diff options
author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/scripts | |
parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/scripts')
82 files changed, 353 insertions, 353 deletions
diff --git a/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp b/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp index bdaeb4aa949..c908d0ace49 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/alterac_valley.cpp @@ -154,7 +154,7 @@ struct mob_av_marshal_or_warmasterAI : public ScriptedAI // check if creature is not outside of building - if(uiResetTimer <= diff) + if (uiResetTimer <= diff) { if (m_creature->GetDistance2d(m_creature->GetHomePosition().GetPositionX(), m_creature->GetHomePosition().GetPositionY()) > 50) EnterEvadeMode(); diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp index 6b0f5bb7e60..5da4bacb371 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_balinda.cpp @@ -59,14 +59,14 @@ struct mob_water_elementalAI : public ScriptedAI if (!UpdateVictim()) return; - if(uiWaterBoltTimer < diff) + if (uiWaterBoltTimer < diff) { DoCast(m_creature->getVictim(), SPELL_WATERBOLT); uiWaterBoltTimer = 5*IN_MILISECONDS; } else uiWaterBoltTimer -= diff; // check if creature is not outside of building - if(uiResetTimer < diff) + if (uiResetTimer < diff) { if (Creature *pBalinda = Unit::GetCreature(*m_creature, uiBalindaGUID)) if (m_creature->GetDistance2d(pBalinda->GetHomePosition().GetPositionX(), pBalinda->GetHomePosition().GetPositionY()) > 50) @@ -133,7 +133,7 @@ struct boss_balindaAI : public ScriptedAI if (uiWaterElementalTimer < diff) { - if(Summons.empty()) + if (Summons.empty()) m_creature->SummonCreature(NPC_WATER_ELEMENTAL, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45*IN_MILISECONDS); uiWaterElementalTimer = 50*IN_MILISECONDS; } else uiWaterElementalTimer -= diff; @@ -164,7 +164,7 @@ struct boss_balindaAI : public ScriptedAI // check if creature is not outside of building - if(uiResetTimer < diff) + if (uiResetTimer < diff) { if (m_creature->GetDistance2d(m_creature->GetHomePosition().GetPositionX(), m_creature->GetHomePosition().GetPositionY()) > 50) { diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp index 0f1346af927..5b611666347 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_drekthar.cpp @@ -108,7 +108,7 @@ struct boss_drektharAI : public ScriptedAI } else uiYellTimer -= diff; // check if creature is not outside of building - if(uiResetTimer <= diff) + if (uiResetTimer <= diff) { if (m_creature->GetDistance2d(m_creature->GetHomePosition().GetPositionX(), m_creature->GetHomePosition().GetPositionY()) > 50) { diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp index 063cf356fda..ac0f39d6eac 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_galvangar.cpp @@ -100,7 +100,7 @@ struct boss_galvangarAI : public ScriptedAI } else uiMortalStrikeTimer -= diff; // check if creature is not outside of building - if(uiResetTimer <= diff) + if (uiResetTimer <= diff) { if (m_creature->GetDistance2d(m_creature->GetHomePosition().GetPositionX(), m_creature->GetHomePosition().GetPositionY()) > 50) { diff --git a/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp b/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp index 43b674ff4c0..959e548f76f 100644 --- a/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp +++ b/src/scripts/eastern_kingdoms/alterac_valley/boss_vanndar.cpp @@ -100,7 +100,7 @@ struct boss_vanndarAI : public ScriptedAI } else uiYellTimer -= diff; // check if creature is not outside of building - if(uiResetTimer <= diff) + if (uiResetTimer <= diff) { if (m_creature->GetDistance2d(m_creature->GetHomePosition().GetPositionX(), m_creature->GetHomePosition().GetPositionY()) > 50) { diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp index 9d255893927..df93b22541c 100644 --- a/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp +++ b/src/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp @@ -53,9 +53,9 @@ bool GOHello_go_shadowforge_brazier(Player* pPlayer, GameObject* pGo) else pInstance->SetData(TYPE_LYCEUM, IN_PROGRESS); // If used brazier open linked doors (North or South) - if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N)) + if (pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_N)) pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_N), true); - else if(pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S)) + else if (pGo->GetGUID() == pInstance->GetData64(DATA_SF_BRAZIER_S)) pInstance->HandleGameObject(pInstance->GetData64(DATA_GOLEM_DOOR_S), true); } return false; diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp index 1854a7b2adc..fd654c2bdc9 100644 --- a/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp +++ b/src/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp @@ -79,7 +79,7 @@ struct boss_magmusAI : public ScriptedAI // When he die open door to last chamber void JustDied(Unit *who) { - if(ScriptedInstance* pInstance = who->GetInstanceData()) + if (ScriptedInstance* pInstance = who->GetInstanceData()) pInstance->HandleGameObject(pInstance->GetData64(DATA_THRONE_DOOR), true); } }; diff --git a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp index 87ec1023b58..5564634f344 100644 --- a/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp +++ b/src/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp @@ -166,7 +166,7 @@ struct instance_blackrock_depths : public ScriptedInstance case NPC_ANGERREL: TombBossGUIDs[6] = pCreature->GetGUID(); break; case NPC_MAGMUS: MagmusGUID = pCreature->GetGUID(); - if(!pCreature->isAlive()) + if (!pCreature->isAlive()) HandleGameObject(GetData64(DATA_THRONE_DOOR), true); // if Magmus is dead open door to last boss break; } diff --git a/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp b/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp index a81ca4c9640..f946e17b2d5 100644 --- a/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp +++ b/src/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp @@ -108,9 +108,9 @@ struct boss_nefarianAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if( DespawnTimer <= diff) + if ( DespawnTimer <= diff) { - if(!UpdateVictim()) + if (!UpdateVictim()) m_creature->ForcedDespawn(); DespawnTimer = 5000; } else DespawnTimer -= diff; diff --git a/src/scripts/eastern_kingdoms/duskwood.cpp b/src/scripts/eastern_kingdoms/duskwood.cpp index d9aa69a4545..77cd1a3bc08 100644 --- a/src/scripts/eastern_kingdoms/duskwood.cpp +++ b/src/scripts/eastern_kingdoms/duskwood.cpp @@ -31,12 +31,12 @@ bool AreaTrigger_at_twilight_grove(Player* pPlayer, const AreaTriggerEntry *at) { if (pPlayer->HasQuestForItem(21149)) { - if(Unit* TCorrupter = pPlayer->SummonCreature(15625,-10328.16,-489.57,49.95,0,TEMPSUMMON_MANUAL_DESPAWN,60000)) + if (Unit* TCorrupter = pPlayer->SummonCreature(15625,-10328.16,-489.57,49.95,0,TEMPSUMMON_MANUAL_DESPAWN,60000)) { TCorrupter->setFaction(14); TCorrupter->SetMaxHealth(832750); } - if(Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000)) + if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000)) { CorrupterSpeaker->SetName("Twilight Corrupter"); CorrupterSpeaker->SetVisibility(VISIBILITY_ON); @@ -90,7 +90,7 @@ struct boss_twilight_corrupterAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!UpdateVictim()) + if (!UpdateVictim()) return; if (SoulCorruption_Timer <= diff) { diff --git a/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp b/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp index b4948c2132f..465ed5da357 100644 --- a/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp +++ b/src/scripts/eastern_kingdoms/gnomeregan/gnomeregan.cpp @@ -209,17 +209,17 @@ struct npc_blastmaster_emi_shortfuseAI : public npc_escortAI { Map::PlayerList const &PlList = m_creature->GetMap()->GetPlayers(); - if(PlList.isEmpty()) + if (PlList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if(Player* pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) { - if(pPlayer->isGameMaster()) + if (pPlayer->isGameMaster()) continue; - if(pPlayer->isAlive()) + if (pPlayer->isAlive()) { pTemp->SetInCombatWith(pPlayer); pPlayer->SetInCombatWith(pTemp); diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp index d723cb3e678..f27203b8c75 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_curator.cpp @@ -147,7 +147,7 @@ struct boss_curatorAI : public ScriptedAI } else { - if(urand(0,1) == 0) + if (urand(0,1) == 0) { DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), m_creature); } diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp index 010d59b319a..90fbfc95d9c 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp @@ -134,7 +134,7 @@ struct boss_moroesAI : public ScriptedAI DeSpawnAdds(); //remove aura from spell Garrote when Moroes dies - if(pInstance) + if (pInstance) pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE); } @@ -275,7 +275,7 @@ struct boss_moroesAI : public ScriptedAI std::list<Unit*> pTargets; SelectTargetList(pTargets, 5, SELECT_TARGET_RANDOM, m_creature->GetMeleeReach()*5, true); for (std::list<Unit*>::const_iterator i = pTargets.begin(); i != pTargets.end(); ++i) - if(!m_creature->IsWithinMeleeRange(*i)) + if (!m_creature->IsWithinMeleeRange(*i)) { DoCast(*i, SPELL_BLIND); break; diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp index 40f6f2bdab8..575f7db1552 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp @@ -71,7 +71,7 @@ struct boss_netherspiteAI : public ScriptedAI // need core fix for (int i=0; i<3; ++i) { - if(SpellEntry *spell = (SpellEntry*)GetSpellStore()->LookupEntry(PlayerBuff[i])) + if (SpellEntry *spell = (SpellEntry*)GetSpellStore()->LookupEntry(PlayerBuff[i])) spell->AttributesEx |= SPELL_ATTR_EX_NEGATIVE; } } @@ -92,7 +92,7 @@ struct boss_netherspiteAI : public ScriptedAI bool IsBetween(WorldObject* u1, WorldObject *pTarget, WorldObject* u2) // the in-line checker { - if(!u1 || !u2 || !pTarget) + if (!u1 || !u2 || !pTarget) return false; float xn, yn, xp, yp, xh, yh; @@ -104,7 +104,7 @@ struct boss_netherspiteAI : public ScriptedAI yh = pTarget->GetPositionY(); // check if target is between (not checking distance from the beam yet) - if(dist(xn,yn,xh,yh)>=dist(xn,yn,xp,yp) || dist(xp,yp,xh,yh)>=dist(xn,yn,xp,yp)) + if (dist(xn,yn,xh,yh)>=dist(xn,yn,xp,yp) || dist(xp,yp,xh,yh)>=dist(xn,yn,xp,yp)) return false; // check distance from the beam return (abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn,yn,xp,yp) < 1.5f); @@ -135,7 +135,7 @@ struct boss_netherspiteAI : public ScriptedAI pos[BLUE_PORTAL] = (r>1 ? 1: 2); // Blue Portal not on the left side (0) for (int i=0; i<3; ++i) - if(Creature *portal = m_creature->SummonCreature(PortalID[i],PortalCoord[pos[i]][0],PortalCoord[pos[i]][1],PortalCoord[pos[i]][2],0,TEMPSUMMON_TIMED_DESPAWN,60000)) + if (Creature *portal = m_creature->SummonCreature(PortalID[i],PortalCoord[pos[i]][0],PortalCoord[pos[i]][1],PortalCoord[pos[i]][2],0,TEMPSUMMON_TIMED_DESPAWN,60000)) { PortalGUID[i] = portal->GetGUID(); portal->AddAura(PortalVisual[i], portal); @@ -146,9 +146,9 @@ struct boss_netherspiteAI : public ScriptedAI { for (int i=0; i<3; ++i) { - if(Creature *portal = Unit::GetCreature(*m_creature, PortalGUID[i])) + if (Creature *portal = Unit::GetCreature(*m_creature, PortalGUID[i])) portal->DisappearAndDie(); - if(Creature *portal = Unit::GetCreature(*m_creature, BeamerGUID[i])) + if (Creature *portal = Unit::GetCreature(*m_creature, BeamerGUID[i])) portal->DisappearAndDie(); PortalGUID[i] = 0; BeamTarget[i] = 0; @@ -158,14 +158,14 @@ struct boss_netherspiteAI : public ScriptedAI void UpdatePortals() // Here we handle the beams' behavior { for (int j=0; j<3; ++j) // j = color - if(Creature *portal = Unit::GetCreature(*m_creature, PortalGUID[j])) + if (Creature *portal = Unit::GetCreature(*m_creature, PortalGUID[j])) { // the one who's been casted upon before Unit *current = Unit::GetUnit(*portal, BeamTarget[j]); // temporary store for the best suitable beam reciever Unit *pTarget = m_creature; - if(Map* map = m_creature->GetMap()) + if (Map* map = m_creature->GetMap()) { Map::PlayerList const& players = map->GetPlayers(); @@ -173,7 +173,7 @@ struct boss_netherspiteAI : public ScriptedAI for (Map::PlayerList::const_iterator i = players.begin(); i!