diff options
| author | maximius <none@none> | 2009-10-27 17:07:40 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-10-27 17:07:40 -0700 |
| commit | 86c7bbc8bb0f48fb98fb8aad7de2a404bd4d00ea (patch) | |
| tree | cc35f9ade1b1d831d01544e55e25c11d5ba645f9 /src/game | |
| parent | 9bcb6695af74c57b6f089f46e25b023712b8f02a (diff) | |
*Cleanup..
--HG--
branch : trunk
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameEventMgr.cpp | 6 | ||||
| -rw-r--r-- | src/game/GameEventMgr.h | 8 | ||||
| -rw-r--r-- | src/game/SharedDefines.h | 6 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index 22a4d7a7f13..640442bf052 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -1488,13 +1488,13 @@ bool GameEventMgr::hasGameObjectActiveEventExcept(uint32 go_id, uint16 event_id) return false; } -void GameEventMgr::UpdateEventQuests(uint16 event_id, bool Activate) +void GameEventMgr::UpdateEventQuests(uint16 event_id, bool activate) { QuestRelList::iterator itr; for (itr = mGameEventCreatureQuests[event_id].begin(); itr != mGameEventCreatureQuests[event_id].end(); ++itr) { QuestRelations &CreatureQuestMap = objmgr.mCreatureQuestRelations; - if (Activate) // Add the pair(id,quest) to the multimap + if (activate) // Add the pair(id,quest) to the multimap CreatureQuestMap.insert(QuestRelations::value_type(itr->first, itr->second)); else { @@ -1519,7 +1519,7 @@ void GameEventMgr::UpdateEventQuests(uint16 event_id, bool Activate) for (itr = mGameEventGameObjectQuests[event_id].begin(); itr != mGameEventGameObjectQuests[event_id].end(); ++itr) { QuestRelations &GameObjectQuestMap = objmgr.mGOQuestRelations; - if (Activate) // Add the pair(id,quest) to the multimap + if (activate) // Add the pair(id,quest) to the multimap GameObjectQuestMap.insert(QuestRelations::value_type(itr->first, itr->second)); else { diff --git a/src/game/GameEventMgr.h b/src/game/GameEventMgr.h index e5c72524004..89f962a785b 100644 --- a/src/game/GameEventMgr.h +++ b/src/game/GameEventMgr.h @@ -26,14 +26,14 @@ #include "Platform/Define.h" #include "Policies/Singleton.h" -#define max_ge_check_delay 86400 // 1 day in seconds +#define max_ge_check_delay DAY // 1 day in seconds enum GameEventState { GAMEEVENT_NORMAL = 0, // standard game events GAMEEVENT_WORLD_INACTIVE = 1, // not yet started GAMEEVENT_WORLD_CONDITIONS = 2, // condition matching phase - GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'lenght' timer to start next event + GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'length' timer to start next event GAMEEVENT_WORLD_FINISHED = 4, // next events are started, unapply this one GAMEEVENT_INTERNAL = 5, // never handled in update }; @@ -67,7 +67,7 @@ struct GameEventData std::set<uint16 /*gameevent id*/> prerequisite_events; // events that must be completed before starting this event std::string description; - bool isValid() const { return ((length > 0) || (state > GAMEEVENT_NORMAL)); } + bool isValid() const { return length > 0 || state > GAMEEVENT_NORMAL; } }; struct ModelEquip @@ -121,7 +121,7 @@ class GameEventMgr void GameEventSpawn(int16 event_id); void GameEventUnspawn(int16 event_id); void ChangeEquipOrModel(int16 event_id, bool activate); - void UpdateEventQuests(uint16 event_id, bool Activate); + void UpdateEventQuests(uint16 event_id, bool activate); void UpdateEventNPCFlags(uint16 event_id); void UpdateEventNPCVendor(uint16 event_id, bool activate); void UpdateBattleGroundSettings(); diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index c21ac2069a8..adc5f5ce78a 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -534,7 +534,7 @@ enum Language LANG_ZOMBIE = 36, LANG_GNOMISH_BINARY = 37, LANG_GOBLIN_BINARY = 38, - LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype? + LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype? }; #define LANGUAGES_COUNT 19 @@ -1945,8 +1945,8 @@ enum CreatureTypeFlags CREATURE_TYPEFLAGS_UNK15 = 0x04000, //? Possibly not in use CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x08000, //can be looted by engineer CREATURE_TYPEFLAGS_EXOTIC = 0x10000, //can be tamed by hunter as exotic pet - CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to veichles/pvp? - CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to veichle/siege weapons? + CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to vehicles/pvp? + CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to vehicles/siege weapons? CREATURE_TYPEFLAGS_UNK20 = 0x80000 }; |
