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authormegamage <none@none>2009-02-10 01:16:16 -0600
committermegamage <none@none>2009-02-10 01:16:16 -0600
commit029554d4e30ea654ac1a4f5362c60d946a80d04f (patch)
tree970a32f5369752fe8fc4b6a287521b64432ac3d5 /src/mangosd/Master.cpp
parent58374f87b4b3eb2f92dfa8f28969b187a544e6b2 (diff)
[7255] Allows saving characters in Battle Grounds.
* Now player can join to BG after logout during 5 minutes, if BG in progress. * All players after server crash or restart should appear at the battlemaster Author: GriffonHeart --HG-- branch : trunk
Diffstat (limited to 'src/mangosd/Master.cpp')
-rw-r--r--src/mangosd/Master.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mangosd/Master.cpp b/src/mangosd/Master.cpp
index fd5259fa916..f175d4d82b0 100644
--- a/src/mangosd/Master.cpp
+++ b/src/mangosd/Master.cpp
@@ -474,6 +474,9 @@ void Master::clearOnlineAccounts()
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
+
+ // Battleground instance ids reset at server restart
+ CharacterDatabase.Execute("UPDATE characters SET bgid = 0 WHERE bgid<>0");
}
/// Handle termination signals