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authorRat <none@none>2010-01-19 11:36:05 +0100
committerRat <none@none>2010-01-19 11:36:05 +0100
commit0cc053ea4d42ce405a915857f75ee00f0f65666b (patch)
tree7c25955ee5db618deee963f515ba061fbb1e1e8c /src/scripts/examples/example_misc.cpp
parentf5dea61b66a616110cfc82ff640ec448b1efa702 (diff)
*Integrate Script system to Core
-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk
Diffstat (limited to 'src/scripts/examples/example_misc.cpp')
-rw-r--r--src/scripts/examples/example_misc.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/scripts/examples/example_misc.cpp b/src/scripts/examples/example_misc.cpp
new file mode 100644
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+++ b/src/scripts/examples/example_misc.cpp
@@ -0,0 +1,69 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Example_Misc
+SD%Complete: 100
+SDComment: Item, Areatrigger and other small code examples
+SDCategory: Script Examples
+EndScriptData */
+
+#include "ScriptedPch.h"
+#include "ScriptMgr.h"
+
+enum eSay
+{
+ SAY_HI = -1999925
+};
+
+bool AT_example_areatrigger(Player* pPlayer, const AreaTriggerEntry *pAt)
+{
+ DoScriptText(SAY_HI, pPlayer);
+ return true;
+}
+
+extern void LoadDatabase();
+bool ItemUse_example_item(Player* pPlayer, Item* pItem, SpellCastTargets const& scTargets)
+{
+ sScriptMgr.LoadDatabase();
+ return true;
+}
+
+bool GOHello_example_go_teleporter(Player* pPlayer, GameObject* pGo)
+{
+ pPlayer->TeleportTo(0, 1807.07f, 336.105f, 70.3975f, 0.0f);
+ return false;
+}
+
+void AddSC_example_misc()
+{
+ Script* newscript;
+
+ newscript = new Script;
+ newscript->Name = "example_areatrigger";
+ newscript->pAreaTrigger = &AT_example_areatrigger;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "example_item";
+ newscript->pItemUse = &ItemUse_example_item;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "example_go_teleporter";
+ newscript->pGOHello = &GOHello_example_go_teleporter;
+ newscript->RegisterSelf();
+}