=players.end(); ++i) { Player* p = i->getSource(); - if(p && p->isAlive() // alive + if (p && p->isAlive() // alive && (!pTarget || pTarget->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best && !p->HasAura(PlayerDebuff[j],0) // not exhausted && !p->HasAura(PlayerBuff[(j+1)%3],0) // not on another beam @@ -183,31 +183,31 @@ struct boss_netherspiteAI : public ScriptedAI } } // buff the target - if(pTarget->GetTypeId() == TYPEID_PLAYER) + if (pTarget->GetTypeId() == TYPEID_PLAYER) pTarget->AddAura(PlayerBuff[j], pTarget); else pTarget->AddAura(NetherBuff[j], pTarget); // cast visual beam on the chosen target if switched // simple target switching isn't working -> using BeamerGUID to cast (workaround) - if(!current || pTarget != current) + if (!current || pTarget != current) { BeamTarget[j] = pTarget->GetGUID(); // remove currently beaming portal - if(Creature *beamer = Unit::GetCreature(*portal, BeamerGUID[j])) + if (Creature *beamer = Unit::GetCreature(*portal, BeamerGUID[j])) { beamer->CastSpell(pTarget, PortalBeam[j], false); beamer->DisappearAndDie(); BeamerGUID[j] = 0; } // create new one and start beaming on the target - if(Creature *beamer = portal->SummonCreature(PortalID[j],portal->GetPositionX(),portal->GetPositionY(),portal->GetPositionZ(),portal->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,60000)) + if (Creature *beamer = portal->SummonCreature(PortalID[j],portal->GetPositionX(),portal->GetPositionY(),portal->GetPositionZ(),portal->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,60000)) { beamer->CastSpell(pTarget, PortalBeam[j], false); BeamerGUID[j] = beamer->GetGUID(); } } // aggro target if Red Beam - if(j==RED_PORTAL && m_creature->getVictim() != pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) + if (j==RED_PORTAL && m_creature->getVictim() != pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) m_creature->getThreatManager().addThreat(pTarget, 100000.0f+DoGetThreat(m_creature->getVictim())); } } @@ -241,7 +241,7 @@ struct boss_netherspiteAI : public ScriptedAI void HandleDoors(bool open) // Massive Door switcher { - if(GameObject *Door = GameObject::GetGameObject(*m_creature, pInstance ? pInstance->GetData64(DATA_GO_MASSIVE_DOOR) : 0)) + if (GameObject *Door = GameObject::GetGameObject(*m_creature, pInstance ? pInstance->GetData64(DATA_GO_MASSIVE_DOOR) : 0)) Door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY); } @@ -259,7 +259,7 @@ struct boss_netherspiteAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!UpdateVictim()) + if (!UpdateVictim()) return; // Void Zone @@ -277,7 +277,7 @@ struct boss_netherspiteAI : public ScriptedAI Berserk = true; } else NetherInfusionTimer -= diff; - if(PortalPhase) // PORTAL PHASE + if (PortalPhase) // PORTAL PHASE { // Distribute beams and buffs if (PortalTimer <= diff) @@ -308,7 +308,7 @@ struct boss_netherspiteAI : public ScriptedAI // Netherbreath if (NetherbreathTimer <= diff) { - if(Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,40,true)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,40,true)) DoCast(pTarget, SPELL_NETHERBREATH); NetherbreathTimer = urand(5000,7000); } else NetherbreathTimer -= diff; diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp index d90c0f74e7d..5554e6d700c 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp @@ -135,7 +135,7 @@ struct boss_nightbaneAI : public ScriptedAI void HandleTerraceDoors(bool open) { - if(pInstance) + if (pInstance) { pInstance->HandleGameObject(pInstance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open); pInstance->HandleGameObject(pInstance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open); diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp index 3e5b888d211..df7a5b8b2d5 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp @@ -215,9 +215,9 @@ struct boss_terestianAI : public ScriptedAI m_creature->RemoveAurasDueToSpell(SPELL_BROKEN_PACT); - if(Minion* Kilrek = m_creature->GetFirstMinion()) + if (Minion* Kilrek = m_creature->GetFirstMinion()) { - if(!Kilrek->isAlive()) + if (!Kilrek->isAlive()) { Kilrek->UnSummon(); DoCast(m_creature, SPELL_SUMMON_IMP, true); @@ -301,13 +301,13 @@ struct boss_terestianAI : public ScriptedAI if (SummonTimer <= diff) { - if(!PortalGUID[0]) + if (!PortalGUID[0]) DoCast(m_creature->getVictim(), SPELL_FIENDISH_PORTAL, false); - if(!PortalGUID[1]) + if (!PortalGUID[1]) DoCast(m_creature->getVictim(), SPELL_FIENDISH_PORTAL_1, false); - if(PortalGUID[0] && PortalGUID[1]) + if (PortalGUID[0] && PortalGUID[1]) { if (Creature* pPortal = Unit::GetCreature(*m_creature, PortalGUID[urand(0,1)])) pPortal->CastSpell(m_creature->getVictim(), SPELL_SUMMON_FIENDISIMP, false); diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp index 394d25e5632..d1a1888b224 100644 --- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp @@ -139,7 +139,7 @@ struct npc_unworthy_initiateAI : public ScriptedAI wait_timer = 5000; me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true); - if(Player* starter = Unit::GetPlayer(playerGUID)) + if (Player* starter = Unit::GetPlayer(playerGUID)) DoScriptText(say_event_attack[rand()%9], me, starter); phase = PHASE_TO_ATTACK; @@ -192,7 +192,7 @@ void npc_unworthy_initiateAI::UpdateAI(const uint32 diff) case PHASE_CHAINED: if (!anchorGUID) { - if(Creature *anchor = me->FindNearestCreature(29521, 30)) + if (Creature *anchor = me->FindNearestCreature(29521, 30)) { anchor->AI()->SetGUID(me->GetGUID()); anchor->CastSpell(me, SPELL_SOUL_PRISON_CHAIN, true); @@ -611,7 +611,7 @@ struct npc_salanar_the_horsemanAI : public ScriptedAI if (charmer->GetTypeId() == TYPEID_PLAYER) { // for quest Into the Realm of Shadows(12687) - if(me->GetEntry() == 28788 && CAST_PLR(charmer)->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE) + if (me->GetEntry() == 28788 && CAST_PLR(charmer)->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE) { CAST_PLR(charmer)->GroupEventHappens(12687, me); charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE); @@ -817,7 +817,7 @@ struct npc_scarlet_miner_cartAI : public PassiveAI void DoAction(const int32 param) { - if(Creature *miner = Unit::GetCreature(*me, minerGUID)) + if (Creature *miner = Unit::GetCreature(*me, minerGUID)) { // very bad visual effect me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); @@ -829,8 +829,8 @@ struct npc_scarlet_miner_cartAI : public PassiveAI void PassengerBoarded(Unit *who, int8 seatId, bool apply) { - if(!apply) - if(Creature *miner = Unit::GetCreature(*me, minerGUID)) + if (!apply) + if (Creature *miner = Unit::GetCreature(*me, minerGUID)) miner->DisappearAndDie(); } }; @@ -880,7 +880,7 @@ struct npc_scarlet_minerAI : public npc_escortAI AddWaypoint(11, 2202.595947, -6061.325684, 5.882018 ); AddWaypoint(12, 2188.974609, -6080.866699, 3.370027 ); - if(urand(0,1)) + if (urand(0,1)) { AddWaypoint(13, 2176.483887, -6110.407227, 1.855181 ); AddWaypoint(14, 2172.516602, -6146.752441, 1.074235 ); @@ -911,7 +911,7 @@ struct npc_scarlet_minerAI : public npc_escortAI switch (i) { case 1: - if(Unit *car = Unit::GetCreature(*me, carGUID)) + if (Unit *car = Unit::GetCreature(*me, carGUID)) { me->SetInFront(car); me->SendMovementFlagUpdate(); @@ -922,7 +922,7 @@ struct npc_scarlet_minerAI : public npc_escortAI IntroPhase = 1; break; case 17: - if(Unit *car = Unit::GetCreature(*me, carGUID)) + if (Unit *car = Unit::GetCreature(*me, carGUID)) { me->SetInFront(car); me->SendMovementFlagUpdate(); @@ -947,14 +947,14 @@ struct npc_scarlet_minerAI : public npc_escortAI { if (IntroPhase == 1) { - if(Creature *car = Unit::GetCreature(*me, carGUID)) + if (Creature *car = Unit::GetCreature(*me, carGUID)) DoCast(car, SPELL_CART_DRAG); IntroTimer = 800; IntroPhase = 2; } else { - if(Creature *car = Unit::GetCreature(*me, carGUID)) + if (Creature *car = Unit::GetCreature(*me, carGUID)) car->AI()->DoAction(); IntroPhase = 0; } @@ -980,12 +980,12 @@ bool GOHello_go_inconspicuous_mine_car(Player* pPlayer, GameObject* pGO) if (pPlayer->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE) { // Hack Why Trinity Dont Support Custom Summon Location - if(Creature *miner = pPlayer->SummonCreature(28841, 2383.869629, -5900.312500, 107.996086, pPlayer->GetOrientation(),TEMPSUMMON_DEAD_DESPAWN, 1)) + if (Creature *miner = pPlayer->SummonCreature(28841, 2383.869629, -5900.312500, 107.996086, pPlayer->GetOrientation(),TEMPSUMMON_DEAD_DESPAWN, 1)) { pPlayer->CastSpell(pPlayer, SPELL_CART_SUMM, true); - if(Creature *car = pPlayer->GetVehicleCreatureBase()) + if (Creature *car = pPlayer->GetVehicleCreatureBase()) { - if(car->GetEntry() == 28817) + if (car->GetEntry() == 28817) { car->AI()->SetGUID(miner->GetGUID()); CAST_AI(npc_scarlet_minerAI, miner->AI())->InitCartQuest(pPlayer); diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp index 45300e9fb1c..fbc17d2a6dd 100644 --- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp @@ -66,7 +66,7 @@ struct npc_crusade_persuadedAI : public ScriptedAI { if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->isAlive() && !uiSpeech_counter) { - if(CAST_PLR(caster)->GetQuestStatus(12720) == QUEST_STATUS_INCOMPLETE) + if (CAST_PLR(caster)->GetQuestStatus(12720) == QUEST_STATUS_INCOMPLETE) { uiPlayerGUID = caster->GetGUID(); uiSpeech_timer = 1000; @@ -94,7 +94,7 @@ struct npc_crusade_persuadedAI : public ScriptedAI if (uiSpeech_timer <= diff) { Player* pPlayer = Unit::GetPlayer(uiPlayerGUID); - if(!pPlayer) + if (!pPlayer) { EnterEvadeMode(); return; @@ -123,7 +123,7 @@ struct npc_crusade_persuadedAI : public ScriptedAI return; } - if(!UpdateVictim()) + if (!UpdateVictim()) return; DoMeleeAttackIfReady(); @@ -361,16 +361,16 @@ struct mob_scarlet_courierAI : public ScriptedAI void MovementInform(uint32 type, uint32 id) { - if(type != POINT_MOTION_TYPE) + if (type != POINT_MOTION_TYPE) return; - if(id == 1) + if (id == 1) uiStage = 2; } void UpdateAI(const uint32 diff) { - if(uiStage && !me->isInCombat()) + if (uiStage && !me->isInCombat()) { if (uiStage_timer <= diff) { @@ -388,7 +388,7 @@ struct mob_scarlet_courierAI : public ScriptedAI break; case 2: if (GameObject* tree = me->FindNearestGameObject(GO_INCONSPICUOUS_TREE, 40.0f)) - if(Unit *unit = tree->GetOwner()) + if (Unit *unit = tree->GetOwner()) AttackStart(unit); break; } @@ -397,7 +397,7 @@ struct mob_scarlet_courierAI : public ScriptedAI } else uiStage_timer -= diff; } - if(!UpdateVictim()) + if (!UpdateVictim()) return; DoMeleeAttackIfReady(); @@ -474,7 +474,7 @@ struct mob_high_inquisitor_valrothAI : public ScriptedAI void Shout() { - if(rand()%100 < 15) + if (rand()%100 < 15) DoScriptText(RAND(SAY_VALROTH3,SAY_VALROTH4,SAY_VALROTH5), me); } diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp index 4561ec48212..9965c273cc1 100644 --- a/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_enclave/chapter5.cpp @@ -579,7 +579,7 @@ struct npc_highlord_darion_mograineAI : public npc_escortAI void EnterEvadeMode() { - if(!bIsBattle)//do not reset self if we are in battle + if (!bIsBattle)//do not reset self if we are in battle npc_escortAI::EnterEvadeMode(); } diff --git a/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp b/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp index 62bbe42ab82..c59e73d6dc1 100644 --- a/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp @@ -52,12 +52,12 @@ struct npc_valkyr_battle_maidenAI : public PassiveAI if (FlyBackTimer <= diff) { Player *plr = NULL; - if(me->isSummon()) - if(Unit *summoner = CAST_SUM(me)->GetSummoner()) - if(summoner->GetTypeId() == TYPEID_PLAYER) + if (me->isSummon()) + if (Unit *summoner = CAST_SUM(me)->GetSummoner()) + if (summoner->GetTypeId() == TYPEID_PLAYER) plr = CAST_PLR(summoner); - if(!plr) + if (!plr) phase = 3; switch(phase) diff --git a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp index 563224c7384..dcc4b4dc3ec 100644 --- a/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp +++ b/src/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp @@ -824,7 +824,7 @@ bool GOHello_go_loosely_turned_soil(Player* pPlayer, GameObject* soil) ScriptedInstance* pInstance = pPlayer->GetInstanceData(); if (pInstance) { - if(pInstance->GetData(DATA_HORSEMAN_EVENT) != NOT_STARTED) + if (pInstance->GetData(DATA_HORSEMAN_EVENT) != NOT_STARTED) return true; pInstance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS); } diff --git a/src/scripts/eastern_kingdoms/silverpine_forest.cpp b/src/scripts/eastern_kingdoms/silverpine_forest.cpp index d7319a6e290..b897db3138f 100644 --- a/src/scripts/eastern_kingdoms/silverpine_forest.cpp +++ b/src/scripts/eastern_kingdoms/silverpine_forest.cpp @@ -280,12 +280,12 @@ struct pyrewood_ambushAI : public ScriptedAI { //sLog.outString("DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); - if(!QuestInProgress) + if (!QuestInProgress) return; - if(KillCount && Phase < 6) + if (KillCount && Phase < 6) { - if(!UpdateVictim()) //reset() on target Despawn... + if (!UpdateVictim()) //reset() on target Despawn... return; DoMeleeAttackIfReady(); @@ -295,10 +295,10 @@ struct pyrewood_ambushAI : public ScriptedAI switch (Phase) { case 0: - if(WaitTimer == WAIT_SECS) + if (WaitTimer == WAIT_SECS) m_creature->MonsterSay(NPCSAY_INIT, LANG_UNIVERSAL, 0); //no blizzlike - if(WaitTimer <= diff) + if (WaitTimer <= diff) { WaitTimer -= diff; return; diff --git a/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp b/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp index 6d040ed4885..8285e92c69e 100644 --- a/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp +++ b/src/scripts/eastern_kingdoms/sunken_temple/instance_sunken_temple.cpp @@ -100,7 +100,7 @@ struct instance_sunken_temple : public ScriptedInstance switch(State) { case GO_ATALAI_STATUE1: - if(!s1 && !s2 && !s3 && !s4 && !s5 && !s6) + if (!s1 && !s2 && !s3 && !s4 && !s5 && !s6) { if (GameObject *pAtalaiStatue1 = instance->GetGameObject(GOAtalaiStatue1)) UseStatue(pAtalaiStatue1); @@ -109,7 +109,7 @@ struct instance_sunken_temple : public ScriptedInstance }; break; case GO_ATALAI_STATUE2: - if(s1 && !s2 && !s3 && !s4 && !s5 && !s6) + if (s1 && !s2 && !s3 && !s4 && !s5 && !s6) { if (GameObject *pAtalaiStatue2 = instance->GetGameObject(GOAtalaiStatue2)) UseStatue(pAtalaiStatue2); @@ -118,7 +118,7 @@ struct instance_sunken_temple : public ScriptedInstance }; break; case GO_ATALAI_STATUE3: - if(s1 && s2 && !s3 && !s4 && !s5 && !s6) + if (s1 && s2 && !s3 && !s4 && !s5 && !s6) { if (GameObject *pAtalaiStatue3 = instance->GetGameObject(GOAtalaiStatue3)) UseStatue(pAtalaiStatue3); @@ -127,7 +127,7 @@ struct instance_sunken_temple : public ScriptedInstance }; break; case GO_ATALAI_STATUE4: - if(s1 && s2 && s3 && !s4 && !s5 && !s6) + if (s1 && s2 && s3 && !s4 && !s5 && !s6) { if (GameObject *pAtalaiStatue4 = instance->GetGameObject(GOAtalaiStatue4)) UseStatue(pAtalaiStatue4); @@ -136,7 +136,7 @@ struct instance_sunken_temple : public ScriptedInstance } break; case GO_ATALAI_STATUE5: - if(s1 && s2 && s3 && s4 && !s5 && !s6) + if (s1 && s2 && s3 && s4 && !s5 && !s6) { if (GameObject *pAtalaiStatue5 = instance->GetGameObject(GOAtalaiStatue5)) UseStatue(pAtalaiStatue5); @@ -145,7 +145,7 @@ struct instance_sunken_temple : public ScriptedInstance } break; case GO_ATALAI_STATUE6: - if(s1 && s2 && s3 && s4 && s5 && !s6) + if (s1 && s2 && s3 && s4 && s5 && !s6) { if (GameObject *pAtalaiStatue6 = instance->GetGameObject(GOAtalaiStatue6)) UseStatue(pAtalaiStatue6); diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp index 8debcb9068f..48074a45a3e 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp @@ -265,7 +265,7 @@ struct boss_brutallusAI : public ScriptedAI if (Intro && !IsIntro) StartIntro(); - if(!Intro) + if (!Intro) ScriptedAI::MoveInLineOfSight(who); } @@ -314,7 +314,7 @@ struct boss_brutallusAI : public ScriptedAI std::list<Unit*> pTargets; SelectTargetList(pTargets, 10, SELECT_TARGET_RANDOM, 100, true); for (std::list<Unit*>::const_iterator i = pTargets.begin(); i != pTargets.end(); ++i) - if(!(*i)->HasAura(SPELL_BURN)) + if (!(*i)->HasAura(SPELL_BURN)) { (*i)->CastSpell((*i), SPELL_BURN, true); break; diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp index 103b008c8d9..cbc1d861ec5 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp @@ -575,9 +575,9 @@ struct boss_alythessAI : public Scripted_NoMovementAI } } } - if(!m_creature->getVictim()) + if (!m_creature->getVictim()) { - if(pInstance) + if (pInstance) { Creature* sisiter = Unit::GetCreature((*m_creature),pInstance->GetData64(DATA_SACROLASH)); if (sisiter && !sisiter->isDead() && sisiter->getVictim()) diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp index 8b873e7fdd3..f1906ce3bbf 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp @@ -149,11 +149,11 @@ struct boss_kalecgosAI : public ScriptedAI pInstance->SetData(DATA_KALECGOS_EVENT, NOT_STARTED); } - if(Creature *Sath = Unit::GetCreature(*me, SathGUID)) + if (Creature *Sath = Unit::GetCreature(*me, SathGUID)) Sath->AI()->EnterEvadeMode(); me->setFaction(14); - if(!JustReseted)//first reset at create + if (!JustReseted)//first reset at create { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE); me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); @@ -223,7 +223,7 @@ struct boss_kalecgosAI : public ScriptedAI } else { - if(JustReseted) + if (JustReseted) { if (ResetTimer <= diff) { @@ -241,20 +241,20 @@ struct boss_kalecgosAI : public ScriptedAI if (CheckTimer <= diff) { - if(me->GetDistance(CENTER_X, CENTER_Y, DRAGON_REALM_Z) >= 75) + if (me->GetDistance(CENTER_X, CENTER_Y, DRAGON_REALM_Z) >= 75) { me->AI()->EnterEvadeMode(); return; } if (HealthBelowPct(10) && !isEnraged) { - if(Creature* Sath = Unit::GetCreature(*me, SathGUID)) + if (Creature* Sath = Unit::GetCreature(*me, SathGUID)) Sath->AI()->DoAction(DO_ENRAGE); DoAction(DO_ENRAGE); } if (!isBanished && HealthBelowPct(1)) { - if(Creature* Sath = Unit::GetCreature(*me, SathGUID)) + if (Creature* Sath = Unit::GetCreature(*me, SathGUID)) { if (Sath->HasAura(SPELL_BANISH)) { @@ -303,16 +303,16 @@ struct boss_kalecgosAI : public ScriptedAI std::list<HostileReference*> &m_threatlist = me->getThreatManager().getThreatList(); std::list<Unit*> targetList; for (std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) - if((*itr)->getTarget() && (*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER && (*itr)->getTarget()->GetGUID() != me->getVictim()->GetGUID() && !(*itr)->getTarget()->HasAura(AURA_SPECTRAL_EXHAUSTION) && (*itr)->getTarget()->GetPositionZ() > me->GetPositionZ()-5) + if ((*itr)->getTarget() && (*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER && (*itr)->getTarget()->GetGUID() != me->getVictim()->GetGUID() && !(*itr)->getTarget()->HasAura(AURA_SPECTRAL_EXHAUSTION) && (*itr)->getTarget()->GetPositionZ() > me->GetPositionZ()-5) targetList.push_back((*itr)->getTarget()); - if(targetList.empty()) + if (targetList.empty()) { SpectralBlastTimer = 1000; return; } std::list<Unit*>::const_iterator i = targetList.begin(); advance(i, rand()%targetList.size()); - if((*i)) + if ((*i)) { (*i)->CastSpell((*i), SPELL_SPECTRAL_BLAST,true); SpectralBlastTimer = 20000+rand()%5000; @@ -325,7 +325,7 @@ struct boss_kalecgosAI : public ScriptedAI void MoveInLineOfSight(Unit *who) { - if(JustReseted)//boss is invisible, don't attack + if (JustReseted)//boss is invisible, don't attack return; if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who))) { @@ -360,7 +360,7 @@ struct boss_kalecgosAI : public ScriptedAI void MovementInform(uint32 type,uint32 id) { - if(type != POINT_MOTION_TYPE) + if (type != POINT_MOTION_TYPE) return; me->SetVisibility(VISIBILITY_OFF); if (isFriendly) @@ -482,7 +482,7 @@ struct boss_sathrovarrAI : public ScriptedAI void EnterCombat(Unit* who) { - if(Creature *Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) + if (Creature *Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) { KalecGUID = Kalec->GetGUID(); me->CombatStart(Kalec); @@ -536,7 +536,7 @@ struct boss_sathrovarrAI : public ScriptedAI Map::PlayerList const &PlayerList = pMap->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if(i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5) + if (i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5) { i->getSource()->RemoveAura(AURA_SPECTRAL_REALM); i->getSource()->TeleportTo(me->GetMap()->GetId(),i->getSource()->GetPositionX(),i->getSource()->GetPositionY(),DRAGON_REALM_Z+5,i->getSource()->GetOrientation()); @@ -561,7 +561,7 @@ struct boss_sathrovarrAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!me->HasAura(AURA_SPECTRAL_INVISIBILITY)) + if (!me->HasAura(AURA_SPECTRAL_INVISIBILITY)) me->CastSpell(me, AURA_SPECTRAL_INVISIBILITY, true); if (!UpdateVictim()) return; @@ -569,7 +569,7 @@ struct boss_sathrovarrAI : public ScriptedAI if (CheckTimer <= diff) { Creature *Kalec = Unit::GetCreature(*me, KalecGUID); - if(!Kalec || (Kalec && !Kalec->isAlive())) + if (!Kalec || (Kalec && !Kalec->isAlive())) { if (Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) Kalecgos->AI()->EnterEvadeMode(); @@ -577,14 +577,14 @@ struct boss_sathrovarrAI : public ScriptedAI } if (HealthBelowPct(10) && !isEnraged) { - if(Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) + if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) Kalecgos->AI()->DoAction(DO_ENRAGE); DoAction(DO_ENRAGE); } Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID); if (Kalecgos) { - if(!Kalecgos->isInCombat()) + if (!Kalecgos->isInCombat()) { me->AI()->EnterEvadeMode(); return; @@ -616,9 +616,9 @@ struct boss_sathrovarrAI : public ScriptedAI { for (std::list<HostileReference*>::const_iterator itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr) { - if(Unit* pUnit = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid())) + if (Unit* pUnit = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid())) { - if(pUnit->GetPositionZ() > me->GetPositionZ()+5) + if (pUnit->GetPositionZ() > me->GetPositionZ()+5) { me->getThreatManager().modifyThreatPercent(pUnit,-100); } @@ -629,7 +629,7 @@ struct boss_sathrovarrAI : public ScriptedAI if (ShadowBoltTimer <= diff) { - if(!(rand()%5))DoScriptText(SAY_SATH_SPELL1, me); + if (!(rand()%5))DoScriptText(SAY_SATH_SPELL1, me); DoCast(me, SPELL_SHADOW_BOLT); ShadowBoltTimer = 7000+(rand()%3000); } else ShadowBoltTimer -= diff; @@ -644,7 +644,7 @@ struct boss_sathrovarrAI : public ScriptedAI if (CorruptionStrikeTimer <= diff) { - if(!(rand()%5))DoScriptText(SAY_SATH_SPELL2, me); + if (!