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authormegamage <none@none>2009-08-27 19:26:18 -0500
committermegamage <none@none>2009-08-27 19:26:18 -0500
commita795df9ccae69b17117a1446efb51f4fe06266fb (patch)
tree552d0b124cf432b3e0e9c8339466e3ac39cf96a4 /src/game
parent5ce0b50fc628a82b3df70f6b640638b785d996d7 (diff)
*Remove function passengerleft
--HG-- branch : trunk
Diffstat (limited to 'src/game')
-rw-r--r--src/game/CreatureAI.h3
-rw-r--r--src/game/Vehicle.cpp4
2 files changed, 3 insertions, 4 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index 1ec04a2e3c9..5a5a7528bf0 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -160,8 +160,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
void SetGazeOn(Unit *target);
- virtual void PassengerBoarded(Unit *who, int8 seatId) {}
- virtual void PassengerLeft(Unit *who, int8 seatId) {}
+ virtual void PassengerBoarded(Unit *who, int8 seatId, bool apply) {}
protected:
bool _EnterEvadeMode();
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp
index 4df462f57f4..d666f0f76f9 100644
--- a/src/game/Vehicle.cpp
+++ b/src/game/Vehicle.cpp
@@ -275,7 +275,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId)
}
if(((Creature*)me)->IsAIEnabled)
- ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first);
+ ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, true);
}
//if(unit->GetTypeId() == TYPEID_PLAYER)
@@ -316,7 +316,7 @@ void Vehicle::RemovePassenger(Unit *unit)
me->RemoveCharmedBy(unit);
if(me->GetTypeId() == TYPEID_UNIT && ((Creature*)me)->IsAIEnabled)
- ((Creature*)me)->AI()->PassengerLeft(unit, seat->first);
+ ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, false);
// only for flyable vehicles?
//CastSpell(this, 45472, true); // Parachute