHandler.cpp \
- GMTicketMgr.cpp \
- GMTicketMgr.h \
- GossipDef.cpp \
- GossipDef.h \
- GridDefines.h \
- GridNotifiers.cpp \
- GridNotifiers.h \
- GridNotifiersImpl.h \
- GridStates.cpp \
- GridStates.h \
- Group.cpp \
- Group.h \
- GroupHandler.cpp \
- GuardAI.cpp \
- GuardAI.h \
- Guild.cpp \
- Guild.h \
- GuildHandler.cpp \
- HomeMovementGenerator.cpp \
- HomeMovementGenerator.h \
- HostilRefManager.cpp \
- HostilRefManager.h \
- IdleMovementGenerator.cpp \
- IdleMovementGenerator.h \
- InstanceData.cpp \
- InstanceData.h \
- InstanceSaveMgr.cpp \
- InstanceSaveMgr.h \
- Item.cpp \
- Item.h \
- ItemEnchantmentMgr.cpp \
- ItemEnchantmentMgr.h \
- ItemHandler.cpp \
- ItemPrototype.h \
- Language.h \
- Level0.cpp \
- Level1.cpp \
- Level2.cpp \
- Level3.cpp \
- LFGHandler.cpp \
- LootHandler.cpp \
- LootMgr.cpp \
- LootMgr.h \
- Mail.cpp \
- Mail.h \
- Map.cpp \
- Map.h \
- MapInstanced.cpp \
- MapInstanced.h \
- MapManager.cpp \
- MapManager.h \
- MapReference.h \
- MapRefManager.h \
- MiscHandler.cpp \
- MotionMaster.cpp \
- MotionMaster.h \
- MovementGenerator.cpp \
- MovementGenerator.h \
- MovementGeneratorImpl.h \
- MovementHandler.cpp \
- NPCHandler.cpp \
- NPCHandler.h \
- NullCreatureAI.cpp \
- NullCreatureAI.h \
- ObjectAccessor.cpp \
- ObjectAccessor.h \
- Object.cpp \
- ObjectDefines.h \
- ObjectGridLoader.cpp \
- ObjectGridLoader.h \
- Object.h \
- ObjectMgr.cpp \
- ObjectMgr.h \
- ObjectPosSelector.cpp \
- ObjectPosSelector.h \
- Opcodes.cpp \
- Opcodes.h \
- Path.h \
- PetAI.cpp \
- PetAI.h \
- Pet.cpp \
- Pet.h \
- PetHandler.cpp \
- PetitionsHandler.cpp \
- Player.cpp \
- Player.h \
- PlayerDump.cpp \
- PlayerDump.h \
- PointMovementGenerator.cpp \
- PointMovementGenerator.h \
- PoolHandler.cpp \
- PoolHandler.h \
- QueryHandler.cpp \
- QuestDef.cpp \
- QuestDef.h \
- QuestHandler.cpp \
- RandomMovementGenerator.cpp \
- RandomMovementGenerator.h \
- ReactorAI.cpp \
- ReactorAI.h \
- ReputationMgr.cpp \
- ReputationMgr.h \
- ScriptCalls.cpp \
- ScriptCalls.h \
- SharedDefines.h \
- SkillHandler.cpp \
- SpellAuraDefines.h \
- SpellAuras.cpp \
- SpellAuras.h \
- Spell.cpp \
- SpellEffects.cpp \
- Spell.h \
- SkillDiscovery.cpp \
- SkillDiscovery.h \
- SkillExtraItems.cpp \
- SkillExtraItems.h \
- SpellHandler.cpp \
- SocialMgr.cpp \
- SocialMgr.h \
- SpellMgr.cpp \
- SpellMgr.h \
- StatSystem.cpp \
- TargetedMovementGenerator.cpp \
- TargetedMovementGenerator.h \
- TaxiHandler.cpp \
- TemporarySummon.cpp \
- TemporarySummon.h \
- TotemAI.cpp \
- TotemAI.h \
- Totem.cpp \
- Totem.h \
- TradeHandler.cpp \
- Transports.cpp \
- Transports.h \
- ThreatManager.cpp \
- ThreatManager.h \
- Traveller.h \
- Unit.cpp \
- Unit.h \
- UnitEvents.h \
- UpdateData.cpp \
- UpdateData.h \
- UpdateFields.h \
- UpdateMask.h \
- Vehicle.cpp \
- Vehicle.h \
- VoiceChatHandler.cpp \
- WaypointManager.cpp \
- WaypointManager.h \
- WaypointMovementGenerator.cpp \
- WaypointMovementGenerator.h \
- Weather.cpp \