(rand()%5))DoScriptText(SAY_SATH_SPELL2, me); DoCast(me->getVictim(), SPELL_CORRUPTION_STRIKE); CorruptionStrikeTimer = 13000; } else CorruptionStrikeTimer -= diff; @@ -694,7 +694,7 @@ struct boss_kalecAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!me->HasAura(AURA_SPECTRAL_INVISIBILITY)) + if (!me->HasAura(AURA_SPECTRAL_INVISIBILITY)) me->CastSpell(me, AURA_SPECTRAL_INVISIBILITY, true); if (!UpdateVictim()) return; @@ -751,7 +751,7 @@ bool GOkalecgos_teleporter(Player* pPlayer, GameObject* pGo) Map::PlayerList const &PlayerList = pMap->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if(i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5) + if (i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5) ++SpectralPlayers; } if (pPlayer->HasAura(AURA_SPECTRAL_EXHAUSTION) || (MAX_PLAYERS_IN_SPECTRAL_REALM && SpectralPlayers >= MAX_PLAYERS_IN_SPECTRAL_REALM)) diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp index b6711917f56..c2fcce96cdc 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp @@ -275,7 +275,7 @@ bool GOHello_go_orb_of_the_blue_flight(Player* pPlayer, GameObject* pGo) pGo->SummonCreature(CREATURE_POWER_OF_THE_BLUE_DRAGONFLIGHT, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 121000); pPlayer->CastSpell(pPlayer, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, true); pGo->SetUInt32Value(GAMEOBJECT_FACTION, 0); - if(pInstance) + if (pInstance) Creature* Kalec = Unit::GetCreature(*pPlayer, pInstance->GetData64(DATA_KALECGOS_KJ)); //Kalec->RemoveDynObject(SPELL_RING_OF_BLUE_FLAMES); pGo->GetPosition(x,y,z); @@ -397,7 +397,7 @@ struct boss_kalecgos_kjAI : public ScriptedAI } } }*/ - if(OrbGUID[random]) + if (OrbGUID[random]) { if (GameObject* pOrb = m_creature->GetMap()->GetGameObject(OrbGUID[random])) { @@ -548,7 +548,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI // Reset the controller if (pInstance) - if(Creature* Control = CAST_CRE(Unit::GetUnit(*m_creature, pInstance->GetData64(DATA_KILJAEDEN_CONTROLLER)))) + if (Creature* Control = CAST_CRE(Unit::GetUnit(*m_creature, pInstance->GetData64(DATA_KILJAEDEN_CONTROLLER)))) CAST_AI(Scripted_NoMovementAI, Control->AI())->Reset(); } @@ -768,7 +768,7 @@ struct boss_kiljaedenAI : public Scripted_NoMovementAI { Phase = PHASE_SACRIFICE; if (pInstance) - if(Creature* Anveena = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_ANVEENA))) + if (Creature* Anveena = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_ANVEENA))) Anveena->CastSpell(m_creature, SPELL_SACRIFICE_OF_ANVEENA, false); OrbActivated = false; ChangeTimers(true, 10000); // He shouldn't cast spells for ~10 seconds after Anveena's sacrifice. This will be done within Anveena's script diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp index d7d70fa6919..d2d3e55b285 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp @@ -287,7 +287,7 @@ struct boss_muruAI : public Scripted_NoMovementAI { if (Timer[TIMER_PHASE] <= diff) { - if(!pInstance) + if (!pInstance) return; switch(pInstance->GetData(DATA_MURU_EVENT)) { diff --git a/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp b/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp index cb472e32bdd..cfc64ba18cd 100644 --- a/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp +++ b/src/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp @@ -200,13 +200,13 @@ struct instance_sunwell_plateau : public ScriptedInstance { case DATA_KALECGOS_EVENT: { - if(data == NOT_STARTED || data == DONE) + if (data == NOT_STARTED || data == DONE) { HandleGameObject(ForceField,true); HandleGameObject(KalecgosWall[0],true); HandleGameObject(KalecgosWall[1],true); } - else if(data == IN_PROGRESS) + else if (data == IN_PROGRESS) { HandleGameObject(ForceField,false); HandleGameObject(KalecgosWall[0],false); diff --git a/src/scripts/kalimdor/azuremyst_isle.cpp b/src/scripts/kalimdor/azuremyst_isle.cpp index 280d78fc315..e773ecfaef1 100644 --- a/src/scripts/kalimdor/azuremyst_isle.cpp +++ b/src/scripts/kalimdor/azuremyst_isle.cpp @@ -490,7 +490,7 @@ struct npc_geezleAI : public ScriptedAI for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if((*itr)->GetQuestStatus(QUEST_TREES_COMPANY)==QUEST_STATUS_INCOMPLETE + if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY)==QUEST_STATUS_INCOMPLETE &&(*itr)->HasAura(SPELL_TREE_DISGUISE) ) { (*itr)->KilledMonsterCredit(MOB_SPARK,0); @@ -613,9 +613,9 @@ enum eRavegerCage bool go_ravager_cage(Player* pPlayer, GameObject* pGo) { - if(pPlayer->GetQuestStatus(QUEST_STRENGTH_ONE) == QUEST_STATUS_INCOMPLETE) + if (pPlayer->GetQuestStatus(QUEST_STRENGTH_ONE) == QUEST_STATUS_INCOMPLETE) { - if(Creature* ravager = pGo->FindNearestCreature(NPC_DEATH_RAVAGER, 5.0f, true)) + if (Creature* ravager = pGo->FindNearestCreature(NPC_DEATH_RAVAGER, 5.0f, true)) { ravager->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE); ravager->SetReactState(REACT_AGGRESSIVE); @@ -646,14 +646,14 @@ struct npc_death_ravagerAI : public ScriptedAI if (!UpdateVictim()) return; - if(RendTimer <= diff) + if (RendTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_REND); RendTimer = 30000; } else RendTimer -= diff; - if(EnragingBiteTimer <= diff) + if (EnragingBiteTimer <= diff) { DoCast(m_creature->getVictim(), SPELL_ENRAGING_BITE); EnragingBiteTimer = 15000; diff --git a/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp b/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp index 3df3451c5bb..35452d06cf7 100644 --- a/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp +++ b/src/scripts/kalimdor/blackfathom_depths/blackfathom_deeps.cpp @@ -88,17 +88,17 @@ struct npc_blackfathom_deeps_eventAI : public ScriptedAI { Map::PlayerList const &PlList = m_creature->GetMap()->GetPlayers(); - if(PlList.isEmpty()) + if (PlList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if(Player* pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) { - if(pPlayer->isGameMaster()) + if (pPlayer->isGameMaster()) continue; - if(pPlayer->isAlive()) + if (pPlayer->isAlive()) { m_creature->SetInCombatWith(pPlayer); pPlayer->SetInCombatWith(m_creature); diff --git a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp index c1b38796cbb..9a784c781d2 100644 --- a/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp +++ b/src/scripts/kalimdor/caverns_of_time/culling_of_stratholme/culling_of_stratholme.cpp @@ -469,7 +469,7 @@ struct npc_arthasAI : public npc_escortAI DoMeleeAttackIfReady(); - if(bStepping) + if (bStepping) { if (uiPhaseTimer <= diff) { @@ -487,7 +487,7 @@ struct npc_arthasAI : public npc_escortAI //After waypoint 0 case 1: m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); - if(Unit* pUther = m_creature->SummonCreature(NPC_UTHER,1794.357f,1272.183f,140.558f,1.37f,TEMPSUMMON_DEAD_DESPAWN,180000)) + if (Unit* pUther = m_creature->SummonCreature(NPC_UTHER,1794.357f,1272.183f,140.558f,1.37f,TEMPSUMMON_DEAD_DESPAWN,180000)) { uiUtherGUID = pUther->GetGUID(); pUther->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); @@ -1023,7 +1023,7 @@ struct npc_arthasAI : public npc_escortAI //After Gossip 5 case 85: DoScriptText(SAY_PHASE501, m_creature); - if(Creature* pMalganis = m_creature->SummonCreature(NPC_MAL_GANIS,2296.665f,1502.362f,128.362f,4.961f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000)) + if (Creature* pMalganis = m_creature->SummonCreature(NPC_MAL_GANIS,2296.665f,1502.362f,128.362f,4.961f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000)) { uiMalganisGUID = pMalganis->GetGUID(); pMalganis->SetReactState(REACT_PASSIVE); diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp index 2efed11fcf8..6a06bf2382c 100644 --- a/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp +++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp @@ -292,7 +292,7 @@ struct npc_time_riftAI : public ScriptedAI //normalize Z-level if we can, if rift is not at ground level. pos.m_positionZ = std::max(m_creature->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), m_creature->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY)); - if(Unit *Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT)) + if (Unit *Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT)) if (Unit *temp = Unit::GetUnit(*m_creature, pInstance ? pInstance->GetData64(DATA_MEDIVH) : 0)) Summon->AddThreat(temp,0.0f); } diff --git a/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp b/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp index d6b85409e1a..5560d99787f 100644 --- a/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp +++ b/src/scripts/kalimdor/caverns_of_time/dark_portal/instance_dark_portal.cpp @@ -260,7 +260,7 @@ struct instance_dark_portal : public ScriptedInstance //normalize Z-level if we can, if rift is not at ground level. pos.m_positionZ = std::max(m_creature->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), m_creature->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY)); - if(Creature *summon = m_creature->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) + if (Creature *summon = m_creature->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) return summon; debug_log("TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); diff --git a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp index 92e65bfa0b4..879c9b723d9 100644 --- a/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp +++ b/src/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp @@ -868,7 +868,7 @@ void hyjalAI::UpdateAI(const uint32 diff) CheckTimer = 0; m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); BossGUID[i] = 0; - if(pInstance) + if (pInstance) pInstance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it } } diff --git a/src/scripts/kalimdor/durotar.cpp b/src/scripts/kalimdor/durotar.cpp index 05af1aae3d4..8dbf33a2788 100644 --- a/src/scripts/kalimdor/durotar.cpp +++ b/src/scripts/kalimdor/durotar.cpp @@ -65,7 +65,7 @@ struct npc_lazy_peonAI : public ScriptedAI caster->ToPlayer()->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID()); DoScriptText(SAY_SPELL_HIT, m_creature, caster); m_creature->RemoveAllAuras(); - if(GameObject* Lumberpile = m_creature->FindNearestGameObject(GO_LUMBERPILE, 20)) + if (GameObject* Lumberpile = m_creature->FindNearestGameObject(GO_LUMBERPILE, 20)) m_creature->GetMotionMaster()->MovePoint(1,Lumberpile->GetPositionX()-1,Lumberpile->GetPositionY(),Lumberpile->GetPositionZ()); } } diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp index 1e90368183a..a6e7a89c7b2 100644 --- a/src/scripts/kalimdor/silithus.cpp +++ b/src/scripts/kalimdor/silithus.cpp @@ -499,7 +499,7 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI void HandleAnimation() { Player* plr = Unit::GetPlayer(PlayerGUID); - if(!plr) + if (!plr) return; Unit* Fandral = plr->FindNearestCreature(C_FANDRAL_STAGHELM, 100, m_creature); @@ -507,7 +507,7 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI Unit* Caelestrasz = plr->FindNearestCreature(C_CAELESTRASZ, 100, m_creature); Unit* Merithra = plr->FindNearestCreature(C_MERITHRA, 100,m_creature); - if(!Fandral || !Arygos || !Caelestrasz || !Merithra) + if (!Fandral || !Arygos || !Caelestrasz || !Merithra) return; Unit* mob; @@ -724,13 +724,13 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI m_creature->GetMotionMaster()->MoveCharge(-8117.99,1532.24,3.94,4); break; case 60: - if(plr) + if (plr) DoScriptText(ANACHRONOS_SAY_10, m_creature,plr); m_creature->GetMotionMaster()->MoveCharge(-8113.46,1524.16,2.89,4); break; case 61: m_creature->GetMotionMaster()->MoveCharge(-8057.1,1470.32,2.61,6); - if(plr->IsInRange(m_creature,0,15)) + if (plr->IsInRange(m_creature,0,15)) plr->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD ,m_creature); break; case 62: @@ -745,7 +745,7 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI break; case 65: m_creature->SetVisibility(VISIBILITY_OFF); - if(Creature* AnachronosQuestTrigger = (Unit::GetCreature(*m_creature, AnachronosQuestTriggerGUID))) + if (Creature* AnachronosQuestTrigger = (Unit::GetCreature(*m_creature, AnachronosQuestTriggerGUID))) { DoScriptText(ARYGOS_YELL_1,m_creature); AnachronosQuestTrigger->AI()->EnterEvadeMode(); @@ -758,15 +758,15 @@ struct npc_anachronos_the_ancientAI : public ScriptedAI } void UpdateAI(const uint32 diff) { - if(AnimationTimer) + if (AnimationTimer) { - if(AnimationTimer <= diff) + if (AnimationTimer <= diff) HandleAnimation(); else AnimationTimer -= diff; } - if(AnimationCount < 65) + if (AnimationCount < 65) m_creature->CombatStop(); - if(AnimationCount == 65 || eventEnd) + if (AnimationCount == 65 || eventEnd) m_creature->AI()->EnterEvadeMode(); } }; @@ -801,32 +801,32 @@ struct mob_qiraj_war_spawnAI : public ScriptedAI Unit *pTarget; Player* plr = m_creature->GetPlayer(PlayerGUID); - if(!Timers) + if (!Timers) { - if(m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) //all but Kaldorei Soldiers + if (m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) //all but Kaldorei Soldiers { SpellTimer1 = SpawnCast[1].Timer1; SpellTimer2 = SpawnCast[2].Timer1; SpellTimer3 = SpawnCast[3].Timer1; } - if(m_creature->GetEntry() == 15423 || m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) + if (m_creature->GetEntry() == 15423 || m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) SpellTimer4 = SpawnCast[0].Timer1; Timers = true; } - if(m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422|| m_creature->GetEntry() == 15414) + if (m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422|| m_creature->GetEntry() == 15414) { - if(SpellTimer1 <= diff) + if (SpellTimer1 <= diff) { DoCast(m_creature, SpawnCast[1].SpellId); DoCast(m_creature, 24319); SpellTimer1 = SpawnCast[1].Timer2; } else SpellTimer1 -= diff; - if(SpellTimer2 <= diff) + if (SpellTimer2 <= diff) { DoCast(m_creature, SpawnCast[2].SpellId); SpellTimer2 = SpawnCast[2].Timer2; } else SpellTimer2 -= diff; - if(SpellTimer3 <= diff) + if (SpellTimer3 <= diff) { DoCast(m_creature, SpawnCast[3].SpellId); SpellTimer3 = SpawnCast[3].Timer2; @@ -834,7 +834,7 @@ struct mob_qiraj_war_spawnAI : public ScriptedAI } if (m_creature->GetEntry() == 15423 || m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) { - if(SpellTimer4 <= diff) + if (SpellTimer4 <= diff) { m_creature->RemoveAllAttackers(); m_creature->AttackStop(); @@ -858,7 +858,7 @@ struct mob_qiraj_war_spawnAI : public ScriptedAI pTarget = m_creature->FindNearestCreature(15414,20,true); } hasTarget = true; - if(pTarget) + if (pTarget) m_creature->AI()->AttackStart(pTarget); } if (!