diff options
author | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
commit | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch) | |
tree | 4556d27751077c2ed37a445493ed93a4d08e981b /src/scripts | |
parent | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff) |
Code Style (game + scripts only):
">=" --> " >= " (when needed)
" >=" --> " >="
">= " --> ">= "
"<=" --> " <= " (when needed)
" <=" --> " <="
"<= " --> "<= "
" ==" --> " =="
"== " --> "== "
--HG--
branch : trunk
Diffstat (limited to 'src/scripts')
18 files changed, 48 insertions, 48 deletions
diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp index a5b8f55b705..4acbe9eaae2 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_midnight.cpp @@ -94,7 +94,7 @@ struct boss_midnightAI : public ScriptedAI if (Unit *pAttumen = Unit::GetUnit(*m_creature, Attumen)) Mount(pAttumen); } - else if (Phase == 3) + else if (Phase == 3) { if (Mount_Timer) { diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp index 41a9f2325e1..6420c4d34d2 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp @@ -104,7 +104,7 @@ struct boss_netherspiteAI : public ScriptedAI yh = pTarget->GetPositionY(); // check if target is between (not checking distance from the beam yet) - if (dist(xn,yn,xh,yh)>=dist(xn,yn,xp,yp) || dist(xp,yp,xh,yh)>=dist(xn,yn,xp,yp)) + if (dist(xn,yn,xh,yh) >= dist(xn,yn,xp,yp) || dist(xp,yp,xh,yh) >= dist(xn,yn,xp,yp)) return false; // check distance from the beam return (abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn,yn,xp,yp) < 1.5f); diff --git a/src/scripts/kalimdor/azshara.cpp b/src/scripts/kalimdor/azshara.cpp index f4aba0d5b56..d9d63d90061 100644 --- a/src/scripts/kalimdor/azshara.cpp +++ b/src/scripts/kalimdor/azshara.cpp @@ -56,7 +56,7 @@ struct mobs_spitelashesAI : public ScriptedAI if (!spellhit && Hitter->GetTypeId() == TYPEID_PLAYER && CAST_PLR(Hitter)->GetQuestStatus(9364) == QUEST_STATUS_INCOMPLETE && - (Spellkind->Id == 118 || Spellkind->Id == 12824 || Spellkind->Id == 12825 || Spellkind->Id == 12826)) + (Spellkind->Id == 118 || Spellkind->Id == 12824 || Spellkind->Id == 12825 || Spellkind->Id == 12826)) { spellhit=true; DoCast(m_creature, 29124); //become a sheep @@ -66,7 +66,7 @@ struct mobs_spitelashesAI : public ScriptedAI void UpdateAI(const uint32 diff) { // we mustn't remove the Creature in the same round in which we cast the summon spell, otherwise there will be no summons - if (spellhit && morphtimer>=5000) + if (spellhit && morphtimer >= 5000) { m_creature->ForcedDespawn(); return; @@ -75,7 +75,7 @@ struct mobs_spitelashesAI : public ScriptedAI if (spellhit && morphtimer<5000) { morphtimer+=diff; - if (morphtimer>=5000) + if (morphtimer >= 5000) { DoCast(m_creature, 28406); //summon copies DoCast(m_creature, 6924); //visual explosion diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp index b485ff26998..6fd51e06312 100644 --- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp +++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp @@ -422,7 +422,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI void UpdateAI(const uint32 diff) { - if (Delay<= diff) + if (Delay <= diff) { Delay=0; }else{ @@ -444,7 +444,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI m_creature->GetMotionMaster()->Clear(); meteor = true; } else if (!CanMove){ - if (spawnTimer<= diff) + if (spawnTimer <= diff) { m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -488,7 +488,7 @@ struct mob_giant_infernalAI : public hyjal_trashAI DoCast(m_creature, SPELL_IMMOLATION); imol=true; } - if (FlameBuffetTimer<= diff) + if (FlameBuffetTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_FLAME_BUFFET, true); FlameBuffetTimer = 7000; @@ -583,7 +583,7 @@ struct mob_abominationAI : public hyjal_trashAI DoCast(m_creature, SPELL_DISEASE_CLOUD); if (!UpdateVictim()) return; - if (KnockDownTimer<= diff) + if (KnockDownTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_KNOCKDOWN); KnockDownTimer = 15000+rand()%10000; @@ -679,7 +679,7 @@ struct mob_ghoulAI : public hyjal_trashAI } } } - if (FrenzyTimer<= diff) + if (FrenzyTimer <= diff) { DoCast(m_creature, SPELL_FRENZY); FrenzyTimer = 15000+rand()%15000; @@ -796,7 +796,7 @@ struct mob_necromancerAI : public hyjal_trashAI } if (!UpdateVictim()) return; - if (ShadowBoltTimer<= diff) + if (ShadowBoltTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_SHADOW_BOLT); ShadowBoltTimer = 20000+rand()%10000; @@ -887,17 +887,17 @@ struct mob_bansheeAI : public hyjal_trashAI } if (!UpdateVictim()) return; - if (CourseTimer<= diff) + if (CourseTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_BANSHEE_CURSE); CourseTimer = 20000+rand()%5000; } else CourseTimer -= diff; - if (WailTimer<= diff) + if (WailTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_BANSHEE_WAIL); WailTimer = 15000+rand()%5000; } else WailTimer -= diff; - if (ShellTimer<= diff) + if (ShellTimer <= diff) { DoCast(m_creature, SPELL_ANTI_MAGIC_SHELL); ShellTimer = 50000+rand()%10000; @@ -982,7 +982,7 @@ struct mob_crypt_fiendAI : public hyjal_trashAI } if (!UpdateVictim()) return; - if (WebTimer<= diff) + if (WebTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_WEB); WebTimer = 20000+rand()%5000; @@ -1067,7 +1067,7 @@ struct mob_fel_stalkerAI : public hyjal_trashAI } if (!UpdateVictim()) return; - if (ManaBurnTimer<= diff) + if (ManaBurnTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_MANA_BURN); ManaBurnTimer = 9000+rand()%5000; @@ -1166,14 +1166,14 @@ struct mob_frost_wyrmAI : public hyjal_trashAI if (!UpdateVictim()) return; if (!m_creature->IsWithinDist(m_creature->getVictim(), 25)){ - if (MoveTimer<= diff) + if (MoveTimer <= diff) { m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim()); MoveTimer = 2000; } else MoveTimer-=diff; } - if (FrostBreathTimer<= diff) + if (FrostBreathTimer <= diff) { if (!m_creature->IsWithinDist(m_creature->getVictim(), 25)) { @@ -1278,7 +1278,7 @@ struct mob_gargoyleAI : public hyjal_trashAI { if (faction == 0)//alliance { - if (StrikeTimer<= diff) + if (StrikeTimer <= diff) { m_creature->CastSpell(DummyTarget[0],DummyTarget[1],DummyTarget[2],SPELL_GARGOYLE_STRIKE,false); StrikeTimer = 2000+rand()%1000; @@ -1296,17 +1296,17 @@ struct mob_gargoyleAI : public hyjal_trashAI if (pTarget) m_creature->Attack(pTarget,false); } - if (MoveTimer<= diff) + if (MoveTimer <= diff) { float x,y,z; m_creature->getVictim()->GetPosition(x,y,z); m_creature->GetMotionMaster()->MovePoint(0,x,y,z+Zpos); Zpos-=1.0; - if (Zpos<=0)Zpos=0; + if (Zpos <= 0)Zpos=0; MoveTimer = 2000; } else MoveTimer-=diff; } - if (StrikeTimer<= diff) + if (StrikeTimer <= diff) { if (m_creature->IsWithinDist(m_creature->getVictim(), 20)) { diff --git a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp index 645614e8d23..077a49ade01 100644 --- a/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp +++ b/src/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp @@ -98,7 +98,7 @@ struct boss_captain_skarlocAI : public ScriptedAI } else Holy_Light_Timer -= diff; //Cleanse - if (Cleanse_Timer <= diff) + if (Cleanse_Timer <= diff) { DoCast(m_creature, SPELL_CLEANSE); Cleanse_Timer = 10000; diff --git a/src/scripts/kalimdor/felwood.cpp b/src/scripts/kalimdor/felwood.cpp index 8f1a77ef365..122e581ca8b 100644 --- a/src/scripts/kalimdor/felwood.cpp +++ b/src/scripts/kalimdor/felwood.cpp @@ -69,7 +69,7 @@ bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCrea bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { - if (uiAction == GOSSIP_ACTION_INFO_DEF+1) + if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pCreature->CastSpell(pPlayer, 15120, false); diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp index d9ae218c077..ee272d64499 100644 --- a/src/scripts/kalimdor/silithus.cpp +++ b/src/scripts/kalimdor/silithus.cpp @@ -931,7 +931,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI if (Spawn) { Spawn->LoadCreaturesAddon(); - if (Spawn->GetGUID() == 15423) + if (Spawn->GetGUID() == 15423) Spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID,15427+rand()%4); if (i >= 30) WaveCount = 1; if (i >= 33) WaveCount = 2; diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp index d01ee456ee5..4def1fa2a0c 100644 --- a/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp +++ b/src/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp @@ -122,7 +122,7 @@ struct boss_fankrissAI : public ScriptedAI //We will only telport if fankriss has more than 3% of hp so teleported gamers can always loot. if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() > 3) { - if (SpawnHatchlings_Timer<= diff) + if (SpawnHatchlings_Timer <= diff) { Unit *pTarget = NULL; pTarget = SelectUnit(SELECT_TARGET_RANDOM,0); diff --git a/src/scripts/kalimdor/winterspring.cpp b/src/scripts/kalimdor/winterspring.cpp index 522a3cc7d92..34d5ffed61c 100644 --- a/src/scripts/kalimdor/winterspring.cpp +++ b/src/scripts/kalimdor/winterspring.cpp @@ -134,7 +134,7 @@ bool GossipHello_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature) bool GossipSelect_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { - if (uiAction == GOSSIP_ACTION_INFO_DEF+1) + if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pCreature->CastSpell(pPlayer, 16351, false); diff --git a/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp b/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp index 0077add4755..dc7a3c71a5c 100644 --- a/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp +++ b/src/scripts/northrend/nexus/eye_of_eternity/boss_malygos.cpp @@ -131,11 +131,11 @@ struct boss_malygosAI : public ScriptedAI if (victim == m_creature) return; - if (phase == 1) + if (phase == 1) DoScriptText(RAND(SAY_PHASE1_SLAY_1,SAY_PHASE1_SLAY_2,SAY_PHASE1_SLAY_3), m_creature); - if (phase == 2) + if (phase == 2) DoScriptText(RAND(SAY_PHASE2_SLAY_1,SAY_PHASE2_SLAY_2,SAY_PHASE2_SLAY_3), m_creature); - if (phase == 3) + if (phase == 3) DoScriptText(RAND(SAY_PHASE3_SLAY_1,SAY_PHASE3_SLAY_2,SAY_PHASE3_SLAY_3), m_creature); } }; diff --git a/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp b/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp index 20d38148ee9..894ae9d2a56 100644 --- a/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp +++ b/src/scripts/northrend/nexus/nexus/boss_ormorok.cpp @@ -170,7 +170,7 @@ struct boss_ormorokAI : public ScriptedAI { Unit *pTarget = NULL; uint8 Healer = 0; - for (uint8 j = 1; j<=4; j++) + for (uint8 j = 1; j <= 4; j++) { switch (j) { diff --git a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp index 48adc36cfd4..0d174800eed 100644 --- a/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp +++ b/src/scripts/northrend/ulduar/ulduar/boss_algalon.cpp @@ -314,7 +314,7 @@ struct boss_algalonAI : public ScriptedAI { if (Enrage) { - if (Ascend_Timer <= diff) + if (Ascend_Timer <= diff) { DoCast(m_creature, SPELL_ASCEND); DoScriptText(SAY_BERSERK, m_creature); diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp index df14331a870..3c6d4875ae8 100644 --- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp +++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp @@ -705,9 +705,9 @@ struct mob_palehoof_orbAI : public ScriptedAI if (currentPhase == PHASE_NONE) return; - if (SummonTimer<=diff) + if (SummonTimer <= diff) { - if (currentPhase<5&¤tPhase>=0) + if (currentPhase<5&¤tPhase >= 0) { Creature *pNext; switch(currentPhase) diff --git a/src/scripts/outland/black_temple/boss_bloodboil.cpp b/src/scripts/outland/black_temple/boss_bloodboil.cpp index b1fce8d4d42..da598ed0ea2 100644 --- a/src/scripts/outland/black_temple/boss_bloodboil.cpp +++ b/src/scripts/outland/black_temple/boss_bloodboil.cpp @@ -161,7 +161,7 @@ struct boss_gurtogg_bloodboilAI : public ScriptedAI for (uint32 i = 0; i<3; ++i) { uint8 eff = spellInfo->Effect[i]; - if (eff>=TOTAL_SPELL_EFFECTS) + if (eff >= TOTAL_SPELL_EFFECTS) continue; Aura *Aur = new Aura(spellInfo, i, pTarget, pTarget, pTarget); diff --git a/src/scripts/outland/black_temple/boss_supremus.cpp b/src/scripts/outland/black_temple/boss_supremus.cpp index 88e701d8f13..23423b7a581 100644 --- a/src/scripts/outland/black_temple/boss_supremus.cpp +++ b/src/scripts/outland/black_temple/boss_supremus.cpp @@ -250,7 +250,7 @@ struct npc_volcanoAI : public Scripted_NoMovementAI void UpdateAI(const uint32 diff) { - if (wait<=diff)//wait 3secs before casting + if (wait <= diff)//wait 3secs before casting { DoCast(m_creature, SPELL_VOLCANIC_ERUPTION); wait = 60000; diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp index 02911782b1c..cd8d12a097e 100644 --- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp +++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp @@ -384,7 +384,7 @@ struct boss_leotheras_the_blindAI : public ScriptedAI //Return since we have no target if (m_creature->HasAura(AURA_BANISH) || !UpdateVictim()) { - if (BanishTimer<= diff) + if (BanishTimer <= diff) { CheckBanish();//no need to check every update tick BanishTimer = 1000; diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp index fcc76c4eec3..1287bfa290e 100644 --- a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp +++ b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp @@ -260,7 +260,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI //After these 50 seconds she portals to the middle of the room and disappears, leaving 3 light portals behind. m_creature->GetMotionMaster()->Clear(); m_creature->GetMap()->CreatureRelocation(m_creature, CENTER_X, CENTER_Y, CENTER_Z, CENTER_O); - for (uint8 i=0; i<=2; ++i) + for (uint8 i=0; i <= 2; ++i) { if (!i) { @@ -283,7 +283,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI Portals[2][0] = Portals[2][0]+7*i; Portals[2][1] = Portal_Y(Portals[2][0], LARGE_PORTAL_RADIUS); } - for (int i=0; i<=2; ++i) + for (int i=0; i <= 2; ++i) { if (Creature* Summoned = m_creature->SummonCreature(NPC_ASTROMANCER_SOLARIAN_SPOTLIGHT, Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O, TEMPSUMMON_TIMED_DESPAWN, Phase2_Timer+Phase3_Timer+AppearDelay_Timer+1700)) { @@ -302,8 +302,8 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI if (Phase2_Timer <= diff) { Phase = 3; - for (int i=0; i<=2; ++i) - for (int j=1; j<=4; j++) + for (int i=0; i <= 2; ++i) + for (int j=1; j <= 4; j++) SummonMinion(NPC_SOLARIUM_AGENT, Portals[i][0], Portals[i][1], Portals[i][2]); DoScriptText(SAY_SUMMON1, m_creature); @@ -325,7 +325,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI m_creature->GetMotionMaster()->Clear(); m_creature->GetMap()->CreatureRelocation(m_creature, Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O); - for (int j=0; j<=2; j++) + for (int j=0; j <= 2; j++) if (j!