diff options
| author | megamage <none@none> | 2009-05-06 00:05:54 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-06 00:05:54 -0500 |
| commit | f4e86543377c9e4e3746b579106cb4d72d099fa1 (patch) | |
| tree | c6077954258249b83d42bba94ac35e8976390dd8 /src/game | |
| parent | e69d2cbed95b6cddd009f68dd80fd4614342d1fc (diff) | |
*Update creature AI functions
--HG--
branch : trunk
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/CreatureAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index 6f0b5949236..5fd35150b52 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -98,7 +98,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature) } } - if (!creature->CanHaveThreatList() || creature->getThreatManager().isThreatListEmpty()) + if (!creature->CanHaveThreatList() || !creature->getVictim()) { sLog.outError("DoZoneInCombat called for creature that either cannot have threat list or has empty threat list (creature entry = %d)", creature->GetTypeId() == TYPEID_UNIT ? ((Creature*)creature)->GetEntry() : 0); return; |
