aboutsummaryrefslogtreecommitdiff
path: root/src/game
diff options
context:
space:
mode:
authormegamage <none@none>2009-09-02 14:52:52 -0500
committermegamage <none@none>2009-09-02 14:52:52 -0500
commit5b9868f468e48bb4dbcbffeb999b0a9315bc0364 (patch)
tree1f9bfc623d35769991946c3f125f8c3729f5d6b7 /src/game
parent73fde81744a395715ca965c9589f66883e220bca (diff)
*Combine gobject::deleteobjectwithowner and delete
--HG-- branch : trunk
Diffstat (limited to 'src/game')
-rw-r--r--src/game/GameObject.cpp6
-rw-r--r--src/game/GameObject.h1
2 files changed, 1 insertions, 6 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 10ed4af509e..cc0d7f17fb7 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -489,17 +489,13 @@ void GameObject::AddUniqueUse(Player* player)
m_unique_users.insert(player->GetGUIDLow());
}
-void GameObject::DeleteObjectWithOwner()
+void GameObject::Delete()
{
SetLootState(GO_NOT_READY);
if (GetOwnerGUID())
if (Unit * owner = GetOwner(false))
owner->RemoveGameObject(this, false);
- Delete();
-}
-void GameObject::Delete()
-{
assert (!GetOwnerGUID());
SendObjectDeSpawnAnim(GetGUID());
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 20bead449bc..358eb0cbfb7 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -656,7 +656,6 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
uint32 GetRespawnDelay() const { return m_respawnDelayTime; }
void Refresh();
void Delete();
- void DeleteObjectWithOwner();
void getFishLoot(Loot *loot, Player* loot_owner);
GameobjectTypes GetGoType() const { return GameobjectTypes(GetByteValue(GAMEOBJECT_BYTES_1, 1)); }
void SetGoType(GameobjectTypes type) { SetByteValue(GAMEOBJECT_BYTES_1, 1, type); }