- Weather.h \
- World.cpp \
- World.h \
- WorldLog.cpp \
- WorldLog.h \
- WorldSession.cpp \
- WorldSession.h \
- WorldSocket.cpp \
- WorldSocket.h \
- WorldSocketMgr.cpp \
- WorldSocketMgr.h \
- FollowerReference.cpp \
- FollowerReference.h \
- FollowerRefManager.h \
- GroupReference.cpp \
- GroupReference.h \
- GroupRefManager.h
->>>>>>> 2429aaf2276d689e101ed88285f18449dbe4280d:src/game/Makefile.am
-=======
- AccountMgr.cpp \
- AccountMgr.h \
- AchievementMgr.h \
- AchievementMgr.cpp \
- AggressorAI.cpp \
- AggressorAI.h \
- AnimalRandomMovementGenerator.h \
- ArenaTeam.cpp \
- ArenaTeam.h \
- ArenaTeamHandler.cpp \
- AuctionHouseHandler.cpp \
- AuctionHouseMgr.cpp \
- AuctionHouseMgr.h \
- Bag.cpp \
- Bag.h \
- BattleGround.cpp \
- BattleGroundAA.cpp \
- BattleGroundAB.cpp \
- BattleGroundAV.cpp \
- BattleGroundBE.cpp \
- BattleGroundDS.cpp \
- BattleGroundEY.cpp \
- BattleGroundNA.cpp \
- BattleGroundRL.cpp \
- BattleGroundRV.cpp \
- BattleGroundSA.cpp \
- BattleGroundWS.cpp \
- BattleGround.h \
- BattleGroundAA.h \
- BattleGroundAB.h \
- BattleGroundAV.h \
- BattleGroundBE.h \
- BattleGroundDS.h \
- BattleGroundEY.h \
- BattleGroundNA.h \
- BattleGroundRL.h \
- BattleGroundRV.h \
- BattleGroundSA.h \
- BattleGroundWS.h \
- BattleGroundHandler.cpp \
- BattleGroundMgr.cpp \
- BattleGroundMgr.h \
- Calendar.cpp \
- Calendar.h \
- CalendarHandler.cpp \
- Cell.h \
- CellImpl.h \
- Channel.cpp \
- Channel.h \
- ChannelHandler.cpp \
- ChannelMgr.cpp \
- ChannelMgr.h \
- CharacterHandler.cpp \
- Chat.cpp \
- Chat.h \
- ChatHandler.cpp \
- CombatHandler.cpp \
- ConfusedMovementGenerator.cpp \
- ConfusedMovementGenerator.h \
- Corpse.cpp \
- Corpse.h \
- CreatureAI.cpp \
- CreatureAI.h \
- CreatureAIImpl.h \
- CreatureAIRegistry.cpp \
- CreatureAIRegistry.h \
- CreatureAISelector.cpp \
- CreatureAISelector.h \
- CreatureEventAI.cpp \
- CreatureEventAI.h \
- CreatureEventAIMgr.cpp \
- CreatureEventAIMgr.h \
- Creature.cpp \
- Creature.h \
- DBCEnums.h \
- DBCfmt.h \
- DBCStores.cpp \
- DBCStores.h \
- DBCStructure.h \
- debugcmds.cpp \
- DestinationHolder.cpp \
- DestinationHolder.h \
- DestinationHolderImp.h \
- DuelHandler.cpp \
- DynamicObject.cpp \
- DynamicObject.h \
- FleeingMovementGenerator.cpp \
- FleeingMovementGenerator.h \
- Formulas.h \
- GameEventMgr.cpp \
- GameEventMgr.h \
- GameObject.cpp \
- GameObject.h \
- GlobalEvents.cpp \
- GlobalEvents.h \
- GMTicketHandler.cpp \
- GMTicketMgr.cpp \
- GMTicketMgr.h \
- GossipDef.cpp \
- GossipDef.h \
- GridDefines.h \
- GridNotifiers.cpp \
- GridNotifiers.h \
- GridNotifiersImpl.h \
- GridStates.cpp \
- GridStates.h \
- Group.cpp \
- Group.h \
- GroupHandler.cpp \
- GuardAI.cpp \
- GuardAI.h \
- Guild.cpp \
- Guild.h \
- GuildHandler.cpp \
- HomeMovementGenerator.cpp \
- HomeMovementGenerator.h \
- HostilRefManager.cpp \
- HostilRefManager.h \
- IdleMovementGenerator.cpp \
- IdleMovementGenerator.h \
- InstanceData.cpp \
- InstanceData.h \
