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authorAnubisss <none@none>2010-05-13 14:29:06 +0200
committerAnubisss <none@none>2010-05-13 14:29:06 +0200
commit852254d2584c0a94c8602d7a19c56658f76e9679 (patch)
tree14d3d5ac4de0f17ec682eea60e059f5e4dee22c4 /src/scripts/eastern_kingdoms/ghostlands.cpp
parent5e48be89d5cb3eb15e41fb0120e5ee979de73271 (diff)
Fix a duplicated script: go_gilded_brazier.
Remove it from one file and also merge the 2 scripts in one file. The error message: ScriptName: 'go_gilded_brazier' already assigned with the same ScriptName, so the script can't work. --HG-- branch : trunk
Diffstat (limited to 'src/scripts/eastern_kingdoms/ghostlands.cpp')
-rw-r--r--src/scripts/eastern_kingdoms/ghostlands.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/scripts/eastern_kingdoms/ghostlands.cpp b/src/scripts/eastern_kingdoms/ghostlands.cpp
index 1d8dce43605..67e4e764959 100644
--- a/src/scripts/eastern_kingdoms/ghostlands.cpp
+++ b/src/scripts/eastern_kingdoms/ghostlands.cpp
@@ -116,21 +116,6 @@ bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32
return true;
}
-/*#####
-## go_gilded_brazier (Paladin First Trail quest (9678))
-#####*/
-
-bool GOHello_gilded_brazier(Player* pPlayer, GameObject* /*pGo*/)
-{
- if (pPlayer->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
- {
- Creature *Stillblade = pPlayer->SummonCreature(17716, 8106.11, -7542.06, 151.775, 3.02598, TEMPSUMMON_DEAD_DESPAWN, 60000);
- if (Stillblade)
- Stillblade->AI()->AttackStart(pPlayer);
- }
- return true;
-};
-
/*######
## npc_ranger_lilatha
######*/
@@ -258,11 +243,6 @@ void AddSC_ghostlands()
newscript->RegisterSelf();
newscript = new Script;
- newscript->Name = "go_gilded_brazier";
- newscript->pGOHello = &GOHello_gilded_brazier;
- newscript->RegisterSelf();
-
- newscript = new Script;
newscript->Name = "npc_ranger_lilatha";
newscript->GetAI = &GetAI_npc_ranger_lilathaAI;
newscript->pQuestAccept = &QuestAccept_npc_ranger_lilatha;