(m_creature->FindNearestCreature(15379,100))) @@ -928,7 +928,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI uint32 desptimer = WavesInfo[WaveCount].DespTimer; Spawn = m_creature->SummonCreature(WavesInfo[WaveCount].CreatureId, X, Y, Z, O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer); - if(Spawn) + if (Spawn) { Spawn->LoadCreaturesAddon(); if (Spawn->GetGUID()== 15423) @@ -938,7 +938,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI if (i >= 45) WaveCount = 3; if (i >= 51) WaveCount = 4; - if(WaveCount < 5) //1-4 Wave + if (WaveCount < 5) //1-4 Wave { CAST_AI(mob_qiraj_war_spawnAI, Spawn->AI())->MobGUID = m_creature->GetGUID(); CAST_AI(mob_qiraj_war_spawnAI, Spawn->AI())->PlayerGUID = PlayerGUID; @@ -953,10 +953,10 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI { Player* pPlayer = Unit::GetPlayer(PlayerGUID); - if(!pPlayer) + if (!pPlayer) return; - if(Group *EventGroup = pPlayer->GetGroup()) + if (Group *EventGroup = pPlayer->GetGroup()) { Player* GroupMember; @@ -969,9 +969,9 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI for (Group::member_citerator itr = members.begin(); itr!= members.end(); ++itr) { GroupMember = (Unit::GetPlayer(itr->guid)); - if(!GroupMember) + if (!GroupMember) continue; - if(!GroupMember->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE) + if (!GroupMember->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE) { GroupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD); GroupMember->SetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD, QUEST_STATUS_NONE); @@ -979,11 +979,11 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI } ++GroupMemberCount; - if(GroupMember->isDead()) + if (GroupMember->isDead()) ++DeadMemberCount; } - if(GroupMemberCount == FailedMemberCount || !pPlayer->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS)) + if (GroupMemberCount == FailedMemberCount || !pPlayer->IsWithinDistInMap(m_creature, EVENT_AREA_RADIUS)) Failed = true; //only so event can restart } } @@ -991,24 +991,24 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI void LiveCounter() { --LiveCount; - if(!LiveCount) + if (!LiveCount) Announced = false; } void UpdateAI(const uint32 diff) { - if(!PlayerGUID || !EventStarted) + if (!PlayerGUID || !EventStarted) return; - if(WaveCount < 4) + if (WaveCount < 4) { - if(!Announced && AnnounceTimer <= diff) + if (!Announced && AnnounceTimer <= diff) { DoScriptText(WavesInfo[WaveCount].WaveTextId, m_creature); Announced = true; } else AnnounceTimer -= diff; - if(WaveTimer <= diff) + if (WaveTimer <= diff) SummonNextWave(); else WaveTimer -= diff; } @@ -1020,7 +1020,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI void mob_qiraj_war_spawnAI::JustDied(Unit* slayer) { m_creature->RemoveCorpse(); - if(Creature* Mob = (Unit::GetCreature(*m_creature, MobGUID))) + if (Creature* Mob = (Unit::GetCreature(*m_creature, MobGUID))) CAST_AI(npc_anachronos_quest_triggerAI, Mob->AI())->LiveCounter(); }; @@ -1030,10 +1030,10 @@ void mob_qiraj_war_spawnAI::JustDied(Unit* slayer) bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* quest) { - if(quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) + if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) { - if(Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr)) + if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr)) { Unit *Merithra = Anachronos_Quest_Trigger->SummonCreature(15378,-8034.535,1535.14,2.61,0,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,150000); @@ -1042,7 +1042,7 @@ bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* /* Unit *Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382,-8028.462, 1535.843, 2.61, 3.141592,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,215000); Creature *Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381,-8028.75, 1538.795, 2.61, 4,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000); - if(Merithra) + if (Merithra) { Merithra->SetUInt32Value(UNIT_NPC_FLAGS, 0); Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1,0); @@ -1050,7 +1050,7 @@ bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* Merithra->setFaction(35); } - if(Caelestrasz) + if (Caelestrasz) { Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, 0); Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1,0); @@ -1058,7 +1058,7 @@ bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* Caelestrasz->setFaction(35); } - if(Arygos) + if (Arygos) { Arygos->SetUInt32Value(UNIT_NPC_FLAGS, 0); Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1,0); @@ -1066,7 +1066,7 @@ bool GOQuestAccept_GO_crystalline_tear(Player* plr, GameObject* go, Quest const* Arygos->setFaction(35); } - if(Anachronos) + if (Anachronos) { CAST_AI(npc_anachronos_the_ancientAI, Anachronos->AI())->PlayerGUID = plr->GetGUID(); CAST_AI(npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Failed=false; diff --git a/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp index 80b9b2a36d6..5a73b25de8a 100644 --- a/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp +++ b/src/scripts/kalimdor/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp @@ -180,7 +180,7 @@ struct aqsentinelAI : public ScriptedAI break; Creature *pNearby = Unit::GetCreature(*m_creature, NearbyGUID[bli]); - if(!pNearby) + if (!pNearby) break; AddSentinelsNear(pNearby); diff --git a/src/scripts/kalimdor/thousand_needles.cpp b/src/scripts/kalimdor/thousand_needles.cpp index 1a92c6a7226..49b5e33f45f 100644 --- a/src/scripts/kalimdor/thousand_needles.cpp +++ b/src/scripts/kalimdor/thousand_needles.cpp @@ -377,7 +377,7 @@ bool go_panther_cage(Player* pPlayer, GameObject* pGo) if (pPlayer->GetQuestStatus(5151) == QUEST_STATUS_INCOMPLETE) { - if(Creature* panther = pGo->FindNearestCreature(ENRAGED_PANTHER, 5, true)) + if (Creature* panther = pGo->FindNearestCreature(ENRAGED_PANTHER, 5, true)) { panther->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE); panther->SetReactState(REACT_AGGRESSIVE); diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp index 934450ea370..b5c4981878a 100644 --- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp +++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp @@ -207,7 +207,7 @@ struct boss_volazjAI : public ScriptedAI // Check if all summons in this phase killed for (SummonList::const_iterator iter = Summons.begin(); iter!=Summons.end(); ++iter) { - if(Creature *visage = Unit::GetCreature(*m_creature, *iter)) + if (Creature *visage = Unit::GetCreature(*m_creature, *iter)) { // Not all are dead if (phase == visage->GetPhaseMask()) diff --git a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp index 53a2a8473b2..74561cd5865 100644 --- a/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp +++ b/src/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp @@ -279,7 +279,7 @@ struct boss_taldaramAI : public ScriptedAI bool CheckSpheres() { - if(!pInstance) + if (!pInstance) return false; uint64 uiSphereGuids[2]; @@ -308,7 +308,7 @@ struct boss_taldaramAI : public ScriptedAI void RemovePrison() { - if(!pInstance) + if (!pInstance) return; m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp index 6a6a4cbadd1..bd7430d6958 100644 --- a/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp +++ b/src/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp @@ -153,7 +153,7 @@ struct boss_anub_arakAI : public ScriptedAI bGuardianSummoned = true; } - if(!bVenomancerSummoned) + if (!bVenomancerSummoned) { if (uiVenomancerTimer <= diff) { @@ -172,7 +172,7 @@ struct boss_anub_arakAI : public ScriptedAI } else uiVenomancerTimer -= diff; } - if(!bDatterSummoned) + if (!bDatterSummoned) { if (uiDatterTimer <= diff) { diff --git a/src/scripts/northrend/borean_tundra.cpp b/src/scripts/northrend/borean_tundra.cpp index f6075c7404d..bbebd070998 100644 --- a/src/scripts/northrend/borean_tundra.cpp +++ b/src/scripts/northrend/borean_tundra.cpp @@ -283,7 +283,7 @@ struct npc_sinkhole_kill_creditAI : public ScriptedAI break; case 7: DoCast(m_creature, SPELL_EXPLODE_CART, true); - if(Player *caster = Unit::GetPlayer(casterGuid)) + if (Player *caster = Unit::GetPlayer(casterGuid)) caster->KilledMonster(m_creature->GetCreatureInfo(),m_creature->GetGUID()); uiPhaseTimer = 5000; Phase = 8; @@ -539,7 +539,7 @@ struct npc_jennyAI : public ScriptedAI void Reset() { - if(!setCrateNumber) + if (!setCrateNumber) setCrateNumber = true; m_creature->SetReactState(REACT_PASSIVE); @@ -563,7 +563,7 @@ struct npc_jennyAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(setCrateNumber) + if (setCrateNumber) { m_creature->AddAura(SPELL_CRATES_CARRIED,m_creature); setCrateNumber = false; @@ -877,7 +877,7 @@ bool QuestAccept_npc_lurgglbr(Player* pPlayer, Creature* pCreature, Quest const { if (pQuest->GetQuestId() == QUEST_ESCAPE_WINTERFIN_CAVERNS) { - if(GameObject* pGo = pCreature->FindNearestGameObject(GO_CAGE, 5.0f)) + if (GameObject* pGo = pCreature->FindNearestGameObject(GO_CAGE, 5.0f)) { pGo->SetRespawnTime(0); pGo->SetGoType(GAMEOBJECT_TYPE_BUTTON); @@ -1432,7 +1432,7 @@ struct npc_counselor_talbotAI : public ScriptedAI } void MovementInform(uint32 uiType, uint32 uiId) { - if(uiType != POINT_MOTION_TYPE) + if (uiType != POINT_MOTION_TYPE) return; if (m_creature->isSummon()) @@ -1485,7 +1485,7 @@ struct npc_counselor_talbotAI : public ScriptedAI Creature *pLeryssa = Unit::GetCreature(*m_creature, LeryssaGUID); Creature *pArlos = Unit::GetCreature(*m_creature, ArlosGUID); - if(!pLeryssa || !pArlos) + if (!pLeryssa || !pArlos) return; DoScriptText(SAY_ARLOS_1, pArlos); @@ -1529,7 +1529,7 @@ struct npc_leryssaAI : public ScriptedAI void MovementInform(uint32 uiType, uint32 uiId) { - if(uiType != POINT_MOTION_TYPE) + if (uiType != POINT_MOTION_TYPE) return; if (!bDone) @@ -1967,7 +1967,7 @@ struct npc_bonker_togglevoltAI : public npc_escortAI { if (GetAttack() && UpdateVictim()) { - if(Bonker_agro==0) + if (Bonker_agro==0) { DoScriptText(SAY_bonker_1,m_creature); Bonker_agro++; @@ -2187,12 +2187,12 @@ struct npc_seaforium_depth_chargeAI : public ScriptedAI DoCast(SPELL_SEAFORIUM_DEPTH_CHARGE_EXPLOSION); for (uint8 i = 0; i < 4; ++i) { - if(Creature* cCredit = m_creature->FindNearestCreature(25402 + i, 10.0f))//25402-25405 credit markers + if (Creature* cCredit = m_creature->FindNearestCreature(25402 + i, 10.0f))//25402-25405 credit