diff options
author | Anubisss <none@none> | 2010-04-02 15:41:37 +0200 |
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committer | Anubisss <none@none> | 2010-04-02 15:41:37 +0200 |
commit | 08b4748e622a91b86b1918400836f862133cbf71 (patch) | |
tree | 0f0a582a6ce9ef3c4f01dc089af56014c16f9126 /src/scripts/eastern_kingdoms/ghostlands.cpp | |
parent | 7c4f2f520f4047b10d94e44f6af1c910ff4bdbcf (diff) |
Use GUIDs instead of "global" pointers in zone scripts.
This commit is like that: 7714 / rce505237e4aa
And use const_iterators where it is possible.
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/eastern_kingdoms/ghostlands.cpp')
-rw-r--r-- | src/scripts/eastern_kingdoms/ghostlands.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/scripts/eastern_kingdoms/ghostlands.cpp b/src/scripts/eastern_kingdoms/ghostlands.cpp index 91bdca62fe6..5087ceb8da5 100644 --- a/src/scripts/eastern_kingdoms/ghostlands.cpp +++ b/src/scripts/eastern_kingdoms/ghostlands.cpp @@ -155,8 +155,6 @@ struct npc_ranger_lilathaAI : public npc_escortAI { npc_ranger_lilathaAI(Creature *c) : npc_escortAI(c) {} - std::list<GameObject*> CageList; - void WaypointReached(uint32 i) { Player* pPlayer = GetPlayerForEscort(); |