diff options
| author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
| commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
| tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/scripts/world | |
| parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) | |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/world')
| -rw-r--r-- | src/scripts/world/boss_emeriss.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/boss_taerar.cpp | 4 | ||||
| -rw-r--r-- | src/scripts/world/boss_ysondre.cpp | 4 | ||||
| -rw-r--r-- | src/scripts/world/guards.cpp | 4 | ||||
| -rw-r--r-- | src/scripts/world/mob_generic_creature.cpp | 6 | ||||
| -rw-r--r-- | src/scripts/world/npcs_special.cpp | 36 |
6 files changed, 28 insertions, 28 deletions
diff --git a/src/scripts/world/boss_emeriss.cpp b/src/scripts/world/boss_emeriss.cpp index 9a6357c73cc..fd930f6838f 100644 --- a/src/scripts/world/boss_emeriss.cpp +++ b/src/scripts/world/boss_emeriss.cpp @@ -36,7 +36,7 @@ enum eEnums SPELL_CORRUPTIONOFEARTH = 24910 }; -struct TRINITY_DLL_DECL boss_emerissAI : public ScriptedAI +struct boss_emerissAI : public ScriptedAI { boss_emerissAI(Creature *c) : ScriptedAI(c) {} diff --git a/src/scripts/world/boss_taerar.cpp b/src/scripts/world/boss_taerar.cpp index 51fb1cdd557..82c02ec8e3e 100644 --- a/src/scripts/world/boss_taerar.cpp +++ b/src/scripts/world/boss_taerar.cpp @@ -50,7 +50,7 @@ uint32 m_auiSpellSummonShade[]= SPELL_SUMMONSHADE_1, SPELL_SUMMONSHADE_2, SPELL_SUMMONSHADE_3 }; -struct TRINITY_DLL_DECL boss_taerarAI : public ScriptedAI +struct boss_taerarAI : public ScriptedAI { boss_taerarAI(Creature *c) : ScriptedAI(c) {} @@ -196,7 +196,7 @@ struct TRINITY_DLL_DECL boss_taerarAI : public ScriptedAI }; // Shades of Taerar Script -struct TRINITY_DLL_DECL boss_shadeoftaerarAI : public ScriptedAI +struct boss_shadeoftaerarAI : public ScriptedAI { boss_shadeoftaerarAI(Creature *c) : ScriptedAI(c) {} diff --git a/src/scripts/world/boss_ysondre.cpp b/src/scripts/world/boss_ysondre.cpp index b808841ce27..bac9fe81010 100644 --- a/src/scripts/world/boss_ysondre.cpp +++ b/src/scripts/world/boss_ysondre.cpp @@ -42,7 +42,7 @@ enum eEnums }; // Ysondre script -struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI +struct boss_ysondreAI : public ScriptedAI { boss_ysondreAI(Creature* pCreature) : ScriptedAI(pCreature) {} @@ -147,7 +147,7 @@ struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI }; // Summoned druid script -struct TRINITY_DLL_DECL mob_dementeddruidsAI : public ScriptedAI +struct mob_dementeddruidsAI : public ScriptedAI { mob_dementeddruidsAI(Creature *c) : ScriptedAI(c) {} diff --git a/src/scripts/world/guards.cpp b/src/scripts/world/guards.cpp index 34a537ee627..3d6edd9c1c3 100644 --- a/src/scripts/world/guards.cpp +++ b/src/scripts/world/guards.cpp @@ -2524,7 +2524,7 @@ CreatureAI* GetAI_guard_shattrath(Creature* pCreature) #define SPELL_BANISH_TELEPORT 36643 #define SPELL_EXILE 39533 -struct TRINITY_DLL_DECL guard_shattrath_aldorAI : public guardAI +struct guard_shattrath_aldorAI : public guardAI { guard_shattrath_aldorAI(Creature *c) : guardAI(c) {} @@ -2720,7 +2720,7 @@ CreatureAI* GetAI_guard_shattrath_aldor(Creature* pCreature) * guard_shattrath_scryer *******************************************************/ -struct TRINITY_DLL_DECL guard_shattrath_scryerAI : public guardAI +struct guard_shattrath_scryerAI : public guardAI { guard_shattrath_scryerAI(Creature *c) : guardAI(c) {} diff --git a/src/scripts/world/mob_generic_creature.cpp b/src/scripts/world/mob_generic_creature.cpp index 8316d5e48ba..f3b0b864f78 100644 --- a/src/scripts/world/mob_generic_creature.cpp +++ b/src/scripts/world/mob_generic_creature.cpp @@ -26,7 +26,7 @@ EndScriptData */ #define GENERIC_CREATURE_COOLDOWN 5000 -struct TRINITY_DLL_DECL generic_creatureAI : public ScriptedAI +struct generic_creatureAI : public ScriptedAI { generic_creatureAI(Creature *c) : ScriptedAI(c) {} @@ -162,7 +162,7 @@ CreatureAI* GetAI_generic_creature(Creature* pCreature) return new generic_creatureAI (pCreature); } -struct TRINITY_DLL_DECL trigger_periodicAI : public NullCreatureAI +struct trigger_periodicAI : public NullCreatureAI { trigger_periodicAI(Creature* c) : NullCreatureAI(c) { @@ -187,7 +187,7 @@ struct TRINITY_DLL_DECL trigger_periodicAI : public NullCreatureAI } }; -struct TRINITY_DLL_DECL trigger_deathAI : public NullCreatureAI +struct trigger_deathAI : public NullCreatureAI { trigger_deathAI(Creature* c) : NullCreatureAI(c) {} void JustDied(Unit *killer) diff --git a/src/scripts/world/npcs_special.cpp b/src/scripts/world/npcs_special.cpp index c72ae20ae89..417490e2d6d 100644 --- a/src/scripts/world/npcs_special.cpp +++ b/src/scripts/world/npcs_special.cpp @@ -101,7 +101,7 @@ SpawnAssociation m_aSpawnAssociations[] = {22126, 22122, SPAWNTYPE_ALARMBOT} //Air Force Trip Wire - Rooftop (Cenarion Expedition) }; -struct TRINITY_DLL_DECL npc_air_force_botsAI : public ScriptedAI +struct npc_air_force_botsAI : public ScriptedAI { npc_air_force_botsAI(Creature* pCreature) : ScriptedAI(pCreature) { @@ -295,7 +295,7 @@ bool GossipSelect_npc_lunaclaw_spirit(Player* pPlayer, Creature* pCreature, uint #define FACTION_FRIENDLY 35 #define FACTION_CHICKEN 31 -struct TRINITY_DLL_DECL npc_chicken_cluckAI : public ScriptedAI +struct npc_chicken_cluckAI : public ScriptedAI { npc_chicken_cluckAI(Creature *c) : ScriptedAI(c) {} @@ -379,7 +379,7 @@ bool QuestComplete_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const #define SPELL_SEDUCTION 47057 #define SPELL_FIERY_AURA 45427 -struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI +struct npc_dancing_flamesAI : public ScriptedAI { npc_dancing_flamesAI(Creature *c) : ScriptedAI(c) {} @@ -516,7 +516,7 @@ const uint32 HordeSoldierId[3] = ## npc_doctor (handles both Gustaf Vanhowzen and Gregory Victor) ######*/ -struct TRINITY_DLL_DECL npc_doctorAI : public ScriptedAI +struct npc_doctorAI : public ScriptedAI { npc_doctorAI(Creature *c) : ScriptedAI(c) {} @@ -561,7 +561,7 @@ struct TRINITY_DLL_DECL npc_doctorAI : public ScriptedAI ## npc_injured_patient (handles all the patients, no matter Horde or Alliance) #####*/ -struct TRINITY_DLL_DECL npc_injured_patientAI : public ScriptedAI +struct npc_injured_patientAI : public ScriptedAI { npc_injured_patientAI(Creature *c) : ScriptedAI(c) {} @@ -862,7 +862,7 @@ enum eGarments SAY_SHAYA_GOODBYE = -1000174, //signed for 21469 }; -struct TRINITY_DLL_DECL npc_garments_of_questsAI : public npc_escortAI +struct npc_garments_of_questsAI : public npc_escortAI { npc_garments_of_questsAI(Creature *c) : npc_escortAI(c) {Reset();} @@ -1044,7 +1044,7 @@ CreatureAI* GetAI_npc_garments_of_quests(Creature* pCreature) #define SPELL_DEATHTOUCH 5 -struct TRINITY_DLL_DECL npc_guardianAI : public ScriptedAI +struct npc_guardianAI : public ScriptedAI { npc_guardianAI(Creature *c) : ScriptedAI(c) {} @@ -1428,7 +1428,7 @@ bool GossipSelect_npc_sayge(Player* pPlayer, Creature* pCreature, uint32 uiSende return true; } -struct TRINITY_DLL_DECL npc_steam_tonkAI : public ScriptedAI +struct npc_steam_tonkAI : public ScriptedAI { npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {} @@ -1458,7 +1458,7 @@ CreatureAI* GetAI_npc_steam_tonk(Creature* pCreature) #define SPELL_TONK_MINE_DETONATE 25099 -struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI +struct npc_tonk_mineAI : public ScriptedAI { npc_tonk_mineAI(Creature *c) : ScriptedAI(c) { @@ -1496,7 +1496,7 @@ CreatureAI* GetAI_npc_tonk_mine(Creature* pCreature) ## npc_brewfest_reveler ####*/ -struct TRINITY_DLL_DECL npc_brewfest_revelerAI : public ScriptedAI +struct npc_brewfest_revelerAI : public ScriptedAI { npc_brewfest_revelerAI(Creature* c) : ScriptedAI(c) {} void ReceiveEmote(Player* pPlayer, uint32 emote) @@ -1518,7 +1518,7 @@ CreatureAI* GetAI_npc_brewfest_reveler(Creature* pCreature) ## npc_winter_reveler ####*/ -struct TRINITY_DLL_DECL npc_winter_revelerAI : public ScriptedAI +struct npc_winter_revelerAI : public ScriptedAI { npc_winter_revelerAI(Creature* c) : ScriptedAI(c) {} void ReceiveEmote(Player* pPlayer, uint32 emote) @@ -1564,7 +1564,7 @@ CreatureAI* GetAI_npc_winter_reveler(Creature* pCreature) #define RAND 5 -struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI +struct npc_snake_trap_serpentsAI : public ScriptedAI { npc_snake_trap_serpentsAI(Creature *c) : ScriptedAI(c) {} @@ -1675,7 +1675,7 @@ CreatureAI* GetAI_npc_snake_trap_serpents(Creature* pCreature) #define SAY_RANDOM_MOJO6b ", I know of a little swamp not too far from here...." #define SAY_RANDOM_MOJO7 "There's just never enough Mojo to go around..." -struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI +struct mob_mojoAI : public ScriptedAI { mob_mojoAI(Creature *c) : ScriptedAI(c) {Reset();} uint32 hearts; @@ -1744,7 +1744,7 @@ CreatureAI* GetAI_mob_mojo(Creature* pCreature) return new mob_mojoAI (pCreature); } -struct TRINITY_DLL_DECL npc_mirror_image : CasterAI +struct npc_mirror_image : CasterAI { npc_mirror_image(Creature *c) : CasterAI(c) {} @@ -1784,7 +1784,7 @@ CreatureAI* GetAI_npc_mirror_image(Creature* pCreature) return new npc_mirror_image (pCreature); } -struct TRINITY_DLL_DECL npc_ebon_gargoyleAI : CasterAI +struct npc_ebon_gargoyleAI : CasterAI { npc_ebon_gargoyleAI(Creature *c) : CasterAI(c) {} @@ -1870,7 +1870,7 @@ CreatureAI* GetAI_npc_ebon_gargoyle(Creature* pCreature) return new npc_ebon_gargoyleAI (pCreature); } -struct TRINITY_DLL_DECL npc_lightwellAI : public PassiveAI +struct npc_lightwellAI : public PassiveAI { npc_lightwellAI(Creature *c) : PassiveAI(c) {} @@ -1885,7 +1885,7 @@ CreatureAI* GetAI_npc_lightwellAI(Creature* pCreature) return new npc_lightwellAI (pCreature); } -struct TRINITY_DLL_DECL npc_training_dummy : Scripted_NoMovementAI +struct npc_training_dummy : Scripted_NoMovementAI { npc_training_dummy(Creature *c) : Scripted_NoMovementAI(c) { @@ -1956,7 +1956,7 @@ CreatureAI* GetAI_npc_training_dummy(Creature* pCreature) #define GLYPH_OF_SHADOWFIEND_MANA 58227 #define GLYPH_OF_SHADOWFIEND 58228 -struct TRINITY_DLL_DECL npc_shadowfiendAI : public ScriptedAI +struct npc_shadowfiendAI : public ScriptedAI { npc_shadowfiendAI(Creature* pCreature) : ScriptedAI(pCreature) {} |