- InstanceSaveMgr.cpp \
- InstanceSaveMgr.h \
- Item.cpp \
- Item.h \
- ItemEnchantmentMgr.cpp \
- ItemEnchantmentMgr.h \
- ItemHandler.cpp \
- ItemPrototype.h \
- Language.h \
- Level0.cpp \
- Level1.cpp \
- Level2.cpp \
- Level3.cpp \
- LFGHandler.cpp \
- LootHandler.cpp \
- LootMgr.cpp \
- LootMgr.h \
- Mail.cpp \
- Mail.h \
- Map.cpp \
- Map.h \
- MapInstanced.cpp \
- MapInstanced.h \
- MapManager.cpp \
- MapManager.h \
- MapReference.h \
- MapRefManager.h \
- MiscHandler.cpp \
- MotionMaster.cpp \
- MotionMaster.h \
- MovementGenerator.cpp \
- MovementGenerator.h \
- MovementGeneratorImpl.h \
- MovementHandler.cpp \
- NPCHandler.cpp \
- NPCHandler.h \
- NullCreatureAI.cpp \
- NullCreatureAI.h \
- ObjectAccessor.cpp \
- ObjectAccessor.h \
- Object.cpp \
- ObjectDefines.h \
- ObjectGridLoader.cpp \
- ObjectGridLoader.h \
- Object.h \
- ObjectMgr.cpp \
- ObjectMgr.h \
- ObjectPosSelector.cpp \
- ObjectPosSelector.h \
- Opcodes.cpp \
- Opcodes.h \
- Path.h \
- PetAI.cpp \
- PetAI.h \
- Pet.cpp \
- Pet.h \
- PetHandler.cpp \
- PetitionsHandler.cpp \
- Player.cpp \
- Player.h \
- PlayerDump.cpp \
- PlayerDump.h \
- PointMovementGenerator.cpp \
- PointMovementGenerator.h \
- PoolHandler.cpp \
- PoolHandler.h \
- QueryHandler.cpp \
- QuestDef.cpp \
- QuestDef.h \
- QuestHandler.cpp \
- RandomMovementGenerator.cpp \
- RandomMovementGenerator.h \
- ReactorAI.cpp \
- ReactorAI.h \
- ReputationMgr.cpp \
- ReputationMgr.h \
- ScriptCalls.cpp \
- ScriptCalls.h \
- SharedDefines.h \
- SkillHandler.cpp \
- SpellAuraDefines.h \
- SpellAuras.cpp \
- SpellAuras.h \
- Spell.cpp \
- SpellEffects.cpp \
- Spell.h \
- SkillDiscovery.cpp \
- SkillDiscovery.h \
- SkillExtraItems.cpp \
- SkillExtraItems.h \
- SpellHandler.cpp \
- SocialMgr.cpp \
- SocialMgr.h \
- SpellMgr.cpp \
- SpellMgr.h \
- StatSystem.cpp \
- TargetedMovementGenerator.cpp \
- TargetedMovementGenerator.h \
- TaxiHandler.cpp \
- TemporarySummon.cpp \
- TemporarySummon.h \
- TotemAI.cpp \
- TotemAI.h \
- Totem.cpp \
- Totem.h \
- TradeHandler.cpp \
- Transports.cpp \
- Transports.h \
- ThreatManager.cpp \
- ThreatManager.h \
- Traveller.h \
- Unit.cpp \
- Unit.h \
- UnitEvents.h \
- UpdateData.cpp \
- UpdateData.h \
- UpdateFields.h \
- UpdateMask.h \
- Vehicle.cpp \
- Vehicle.h \
- VoiceChatHandler.cpp \
- WaypointManager.cpp \
- WaypointManager.h \
- WaypointMovementGenerator.cpp \
- WaypointMovementGenerator.h \
- Weather.cpp \
- Weather.h \
- World.cpp \
- World.h \
- WorldLog.cpp \
- WorldLog.h \
- WorldSession.cpp \
- WorldSession.h \
- WorldSocket.cpp \
- WorldSocket.h \
- WorldSocketMgr.cpp \
- WorldSocketMgr.h \
- FollowerReference.cpp \
- FollowerReference.h \
- FollowerRefManager.h \
- GroupReference.cpp \
- GroupReference.h \
- GroupRefManager.h
->>>>>>> 5a6594330caefc0dc00a5fe792dcb0e344b457cb:src/game/Makefile.am
-
-## Additional files to include when running 'make dist'
-# Precompiled Headers for WIN
-EXTRA_DIST = \
- pchdef.cpp \
- pchdef.h