markers { - if(Unit* uOwner = m_creature->GetOwner(true)) + if (Unit* uOwner = m_creature->GetOwner(true)) { Player* pOwner = uOwner->ToPlayer(); - if(pOwner && pOwner->GetQuestStatus(QUEST_BURY_THOSE_COCKROACHES) == QUEST_STATUS_INCOMPLETE) + if (pOwner && pOwner->GetQuestStatus(QUEST_BURY_THOSE_COCKROACHES) == QUEST_STATUS_INCOMPLETE) pOwner->KilledMonsterCredit(cCredit->GetEntry(),cCredit->GetGUID()); } } diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp index f337eac0c81..06d47789f57 100644 --- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp +++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/boss_grand_champions.cpp @@ -92,17 +92,17 @@ void AggroAllPlayers(Creature* pTemp) { Map::PlayerList const &PlList = pTemp->GetMap()->GetPlayers(); - if(PlList.isEmpty()) + if (PlList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if(Player* pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) { - if(pPlayer->isGameMaster()) + if (pPlayer->isGameMaster()) continue; - if(pPlayer->isAlive()) + if (pPlayer->isAlive()) { pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); pTemp->SetReactState(REACT_AGGRESSIVE); diff --git a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp index 9ef8d15a509..030257a0605 100644 --- a/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp +++ b/src/scripts/northrend/crusaders_coliseum/trial_of_the_champion/trial_of_the_champion.cpp @@ -373,17 +373,17 @@ struct npc_announcer_toc5AI : public ScriptedAI { Map::PlayerList const &PlList = m_creature->GetMap()->GetPlayers(); - if(PlList.isEmpty()) + if (PlList.isEmpty()) return; for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if(Player* pPlayer = i->getSource()) + if (Player* pPlayer = i->getSource()) { - if(pPlayer->isGameMaster()) + if (pPlayer->isGameMaster()) continue; - if(pPlayer->isAlive()) + if (pPlayer->isAlive()) { pTemp->SetHomePosition(m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),m_creature->GetOrientation()); pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/scripts/northrend/draktharon_keep/boss_novos.cpp b/src/scripts/northrend/draktharon_keep/boss_novos.cpp index 0188228ee61..d327d0f6c9d 100644 --- a/src/scripts/northrend/draktharon_keep/boss_novos.cpp +++ b/src/scripts/northrend/draktharon_keep/boss_novos.cpp @@ -281,7 +281,7 @@ struct mob_novos_minionAI : public ScriptedAI void MovementInform(uint32 type, uint32 id) { - if(type != POINT_MOTION_TYPE || id !=0) + if (type != POINT_MOTION_TYPE || id !=0) return; if (Creature* pNovos = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0)) { diff --git a/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp b/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp index 25493d708a4..80c91012db2 100644 --- a/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp +++ b/src/scripts/northrend/gundrak/boss_drakkari_colossus.cpp @@ -54,7 +54,7 @@ struct boss_drakkari_colossusAI : public ScriptedAI { if (pInstance) pInstance->SetData(DATA_DRAKKARI_COLOSSUS_EVENT, NOT_STARTED); - if(!m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (!m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); m_creature->clearUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT); @@ -177,10 +177,10 @@ struct boss_drakkari_elementalAI : public ScriptedAI void UpdateAI(const uint32 diff) { //Return since we have no target - if(!UpdateVictim()) + if (!UpdateVictim()) return; - if(!bGoToColossus && HealthBelowPct(50)) + if (!bGoToColossus && HealthBelowPct(50)) { if (Creature *pColossus = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_DRAKKARI_COLOSSUS) : 0)) { diff --git a/src/scripts/northrend/gundrak/boss_eck.cpp b/src/scripts/northrend/gundrak/boss_eck.cpp index 383b93126c2..45aa8e84720 100644 --- a/src/scripts/northrend/gundrak/boss_eck.cpp +++ b/src/scripts/northrend/gundrak/boss_eck.cpp @@ -86,7 +86,7 @@ struct boss_eckAI : public ScriptedAI if (uiSpringTimer <= diff) { Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,1); - if(pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) + if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) { DoCast(pTarget, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2)); uiSpringTimer = urand(5*IN_MILISECONDS,10*IN_MILISECONDS); @@ -138,7 +138,7 @@ struct npc_ruins_dwellerAI : public ScriptedAI void JustDied(Unit *who) { - if(pInstance) + if (pInstance) { pInstance->SetData64(DATA_RUIN_DWELLER_DIED,m_creature->GetGUID()); if (pInstance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0) diff --git a/src/scripts/northrend/gundrak/boss_moorabi.cpp b/src/scripts/northrend/gundrak/boss_moorabi.cpp index f0f972fe078..f10fd2091f1 100644 --- a/src/scripts/northrend/gundrak/boss_moorabi.cpp +++ b/src/scripts/northrend/gundrak/boss_moorabi.cpp @@ -92,7 +92,7 @@ struct boss_moorabiAI : public ScriptedAI if (!UpdateVictim()) return; - if(!bPhase && m_creature->HasAura(SPELL_TRANSFORMATION)) + if (!bPhase && m_creature->HasAura(SPELL_TRANSFORMATION)) { bPhase = true; m_creature->RemoveAura(SPELL_MOJO_FRENZY); diff --git a/src/scripts/northrend/howling_fjord.cpp b/src/scripts/northrend/howling_fjord.cpp index cb534aeb6f1..0e9821c5e70 100644 --- a/src/scripts/northrend/howling_fjord.cpp +++ b/src/scripts/northrend/howling_fjord.cpp @@ -80,7 +80,7 @@ struct npc_Apothecary_HanesAI : public npc_escortAI void UpdateEscortAI(const uint32 diff) { - if(HealthBelowPct(75)) + if (HealthBelowPct(75)) { if (PotTimer <= diff) { @@ -166,9 +166,9 @@ struct npc_plaguehound_trackerAI : public npc_escortAI void InitScriptData() { Player* pPlayer = NULL; - if(me->isSummon()) - if(Unit* summoner = CAST_SUM(me)->GetSummoner()) - if(summoner->GetTypeId() == TYPEID_PLAYER) + if (me->isSummon()) + if (Unit* summoner = CAST_SUM(me)->GetSummoner()) + if (summoner->GetTypeId() == TYPEID_PLAYER) pPlayer = CAST_PLR(summoner); if (!pPlayer) @@ -181,9 +181,9 @@ struct npc_plaguehound_trackerAI : public npc_escortAI void WaypointReached(uint32 i) { Player* pPlayer = NULL; - if(me->isSummon()) - if(Unit* summoner = CAST_SUM(me)->GetSummoner()) - if(summoner->GetTypeId() == TYPEID_PLAYER) + if (me->isSummon()) + if (Unit* summoner = CAST_SUM(me)->GetSummoner()) + if (summoner->GetTypeId() == TYPEID_PLAYER) pPlayer = CAST_PLR(summoner); if (!pPlayer) @@ -285,7 +285,7 @@ enum eMcGoyver bool GossipHello_npc_mcgoyver(Player* pPlayer, Creature* pCreature) { - if(pPlayer->GetQuestStatus(QUEST_WE_CAN_REBUILD_IT) == QUEST_STATUS_INCOMPLETE) + if (pPlayer->GetQuestStatus(QUEST_WE_CAN_REBUILD_IT) == QUEST_STATUS_INCOMPLETE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); diff --git a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp index dad2ed5f4ff..436af04438d 100644 --- a/src/scripts/northrend/naxxramas/boss_patchwerk.cpp +++ b/src/scripts/northrend/naxxramas/boss_patchwerk.cpp @@ -66,13 +66,13 @@ struct boss_patchwerkAI : public BossAI _JustDied(); DoScriptText(SAY_DEATH, me); - if(EncounterTime <= MAX_ENCOUNTER_TIME) + if (EncounterTime <= MAX_ENCOUNTER_TIME) { AchievementEntry const *AchievMakeQuickWerkOfHim = GetAchievementStore()->LookupEntry(ACHIEVEMENT_MAKE_QUICK_WERK_OF_HIM); - if(AchievMakeQuickWerkOfHim) + if (AchievMakeQuickWerkOfHim) { Map *pMap = m_creature->GetMap(); - if(pMap && pMap->IsDungeon()) + if (pMap && pMap->IsDungeon()) { Map::PlayerList const &players = pMap->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) diff --git a/src/scripts/northrend/naxxramas/boss_razuvious.cpp b/src/scripts/northrend/naxxramas/boss_razuvious.cpp index 2575457aeac..8c82ab82726 100644 --- a/src/scripts/northrend/naxxramas/boss_razuvious.cpp +++ b/src/scripts/northrend/naxxramas/boss_razuvious.cpp @@ -66,7 +66,7 @@ struct boss_razuviousAI : public BossAI void DamageTaken(Unit* pDone_by, uint32& uiDamage) { // Damage done by the controlled Death Knight understudies should also count toward damage done by players - if(pDone_by->GetTypeId() == TYPEID_UNIT && (pDone_by->GetEntry() == 16803 || pDone_by->GetEntry() == 29941)) + if (pDone_by->GetTypeId() == TYPEID_UNIT && (pDone_by->GetEntry() == 16803 || pDone_by->GetEntry() == 29941)) { me->LowerPlayerDamageReq(uiDamage); } diff --git a/src/scripts/northrend/naxxramas/boss_sapphiron.cpp b/src/scripts/northrend/naxxramas/boss_sapphiron.cpp index 964810b340d..eba60190492 100644 --- a/src/scripts/northrend/naxxramas/boss_sapphiron.cpp +++ b/src/scripts/northrend/naxxramas/boss_sapphiron.cpp @@ -142,12 +142,12 @@ struct boss_sapphironAI : public BossAI me->CastSpell(me, SPELL_DIES, true); CheckPlayersFrostResist(); - if(CanTheHundredClub) + if (CanTheHundredClub) { AchievementEntry const *AchievTheHundredClub = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_HUNDRED_CLUB); - if(AchievTheHundredClub) + if (AchievTheHundredClub) { - if(pMap && pMap->IsDungeon()) + if (pMap && pMap->IsDungeon()) { Map::PlayerList const &players = pMap->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) @@ -174,12 +174,12 @@ struct boss_sapphironAI : public BossAI void CheckPlayersFrostResist() { - if(CanTheHundredClub && pMap && pMap->IsDungeon()) + if (CanTheHundredClub && pMap && pMap->IsDungeon()) { Map::PlayerList const &players = pMap->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if(itr->getSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) + if (itr->getSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) { CanTheHundredClub = false; break; @@ -222,7 +222,7 @@ struct boss_sapphironAI : public BossAI if (phase != PHASE_BIRTH && !UpdateCombatState() || !CheckInRoom()) return; - if(CanTheHundredClub) + if (CanTheHundredClub) { if (CheckFrostResistTimer <= diff) { diff --git a/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp b/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp index 541466fc238..a3b48aff667 100644 --- a/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp +++ b/src/scripts/northrend/nexus/nexus/boss_keristrasza.cpp @@ -114,7 +114,7 @@ struct boss_keristraszaAI : public ScriptedAI bool CheckContainmentSpheres(bool remove_prison = false) { - if(!pInstance) + if (!pInstance) return false; auiContainmentSphereGUIDs[0] = pInstance->GetData64(ANOMALUS_CONTAINMET_SPHERE); diff --git a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp index c19a0468897..7003bcc58d7 100644 --- a/src/scripts/northrend/nexus/oculus/boss_drakos.cpp +++ b/src/scripts/northrend/nexus/oculus/boss_drakos.cpp @@ -92,9 +92,9 @@ struct boss_drakosAI : public ScriptedAI if (!UpdateVictim()) return; - if(uiBombSummonTimer < diff) + if (uiBombSummonTimer < diff) { - if(bPostPull) + if (bPostPull) { m_creature->SummonCreature(NPC_UNSTABLE_SPHERE, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ()); m_creature->SummonCreature(NPC_UNSTABLE_SPHERE, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ()); @@ -104,9 +104,9 @@ struct boss_drakosAI : public ScriptedAI uiBombSummonTimer = 2*IN_MILISECONDS; } else uiBombSummonTimer -= diff; - if(uiMagicPullTimer < diff) + if (uiMagicPullTimer < diff) { - if(bIsPulling) + if (bIsPulling) { if (pInstance) { @@ -128,14 +128,14 @@ struct boss_drakosAI : public ScriptedAI } } else uiMagicPullTimer -= diff; - if(bPostPull) + if (bPostPull) { if (uiPostPullTimer < diff) bPostPull = false; else uiPostPullTimer -= diff; } - if(uiStompTimer < diff) + if (uiStompTimer < diff) { DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), m_creature); DoCast(DUNGEON_MODE(SPELL_THUNDERING_STOMP, SPELL_THUNDERING_STOMP_H)); @@ -183,13 +183,13 @@ struct npc_unstable_sphereAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(uiPulseTimer < diff) + if (uiPulseTimer < diff) { DoCast(SPELL_UNSTABLE_SPHERE_PULSE); uiPulseTimer = 3*IN_MILISECONDS; } else uiPulseTimer -= diff; - if(uiDeathTimer < diff) + if (uiDeathTimer < diff) m_creature->DisappearAndDie(); else uiDeathTimer -= diff; } diff --git a/src/scripts/northrend/nexus/oculus/oculus.cpp b/src/scripts/northrend/nexus/oculus/oculus.cpp