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author | Tartalo <none@none> | 2010-05-29 21:58:44 +0200 |
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committer | Tartalo <none@none> | 2010-05-29 21:58:44 +0200 |
commit | 0dceb037bf832f43cebcc7f3ec78dd7f12ebc165 (patch) | |
tree | 49fc33c8f0684af31cc35eaa99b98eaa54f89dc7 /src/scripts/examples/example_misc.cpp | |
parent | cf34b23692a6894f27d030a1bd9adb931aa393e3 (diff) |
Ulduar, Flame Leviathan: Add initial tower event support.
This is WiP and is not finished. Actually the event is not activable since
there is no script for Lore Keeper so don't complain about that.
The code itself is not finished at all, but the main event managing is
designed and implemented. Filling up the 'TODO:' commented parts of
Leviathan's DoAction() will be appreciated ;)
It's easy to implement all the tower related achievs using an array of
booleans and DoAction() triggers for tower state tracking.
It's your time Supabad, enjoy teamwork :D
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/examples/example_misc.cpp')
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