diff options
| author | Trazom62 <none@none> | 2010-04-29 19:04:19 +0200 |
|---|---|---|
| committer | Trazom62 <none@none> | 2010-04-29 19:04:19 +0200 |
| commit | 946ded461927ddb352d2f20041b70ecb7f568cf6 (patch) | |
| tree | 388d4018aa370c5c5a216cd630babf4653f019de /src/game | |
| parent | 78244e37334fabeab30a01bab2e9b0fc84dc1020 (diff) | |
Fix FoS/Bronjham script.
Fixes issue #1895.
- summon corrupted soul fragment when Corrupt Soul completes.
- update corrupted soul fragment script.
- remove Heroic spell definition. They are defined in SpellDifficulty.dbc.
--HG--
branch : trunk
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/Spell.cpp | 3 | ||||
| -rw-r--r-- | src/game/SpellAuraEffects.cpp | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index fb871a789e9..f0947a66e5d 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3164,6 +3164,9 @@ void Spell::_handle_immediate_phase() // process ground for (uint32 j = 0; j < 3; ++j) { + if (m_spellInfo->Effect[j] == 0) + continue; + if (EffectTargetType[m_spellInfo->Effect[j]] == SPELL_REQUIRE_DEST) { if (!m_targets.HasDst()) // FIXME: this will ignore dest set in effect diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index 69bda20fd05..63b339444af 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -5673,6 +5673,9 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo case 60244: // Blood Parrot Despawn Aura target->CastSpell((Unit*)NULL, GetAmount(), true, NULL, this); break; + case 68839: // Corrupt Soul + target->CastSpell(target, 68846, true, NULL, this, GetCasterGUID()); + break; } break; case SPELLFAMILY_MAGE: |