index e3ac9365daa..27ea4ec1218 100644 --- a/src/scripts/northrend/nexus/oculus/oculus.cpp +++ b/src/scripts/northrend/nexus/oculus/oculus.cpp @@ -54,7 +54,7 @@ bool GossipHello_npc_oculus_drake(Player* pPlayer, Creature* pCreature) if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - if(pCreature->GetInstanceData()->GetData(DATA_DRAKOS_EVENT) == DONE) + if (pCreature->GetInstanceData()->GetData(DATA_DRAKOS_EVENT) == DONE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DRAKES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); pPlayer->SEND_GOSSIP_MENU(GOSSIP_TEXTID_DRAKES, pCreature->GetGUID()); @@ -71,7 +71,7 @@ bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - if(!HAS_ESSENCE(pPlayer)) + if (!HAS_ESSENCE(pPlayer)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_VERDISA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); @@ -101,7 +101,7 @@ bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - if(!HAS_ESSENCE(pPlayer)) + if (!HAS_ESSENCE(pPlayer)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BELGARISTRASZ2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); @@ -131,7 +131,7 @@ bool GossipSelect_npc_oculus_drake(Player* pPlayer, Creature* pCreature, uint32 switch(uiAction) { case GOSSIP_ACTION_INFO_DEF + 1: - if(!HAS_ESSENCE(pPlayer)) + if (!HAS_ESSENCE(pPlayer)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ETERNOS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); diff --git a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp index 05eb57afe12..fc469ea0f95 100644 --- a/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp +++ b/src/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp @@ -320,7 +320,7 @@ struct boss_sartharionAI : public ScriptedAI void FetchDragons() { - if(!pInstance) + if (!pInstance) return; Creature* pFetchTene = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_TENEBRON)); Creature* pFetchShad = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_SHADRON)); @@ -517,7 +517,7 @@ struct boss_sartharionAI : public ScriptedAI { DoCast(pTarget, SPELL_LAVA_STRIKE); - if(urand(0,4) == 4) + if (urand(0,4) == 4) DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1,SAY_SARTHARION_SPECIAL_2,SAY_SARTHARION_SPECIAL_3), m_creature); } m_uiLavaStrikeTimer = urand(5000,20000); @@ -712,7 +712,7 @@ struct dummy_dragonAI : public ScriptedAI case NPC_SHADRON: { iTextId = WHISPER_OPEN_PORTAL; - if(pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS) + if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS) m_creature->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y , AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000); else m_creature->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y , AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000); @@ -786,7 +786,7 @@ struct dummy_dragonAI : public ScriptedAI { if (m_uiMoveNextTimer <= uiDiff) { - if(m_uiWaypointId < MAX_WAYPOINT) + if (m_uiWaypointId < MAX_WAYPOINT) m_creature->GetMotionMaster()->MovePoint(m_uiWaypointId, m_aDragonCommon[m_uiWaypointId].m_fX, m_aDragonCommon[m_uiWaypointId].m_fY, m_aDragonCommon[m_uiWaypointId].m_fZ); diff --git a/src/scripts/northrend/storm_peaks.cpp b/src/scripts/northrend/storm_peaks.cpp index 18c02d96777..6d5440dba25 100644 --- a/src/scripts/northrend/storm_peaks.cpp +++ b/src/scripts/northrend/storm_peaks.cpp @@ -186,9 +186,9 @@ struct npc_goblin_prisonerAI : public ScriptedAI { m_creature->SetReactState(REACT_PASSIVE); - if(GameObject* pGO = m_creature->FindNearestGameObject(GO_RUSTY_CAGE,5.0f)) + if (GameObject* pGO = m_creature->FindNearestGameObject(GO_RUSTY_CAGE,5.0f)) { - if(pGO->GetGoState() == GO_STATE_ACTIVE) + if (pGO->GetGoState() == GO_STATE_ACTIVE) pGO->SetGoState(GO_STATE_READY); } } @@ -236,13 +236,13 @@ struct npc_victorious_challengerAI : public ScriptedAI if (!UpdateVictim()) return; - if(RendTimer < diff) + if (RendTimer < diff) { DoCast(m_creature->getVictim(), SPELL_REND_VC, true); RendTimer = 15000; }else RendTimer -= diff; - if(SunderArmorTimer < diff) + if (SunderArmorTimer < diff) { DoCast(m_creature->getVictim(), SPELL_SUNDER_ARMOR, true); SunderArmorTimer = 10000; @@ -260,7 +260,7 @@ struct npc_victorious_challengerAI : public ScriptedAI bool GossipHello_npc_victorious_challenger(Player* pPlayer, Creature* pCreature) { - if(pCreature->isQuestGiver()) + if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); if (pPlayer->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE) diff --git a/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp b/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp index e97ede02101..4b098b5f288 100644 --- a/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp +++ b/src/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp @@ -100,7 +100,7 @@ struct boss_maiden_of_griefAI : public ScriptedAI { Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); - if(pTarget) + if (pTarget) DoCast(pTarget, SPELL_PARTING_SORROW); PartingSorrowTimer = 30000 + rand()%10000; diff --git a/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp b/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp index 6e099371f3d..f45ddf1d007 100644 --- a/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp +++ b/src/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp @@ -269,7 +269,7 @@ struct mob_iron_sludgeAI : public ScriptedAI void JustDied(Unit* pKiller) { if (pInstance) - if(Creature* pSjonnir = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_SJONNIR))) + if (Creature* pSjonnir = Unit::GetCreature(*m_creature, pInstance->GetData64(DATA_SJONNIR))) CAST_AI(boss_sjonnirAI, pSjonnir->AI())->KilledIronSludge(); } }; diff --git a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp index bd655c1ec1a..1725c32fdf3 100644 --- a/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp +++ b/src/scripts/northrend/ulduar/halls_of_stone/halls_of_stone.cpp @@ -184,7 +184,7 @@ struct mob_tribuna_controllerAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(bKaddrakActivated) + if (bKaddrakActivated) { if (uiKaddrakEncounterTimer <= diff) { diff --git a/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp b/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp index b167156f2d9..31c03816c6f 100644 --- a/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp +++ b/src/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp @@ -133,9 +133,9 @@ struct boss_flame_leviathanAI : public BossAI void SpellHit(Unit *caster, const SpellEntry *spell) { - if(spell->Id == 62472) + if (spell->Id == 62472) vehicle->InstallAllAccessories(); - else if(spell->Id == SPELL_ELECTROSHOCK) + else if (spell->Id == SPELL_ELECTROSHOCK) m_creature->InterruptSpell(CURRENT_CHANNELED_SPELL); } @@ -166,7 +166,7 @@ struct boss_flame_leviathanAI : public BossAI DoCastAOE(SPELL_PURSUED, true); //events.RepeatEvent(35000); // this should not be used because eventId may be overriden events.RescheduleEvent(EVENT_PURSUE, 35000); - if(!m_creature->getVictim()) // all siege engines and demolishers are dead + if (!m_creature->getVictim()) // all siege engines and demolishers are dead UpdateVictim(); // begin to kill other things return; case EVENT_MISSILE: @@ -183,8 +183,8 @@ struct boss_flame_leviathanAI : public BossAI events.RepeatEvent(15000); return; case EVENT_SUMMON: - if(summons.size() < 15) // 4seat+1turret+10lift - if(Creature *lift = DoSummonFlyer(MOB_MECHANOLIFT, me, urand(20,40), 50, 0)) + if (summons.size() < 15) // 4seat+1turret+10lift + if (Creature *lift = DoSummonFlyer(MOB_MECHANOLIFT, me, urand(20,40), 50, 0)) lift->GetMotionMaster()->MoveRandom(100); events.RepeatEvent(2000); return; @@ -222,7 +222,7 @@ struct boss_flame_leviathan_seatAI : public PassiveAI #ifdef BOSS_DEBUG void MoveInLineOfSight(Unit *who) { - if(who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->isGameMaster() + if (who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->isGameMaster() && !who->GetVehicle() && vehicle->GetPassenger(SEAT_TURRET)) who->EnterVehicle(vehicle, SEAT_PLAYER); } @@ -235,16 +235,16 @@ struct boss_flame_leviathan_seatAI : public PassiveAI if (seatId == SEAT_PLAYER) { - if(!apply) + if (!apply) return; - if(Creature *turret = CAST_CRE(vehicle->GetPassenger(SEAT_TURRET))) + if (Creature *turret = CAST_CRE(vehicle->GetPassenger(SEAT_TURRET))) { turret->setFaction(m_creature->GetVehicleBase()->getFaction()); turret->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable turret->AI()->AttackStart(who); } - if(Unit *device = vehicle->GetPassenger(SEAT_DEVICE)) + if (Unit *device = vehicle->GetPassenger(SEAT_DEVICE)) { device->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); device->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -288,17 +288,17 @@ struct boss_flame_leviathan_overload_deviceAI : public PassiveAI void DoAction(const int32 param) { - if(param == EVENT_SPELLCLICK) + if (param == EVENT_SPELLCLICK) { m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if(m_creature->GetVehicle()) + if (m_creature->GetVehicle()) { - if(Unit *player = m_creature->GetVehicle()->GetPassenger(SEAT_PLAYER)) + if (Unit *player = m_creature->GetVehicle()->GetPassenger(SEAT_PLAYER)) { player->ExitVehicle(); m_creature->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); - if(Unit *leviathan = m_creature->GetVehicleBase()->GetVehicleBase()) + if (Unit *leviathan = m_creature->GetVehicleBase()->GetVehicleBase()) player->GetMotionMaster()->MoveKnockbackFrom(leviathan->GetPositionX(), leviathan->GetPositionY(), 30, 30); } } @@ -312,9 +312,9 @@ struct boss_flame_leviathan_safety_containerAI : public PassiveAI void MovementInform(uint32 type, uint32 id) { - if(id == m_creature->GetEntry()) + if (id == m_creature->GetEntry()) { - if(Creature *liquid = DoSummon(MOB_LIQUID, me, 0)) + if (Creature *liquid = DoSummon(MOB_LIQUID, me, 0)) liquid->CastSpell(liquid, 62494, true); m_creature->DisappearAndDie(); // this will relocate creature to sky } @@ -322,7 +322,7 @@ struct boss_flame_leviathan_safety_containerAI : public PassiveAI void UpdateAI(const uint32 diff) { - if(!m_creature->GetVehicle() && m_creature->isSummon() && m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE) + if (!m_creature->GetVehicle() && m_creature->isSummon() && m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE) m_creature->GetMotionMaster()->MoveFall(409.8f, m_creature->GetEntry()); } }; @@ -341,7 +341,7 @@ struct spell_pool_of_tarAI : public TriggerAI void SpellHit(Unit* caster, const SpellEntry *spell) { - if(spell->SchoolMask & SPELL_SCHOOL_MASK_FIRE && !m_creature->HasAura(SPELL_BLAZE)) + if (spell->SchoolMask & SPELL_SCHOOL_MASK_FIRE && !m_creature->HasAura(SPELL_BLAZE)) m_creature->CastSpell(me, SPELL_BLAZE, true); } }; diff --git a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp index 3ffa8f9118b..dd2518fb783 100644 --- a/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp +++ b/src/scripts/northrend/ulduar/ulduar/boss_kologarn.cpp @@ -117,19 +117,19 @@ struct boss_kologarnAI : public BossAI case EVENT_NONE: break; case EVENT_SMASH: - if(left && right) + if (left && right) DoCastVictim(SPELL_TWO_ARM_SMASH, true); - else if(left || right) + else if (left || right) DoCastVictim(SPELL_ONE_ARM_SMASH, true); events.RepeatEvent(15000); break; case EVENT_SWEEP: - if(left) + if (left) DoCastAOE(SPELL_ARM_SWEEP, true); events.RepeatEvent(15000); break; case EVENT_GRIP: - if(right) + if (right) DoCastAOE(SPELL_STONE_GRIP, true); events.RepeatEvent(15000); break; diff --git a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp index 0ac8f444fa3..7dba5317d57 100644 --- a/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp +++ b/src/scripts/northrend/ulduar/ulduar/boss_razorscale.cpp @@ -110,7 +110,7 @@ struct boss_razorscaleAI : public BossAI if (!UpdateVictim()) return; - if(m_creature->GetPositionY() > -60 || m_creature->GetPositionX() < 450) // Not