diff options
| author | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
| commit | 2e127f7a30706dc1d40c65de22ff02851732da24 (patch) | |
| tree | 91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/scripts/eastern_kingdoms | |
| parent | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff) | |
Code style (game + scripts only):
"while(" --> "while ("
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/eastern_kingdoms')
5 files changed, 5 insertions, 5 deletions
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp index b6cac656fa9..010d59b319a 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp @@ -149,7 +149,7 @@ struct boss_moroesAI : public ScriptedAI for (uint8 i = 0; i < 6; ++i) AddList.push_back(Adds[i]); - while(AddList.size() > 4) + while (AddList.size() > 4) AddList.erase((AddList.begin())+(rand()%AddList.size())); uint8 i = 0; diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp index 0a1b431aa74..75f3dbead83 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp @@ -190,7 +190,7 @@ struct boss_aranAI : public ScriptedAI } //cut down to size if we have more than 3 targets - while(targets.size() > 3) + while (targets.size() > 3) targets.erase(targets.begin()+rand()%targets.size()); uint32 i = 0; diff --git a/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp b/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp index 6383df31bdc..6caa11af714 100644 --- a/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp +++ b/src/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp @@ -168,7 +168,7 @@ struct boss_priestess_delrissaAI : public ScriptedAI LackeyEntryList[i] = m_auiAddEntries[i]; //remove random entries - while(LackeyEntryList.size() > MAX_ACTIVE_LACKEY) + while (LackeyEntryList.size() > MAX_ACTIVE_LACKEY) LackeyEntryList.erase(LackeyEntryList.begin() + rand()%LackeyEntryList.size()); //summon all the remaining in vector diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp index c0c1244c91c..394d25e5632 100644 --- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp @@ -259,7 +259,7 @@ void npc_unworthy_initiateAI::UpdateAI(const uint32 diff) events.Update(diff); - while(uint32 eventId = events.ExecuteEvent()) + while (uint32 eventId = events.ExecuteEvent()) { switch(eventId) { diff --git a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp index 7233ae76fad..bfd3ed51d17 100644 --- a/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp +++ b/src/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp @@ -302,7 +302,7 @@ struct boss_hex_lord_malacrassAI : public ScriptedAI for (uint8 i = 0; i < 8; ++i) AddList.push_back(AddEntryList[i]); - while(AddList.size() > 4) + while (AddList.size() > 4) AddList.erase(AddList.begin()+rand()%AddList.size()); uint8 i = 0; |