=i) SummonMinion(NPC_SOLARIUM_PRIEST, Portals[j][0], Portals[j][1], Portals[j][2]); diff --git a/src/scripts/world/npc_professions.cpp b/src/scripts/world/npc_professions.cpp index 2fb9ca50d02..da84a6d842a 100644 --- a/src/scripts/world/npc_professions.cpp +++ b/src/scripts/world/npc_professions.cpp @@ -361,7 +361,7 @@ bool GossipHello_npc_prof_alchemy(Player* pPlayer, Creature* pCreature) uint32 eCreature = pCreature->GetEntry(); - if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetBaseSkillValue(SKILL_ALCHEMY)>=350 && pPlayer->getLevel() > 67) + if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && pPlayer->getLevel() > 67) { if (pPlayer->GetQuestRewardStatus(10899) || pPlayer->GetQuestRewardStatus(10902) || pPlayer->GetQuestRewardStatus(10897)) { @@ -548,13 +548,13 @@ bool GossipHello_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature) uint32 eCreature = pCreature->GetEntry(); //WEAPONSMITH & ARMORSMITH - if (pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING)>=225) + if (pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 225) { switch (eCreature) { case 11145: //Myolor Sunderfury case 11176: //Krathok Moltenfist - if (!pPlayer->HasSpell(S_ARMOR) && !pPlayer->HasSpell(S_WEAPON) && pPlayer->GetReputationRank(REP_ARMOR) >= REP_FRIENDLY) + if (!pPlayer->HasSpell(S_ARMOR) && !pPlayer->HasSpell(S_WEAPON) && pPlayer->GetReputationRank(REP_ARMOR) >= REP_FRIENDLY) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARMOR_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); if (!pPlayer->HasSpell(S_WEAPON) && !pPlayer->HasSpell(S_ARMOR) && pPlayer->GetReputationRank(REP_WEAPON) >= REP_FRIENDLY) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEAPON_LEARN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); @@ -572,7 +572,7 @@ bool GossipHello_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature) } } //WEAPONSMITH SPEC - if (pPlayer->HasSpell(S_WEAPON) && pPlayer->getLevel() > 49 && pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING)>=250) + if (pPlayer->HasSpell(S_WEAPON) && pPlayer->getLevel() > 49 && pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 250) { switch (eCreature) { @@ -958,7 +958,7 @@ bool GossipHello_npc_prof_leather(Player* pPlayer, Creature* pCreature) uint32 eCreature = pCreature->GetEntry(); - if (pPlayer->HasSkill(SKILL_LEATHERWORKING) && pPlayer->GetBaseSkillValue(SKILL_LEATHERWORKING)>=250 && pPlayer->getLevel() > 49) + if (pPlayer->HasSkill(SKILL_LEATHERWORKING) && pPlayer->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && pPlayer->getLevel() > 49) { switch (eCreature) { @@ -1102,7 +1102,7 @@ bool GossipHello_npc_prof_tailor(Player* pPlayer, Creature* pCreature) uint32 eCreature = pCreature->GetEntry(); //TAILORING SPEC - if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING)>=350 && pPlayer->getLevel() > 59) + if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 350 && pPlayer->getLevel() > 59) { if (pPlayer->GetQuestRewardStatus(10831) || pPlayer->GetQuestRewardStatus(10832) || pPlayer->GetQuestRewardStatus(10833)) { |