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authorSpp <none@none>2010-03-09 11:11:10 +0100
committerSpp <none@none>2010-03-09 11:11:10 +0100
commit8034a6c48ea565345cd769422bb80acf5df015e4 (patch)
tree41ca28853f2c124a3b6c07b0d917538f80118bcd /src/scripts/outland
parentc716c0e5e59f5e37f8e46822d77555768f23633a (diff)
Rename 'Hostil' to 'Hostile'
Credits to NoFantasy (Mangos) Closes issue #411 --HG-- branch : trunk
Diffstat (limited to 'src/scripts/outland')
-rw-r--r--src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp4
-rw-r--r--src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp12
-rw-r--r--src/scripts/outland/black_temple/boss_bloodboil.cpp4
-rw-r--r--src/scripts/outland/black_temple/boss_illidan.cpp6
-rw-r--r--src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp8
-rw-r--r--src/scripts/outland/black_temple/boss_supremus.cpp4
-rw-r--r--src/scripts/outland/black_temple/boss_teron_gorefiend.cpp8
-rw-r--r--src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp4
-rw-r--r--src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp4
-rw-r--r--src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp4
-rw-r--r--src/scripts/outland/netherstorm.cpp4
-rw-r--r--src/scripts/outland/shadowmoon_valley.cpp2
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp6
-rw-r--r--src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp4
14 files changed, 37 insertions, 37 deletions
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
index 02e74e06445..9535be2bae1 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
@@ -121,8 +121,8 @@ struct boss_blackheart_the_inciterAI : public ScriptedAI
{
DoCast(m_creature, SPELL_INCITE_CHAOS);
- std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
Unit *pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
index 60d8f5e63d2..a02148d4758 100644
--- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -67,8 +67,8 @@ struct boss_murmurAI : public ScriptedAI
void SonicBoomEffect()
{
- std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
Unit *pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
@@ -152,8 +152,8 @@ struct boss_murmurAI : public ScriptedAI
// Thundering Storm
if (ThunderingStorm_Timer <= diff)
{
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
if (Unit *pTarget = Unit::GetUnit((*m_creature),(*i)->getUnitGuid()))
if (pTarget->isAlive() && !m_creature->IsWithinDist(pTarget, 35, false))
DoCast(pTarget, SPELL_THUNDERING_STORM, true);
@@ -175,8 +175,8 @@ struct boss_murmurAI : public ScriptedAI
return;
if (!m_creature->IsWithinMeleeRange(m_creature->getVictim()))
{
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
if (Unit *pTarget = Unit::GetUnit((*m_creature),(*i)->getUnitGuid()))
if (pTarget->isAlive() && m_creature->IsWithinMeleeRange(pTarget))
{
diff --git a/src/scripts/outland/black_temple/boss_bloodboil.cpp b/src/scripts/outland/black_temple/boss_bloodboil.cpp
index a0fa5ef8311..150b631e641 100644
--- a/src/scripts/outland/black_temple/boss_bloodboil.cpp
+++ b/src/scripts/outland/black_temple/boss_bloodboil.cpp
@@ -130,13 +130,13 @@ struct boss_gurtogg_bloodboilAI : public ScriptedAI
void CastBloodboil()
{
// Get the Threat List
- std::list<HostilReference *> m_threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference *> m_threatlist = m_creature->getThreatManager().getThreatList();
if (!m_threatlist.size()) // He doesn't have anyone in his threatlist, useless to continue
return;
std::list<Unit *> targets;
- std::list<HostilReference *>::iterator itr = m_threatlist.begin();
+ std::list<HostileReference *>::iterator itr = m_threatlist.begin();
for (; itr!= m_threatlist.end(); ++itr) //store the threat list in a different container
{
Unit *pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
diff --git a/src/scripts/outland/black_temple/boss_illidan.cpp b/src/scripts/outland/black_temple/boss_illidan.cpp
index 6f1e4cc0e59..ed1b1d4df02 100644
--- a/src/scripts/outland/black_temple/boss_illidan.cpp
+++ b/src/scripts/outland/black_temple/boss_illidan.cpp
@@ -501,7 +501,7 @@ struct boss_illidan_stormrageAI : public ScriptedAI
void DeleteFromThreatList(uint64 TargetGUID)
{
- for (std::list<HostilReference*>::iterator itr = m_creature->getThreatManager().getThreatList().begin(); itr != m_creature->getThreatManager().getThreatList().end(); ++itr)
+ for (std::list<HostileReference*>::iterator itr = m_creature->getThreatManager().getThreatList().begin(); itr != m_creature->getThreatManager().getThreatList().end(); ++itr)
{
if ((*itr)->getUnitGuid() == TargetGUID)
{
@@ -1070,9 +1070,9 @@ struct npc_akama_illidanAI : public ScriptedAI
void KillAllElites()
{
- std::list<HostilReference*>& threatList = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>& threatList = m_creature->getThreatManager().getThreatList();
std::vector<Unit*> eliteList;
- for (std::list<HostilReference*>::iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
+ for (std::list<HostileReference*>::iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid());
if (pUnit && pUnit->GetEntry() == ILLIDARI_ELITE)
diff --git a/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp b/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
index 43bf9471104..6504b9918aa 100644
--- a/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
@@ -188,8 +188,8 @@ struct boss_reliquary_of_soulsAI : public ScriptedAI
if (!pTarget)
return;
- std::list<HostilReference*>& m_threatlist = pTarget->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator itr = m_threatlist.begin();
+ std::list<HostileReference*>& m_threatlist = pTarget->getThreatManager().getThreatList();
+ std::list<HostileReference*>::iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); itr++)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid());
@@ -386,11 +386,11 @@ struct boss_essence_of_sufferingAI : public ScriptedAI
void CastFixate()
{
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
if (m_threatlist.empty())
return; // No point continuing if empty threatlist.
