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authorSpp <none@none>2010-04-19 17:03:10 +0200
committerSpp <none@none>2010-04-19 17:03:10 +0200
commitbe01821050dd30ff65e89b347d528efb20aba028 (patch)
tree6d33e686bf1c5d664a7104a208a4e057c6337b1e /src/scripts/outland/hellfire_citadel
parentf74e969a069646eca6227bdede974223c07e9c94 (diff)
More warning removal (Some code modifications and cleanup when needed)
--HG-- branch : trunk
Diffstat (limited to 'src/scripts/outland/hellfire_citadel')
-rw-r--r--src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
index 649f0382468..181911f77a4 100644
--- a/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
+++ b/src/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
@@ -98,7 +98,7 @@ struct boss_nazanAI : public ScriptedAI
void SpellHitTarget(Unit *pTarget, const SpellEntry* entry)
{
- if (pTarget && entry->Id == SPELL_FIREBALL)
+ if (pTarget && entry->Id == uint32(SPELL_FIREBALL))
me->SummonCreature(ENTRY_LIQUID_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),pTarget->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,30000);
}
@@ -260,13 +260,18 @@ struct boss_vazruden_the_heraldAI : public ScriptedAI
if (summoned)
{
Creature *Nazan = Unit::GetCreature(*me, NazanGUID);
- Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
- if (Nazan || (Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000)))
+ if (!Nazan)
+ Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000);
+ if (Nazan)
{
Nazan->DisappearAndDie();
NazanGUID = 0;
}
- if (Vazruden || (Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000)))
+
+ Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
+ if (!Vazruden)
+ Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000);
+ if (Vazruden)
{
Vazruden->DisappearAndDie();
VazrudenGUID = 0;