std::list<Unit*> targets;
- std::list<HostilReference*>::iterator itr = m_threatlist.begin();
+ std::list<HostileReference*>::iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); ++itr)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid());
diff --git a/src/scripts/outland/black_temple/boss_supremus.cpp b/src/scripts/outland/black_temple/boss_supremus.cpp
index 8290fa6399b..24f75d5d1e0 100644
--- a/src/scripts/outland/black_temple/boss_supremus.cpp
+++ b/src/scripts/outland/black_temple/boss_supremus.cpp
@@ -149,8 +149,8 @@ struct boss_supremusAI : public ScriptedAI
uint32 health = 0;
Unit *pTarget = NULL;
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator i = m_threatlist.begin();
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>::iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
diff --git a/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp b/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
index f143f2e7323..c12bbd4249c 100644
--- a/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
+++ b/src/scripts/outland/black_temple/boss_teron_gorefiend.cpp
@@ -142,10 +142,10 @@ struct mob_shadowy_constructAI : public ScriptedAI
void CheckPlayers()
{
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
if (m_threatlist.empty())
return; // No threat list. Don't continue.
- std::list<HostilReference*>::iterator itr = m_threatlist.begin();
+ std::list<HostileReference*>::iterator itr = m_threatlist.begin();
std::list<Unit*> targets;
for (; itr != m_threatlist.end(); ++itr)
{
@@ -282,8 +282,8 @@ struct boss_teron_gorefiendAI : public ScriptedAI
{
if (!Blossom) return;
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator i = m_threatlist.begin();
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>::iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 96d8c837877..d16f9a9e57f 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -439,8 +439,8 @@ struct boss_lady_vashjAI : public ScriptedAI
{
bool InMeleeRange = false;
Unit *pTarget;
- std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
//if in melee range
diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index b701d2d5c33..37b859a4097 100644
--- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -478,9 +478,9 @@ struct boss_leotheras_the_blindAI : public ScriptedAI
//Summon Inner Demon
if (InnerDemons_Timer <= diff)
{
- std::list<HostilReference *>& ThreatList = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference *>& ThreatList = m_creature->getThreatManager().getThreatList();
std::vector<Unit *> TargetList;
- for (std::list<HostilReference *>::iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
+ for (std::list<HostileReference *>::iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
{
Unit *tempTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != m_creature->getVictim()->GetGUID() && TargetList.size()<5)
diff --git a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
index c55bf2b8b70..4e586b2057f 100644
--- a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
@@ -706,9 +706,9 @@ struct boss_krosh_firehandAI : public ScriptedAI
if (BlastWave_Timer <= diff)
{
Unit *pTarget;
- std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
std::vector<Unit *> target_list;
- for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
//15 yard radius minimum
diff --git a/src/scripts/outland/netherstorm.cpp b/src/scripts/outland/netherstorm.cpp
index 16c4abea69e..25dba020be4 100644
--- a/src/scripts/outland/netherstorm.cpp
+++ b/src/scripts/outland/netherstorm.cpp
@@ -743,10 +743,10 @@ struct mob_phase_hunterAI : public ScriptedAI
// some code to cast spell Mana Burn on random target which has mana
if (ManaBurnTimer <= diff)
{
- std::list<HostilReference*> AggroList = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*> AggroList = m_creature->getThreatManager().getThreatList();
std::list<Unit*> UnitsWithMana;
- for(std::list<HostilReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr)
+ for(std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr)
{
if(Unit *pUnit = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid()))
{
diff --git a/src/scripts/outland/shadowmoon_valley.cpp b/src/scripts/outland/shadowmoon_valley.cpp
index 341f5abde60..cd9a253d4cb 100644
--- a/src/scripts/outland/shadowmoon_valley.cpp
+++ b/src/scripts/outland/shadowmoon_valley.cpp
@@ -230,7 +230,7 @@ struct mob_enslaved_netherwing_drakeAI : public ScriptedAI
AttackStart(Dragonmaw);
}
- HostilReference* ref = m_creature->getThreatManager().getOnlineContainer().getReferenceByTarget(caster);
+ HostileReference* ref = m_creature->getThreatManager().getOnlineContainer().getReferenceByTarget(caster);
if (ref)
ref->removeReference();
}
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
index 2962ede14df..0fc0c57d2e2 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -851,7 +851,7 @@ struct boss_kaelthasAI : public ScriptedAI
//GravityLapse_Timer
if (GravityLapse_Timer <= diff)
{
- std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin();
+ std::list<HostileReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin();
switch (GravityLapse_Phase)
{
case 0:
@@ -1196,8 +1196,8 @@ struct boss_grand_astromancer_capernianAI : public advisorbase_ai
{
bool InMeleeRange = false;
Unit *pTarget = NULL;
- std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
+ std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
//if in melee range
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
index ca0f42ed5af..84dd5af73d0 100644
--- a/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -109,9 +109,9 @@ struct boss_void_reaverAI : public ScriptedAI
if (ArcaneOrb_Timer <= diff)
{
Unit *pTarget = NULL;
- std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
std::vector<Unit *> target_list;
- for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
+ for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
if (!pTarget)