Blizzlike, anti-exploit to prevent players from pulling bosses to vehicles. + if (m_creature->GetPositionY() > -60 || m_creature->GetPositionX() < 450) // Not Blizzlike, anti-exploit to prevent players from pulling bosses to vehicles. { m_creature->RemoveAllAuras(); m_creature->DeleteThreatList(); diff --git a/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp b/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp index 9330de94e6e..469271bd5f7 100644 --- a/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp +++ b/src/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp @@ -24,21 +24,21 @@ The teleporter appears to be active and stable. bool GoHello_ulduar_teleporter( Player *pPlayer, GameObject *pGO ) { ScriptedInstance *pInstance = pGO->GetInstanceData(); - if(!pInstance) return true; + if (!pInstance) return true; pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Expedition Base Camp", GOSSIP_SENDER_MAIN, BASE_CAMP); pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Formation Grounds", GOSSIP_SENDER_MAIN, GROUNDS); - if(pInstance->GetData(TYPE_LEVIATHAN) == DONE) + if (pInstance->GetData(TYPE_LEVIATHAN) == DONE) { pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Colossal Forge", GOSSIP_SENDER_MAIN, FORGE); - if(pInstance->GetData(TYPE_XT002) == DONE) + if (pInstance->GetData(TYPE_XT002) == DONE) { pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Scrapyard", GOSSIP_SENDER_MAIN, SCRAPYARD); pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Antechamber of Ulduar", GOSSIP_SENDER_MAIN, ANTECHAMBER); - if(pInstance->GetData(TYPE_KOLOGARN) == DONE) + if (pInstance->GetData(TYPE_KOLOGARN) == DONE) { pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Shattered Walkway", GOSSIP_SENDER_MAIN, WALKWAY); - if(pInstance->GetData(TYPE_AURIAYA) == DONE) + if (pInstance->GetData(TYPE_AURIAYA) == DONE) pPlayer->ADD_GOSSIP_ITEM(0, "Teleport to the Conservatory of Life", GOSSIP_SENDER_MAIN, CONSERVATORY); } } @@ -50,8 +50,8 @@ bool GoHello_ulduar_teleporter( Player *pPlayer, GameObject *pGO ) bool GOSelect_ulduar_teleporter( Player *pPlayer, GameObject *pGO, uint32 sender, uint32 action ) { - if(sender != GOSSIP_SENDER_MAIN) return true; - if(!pPlayer->getAttackers().empty()) return true; + if (sender != GOSSIP_SENDER_MAIN) return true; + if (!pPlayer->getAttackers().empty()) return true; switch(action) { diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp index 889bc93050f..9124b8dffc3 100644 --- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp +++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp @@ -145,7 +145,7 @@ struct boss_palehoofAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(currentPhase!=PHASE_GORTOK_PALEHOOF) + if (currentPhase!=PHASE_GORTOK_PALEHOOF) return; //Return since we have no target if (!UpdateVictim()) @@ -194,7 +194,7 @@ struct boss_palehoofAI : public ScriptedAI void NextPhase() { - if(currentPhase == PHASE_NONE) + if (currentPhase == PHASE_NONE) { pInstance->SetData(DATA_GORTOK_PALEHOOF_EVENT, IN_PROGRESS); m_creature->SummonCreature(MOB_STASIS_CONTROLLER,moveLocs[5].x,moveLocs[5].y,moveLocs[5].z,0,TEMPSUMMON_CORPSE_DESPAWN); @@ -208,7 +208,7 @@ struct boss_palehoofAI : public ScriptedAI uint8 next = urand(0,3); for (uint8 i=0; i < 16; i++) { - if(!DoneAdds[i%4] && next == 0) + if (!DoneAdds[i%4] && next == 0) { move = (Phase)(i%4); break; @@ -223,7 +223,7 @@ struct boss_palehoofAI : public ScriptedAI Creature *pOrb = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_ORB) : 0); if (pOrb && pOrb->isAlive()) { - if(currentPhase == PHASE_NONE) + if (currentPhase == PHASE_NONE) pOrb->CastSpell(m_creature,SPELL_ORB_VISUAL,true); pOrb->GetMotionMaster()->MovePoint(move,moveLocs[move].x,moveLocs[move].y,moveLocs[move].z); } @@ -274,7 +274,7 @@ struct mob_ravenous_furbolgAI : public ScriptedAI m_creature->GetMotionMaster()->MoveTargetedHome(); if (pInstance) - if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) + if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) { Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); if (pPalehoof && pPalehoof->isAlive()) @@ -380,7 +380,7 @@ struct mob_frenzied_worgenAI : public ScriptedAI m_creature->GetMotionMaster()->MoveTargetedHome(); if (pInstance) - if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) + if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) { Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); if (pPalehoof && pPalehoof->isAlive()) @@ -489,7 +489,7 @@ struct mob_ferocious_rhinoAI : public ScriptedAI m_creature->GetMotionMaster()->MoveTargetedHome(); if (pInstance) - if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) + if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT)==IN_PROGRESS) { Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); if (pPalehoof && pPalehoof->isAlive()) @@ -602,7 +602,7 @@ struct mob_massive_jormungarAI : public ScriptedAI m_creature->GetMotionMaster()->MoveTargetedHome(); if (pInstance) - if(pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) + if (pInstance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) { Creature *pPalehoof = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); if (pPalehoof && pPalehoof->isAlive()) @@ -702,12 +702,12 @@ struct mob_palehoof_orbAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(currentPhase==PHASE_NONE) + if (currentPhase==PHASE_NONE) return; - if(SummonTimer<=diff) + if (SummonTimer<=diff) { - if(currentPhase<5&¤tPhase>=0) + if (currentPhase<5&¤tPhase>=0) { Creature *pNext; switch(currentPhase) @@ -737,7 +737,7 @@ struct mob_palehoof_orbAI : public ScriptedAI { if (type != POINT_MOTION_TYPE) return; - if(id<0 || id>4) + if (id<0 || id>4) return; Creature *pNext; switch(id) @@ -748,7 +748,7 @@ struct mob_palehoof_orbAI : public ScriptedAI case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; } - if(pNext) + if (pNext) DoCast(pNext, SPELL_ORB_CHANNEL, false); currentPhase=(Phase)id; SummonTimer=5000; diff --git a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp index cf965bdb331..766d0699c5d 100644 --- a/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp +++ b/src/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp @@ -186,7 +186,7 @@ struct boss_skadiAI : public ScriptedAI void MovementInform(uint32 type, uint32 id) { - if(type != POINT_MOTION_TYPE) + if (type != POINT_MOTION_TYPE) return; if (uiSpawnCounter >= DUNGEON_MODE(4, 5)) diff --git a/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp b/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp index 3916b6d71c6..71c9047604e 100644 --- a/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp +++ b/src/scripts/northrend/vault_of_archavon/boss_emalon.cpp @@ -116,7 +116,7 @@ struct boss_emalonAI : public BossAI switch(eventId) { case EVENT_CHAIN_LIGHTNING: - if(Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) + if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHAIN_LIGHTNING); events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 25000); break; @@ -175,7 +175,7 @@ struct mob_tempest_minionAI : public ScriptedAI void JustDied(Unit* Killer) { - if(Creature *pEmalon = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_EMALON) : 0)) + if (Creature *pEmalon = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_EMALON) : 0)) { if (pEmalon->isAlive()) { @@ -190,7 +190,7 @@ struct mob_tempest_minionAI : public ScriptedAI DoZoneInCombat(); events.ScheduleEvent(EVENT_SHOCK, 20000); - if(Creature *pEmalon = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_EMALON) : 0)) + if (Creature *pEmalon = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_EMALON) : 0)) { if (!pEmalon->getVictim() && pEmalon->AI()) pEmalon->AI()->AttackStart(who); diff --git a/src/scripts/northrend/violet_hold/boss_erekem.cpp b/src/scripts/northrend/violet_hold/boss_erekem.cpp index 3b1454714cc..67c7632b94b 100644 --- a/src/scripts/northrend/violet_hold/boss_erekem.cpp +++ b/src/scripts/northrend/violet_hold/boss_erekem.cpp @@ -158,7 +158,7 @@ struct boss_erekemAI : public ScriptedAI { if (uint64 TargetGUID = GetChainHealTargetGUID()) { - if(Creature *pTarget = Unit::GetCreature(*m_creature, TargetGUID)) + if (Creature *pTarget = Unit::GetCreature(*m_creature, TargetGUID)) DoCast(pTarget, DUNGEON_MODE(SPELL_CHAIN_HEAL, H_SPELL_CHAIN_HEAL)); //If one of the adds is dead spawn heals faster diff --git a/src/scripts/northrend/violet_hold/boss_moragg.cpp b/src/scripts/northrend/violet_hold/boss_moragg.cpp index d543aae9d55..47d479ff23c 100644 --- a/src/scripts/northrend/violet_hold/boss_moragg.cpp +++ b/src/scripts/northrend/violet_hold/boss_moragg.cpp @@ -50,7 +50,7 @@ struct boss_moraggAI : public ScriptedAI if (pInstance) { if (GameObject *pDoor = pInstance->instance->GetGameObject(pInstance->GetData64(DATA_MORAGG_CELL))) - if(pDoor->GetGoState() == GO_STATE_READY) + if (pDoor->GetGoState() == GO_STATE_READY) { EnterEvadeMode(); return; diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp index a944330b955..6550a3ce979 100644 --- a/src/scripts/northrend/zuldrak.cpp +++ b/src/scripts/northrend/zuldrak.cpp @@ -544,7 +544,7 @@ struct npc_orinoko_tuskbreakerAI : public ScriptedAI pSummon->AI()->AttackStart(m_creature->getVictim()); break; case NPC_HUNGRY_PENGUIN: - if(Unit *pAffected = Unit::GetUnit(*m_creature, AffectedGUID)) + if (Unit *pAffected = Unit::GetUnit(*m_creature, AffectedGUID)) { if (pAffected->isAlive()) pSummon->AI()->AttackStart(pAffected); diff --git a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp index 346970b86b6..8ff0ee6aa78 100644 --- a/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp +++ b/src/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp @@ -89,7 +89,7 @@ struct mob_voidtravelerAI : public ScriptedAI if (move <= diff) { Creature *Vorpil = Unit::GetCreature(*m_creature, VorpilGUID); - if(!Vorpil) + if (!Vorpil) { VorpilGUID = 0; return; diff --git a/src/scripts/outland/black_temple/boss_illidan.cpp b/src/scripts/outland/black_temple/boss_illidan.cpp index 54e2139c4ca..8ee901f41dc 100644 --- a/src/scripts/outland/black_temple/boss_illidan.cpp +++ b/src/scripts/outland/black_temple/boss_illidan.cpp @@ -1003,7 +1003,7 @@ struct npc_akama_illidanAI : public ScriptedAI DoorGUID[0] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_R); DoorGUID[1] = pInstance->GetData64(DATA_GAMEOBJECT_ILLIDAN_DOOR_L); - if(JustCreated)//close all doors at create + if (JustCreated)//close all doors at create { pInstance->HandleGameObject(GateGUID, false); @@ -1058,7 +1058,7 @@ struct npc_akama_illidanAI : public ScriptedAI void MovementInform(uint32 MovementType, uint32 Data) { - if(MovementType == POINT_MOTION_TYPE) + if (MovementType == POINT_MOTION_TYPE) Timer = 1; } @@ -1107,7 +1107,7 @@ struct npc_akama_illidanAI : public ScriptedAI { m_creature->setActive(true); m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - if(!JustCreated) + if (!JustCreated) return; float x, y, z; if (GETGO(Gate, GateGUID)) @@ -1259,7 +1259,7 @@ struct npc_akama_illidanAI : public ScriptedAI m_creature->InterruptNonMeleeSpells(true); Spirit[0]->InterruptNonMeleeSpells(true); Spirit[1]->InterruptNonMeleeSpells(true); - if(pInstance) + if (pInstance) pInstance->HandleGameObject(GateGUID, true); Timer = 2000; break; @@ -1290,7 +1290,7 @@ struct npc_akama_illidanAI : public ScriptedAI { case 6: for (uint8 i = 0; i < 2; ++i) - if(pInstance) + if (pInstance) pInstance->HandleGameObject(DoorGUID[i], true); break; case 8: @@ -1314,11 +1314,11 @@ struct npc_akama_illidanAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(m_creature->GetVisibility() == VISIBILITY_OFF) + if (m_creature->GetVisibility() == VISIBILITY_OFF) { if (Check_Timer <= diff) { - if(pInstance && pInstance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE) + if (pInstance && pInstance->GetData(DATA_ILLIDARICOUNCILEVENT) == DONE) m_creature->SetVisibility(VISIBILITY_ON); Check_Timer = 5000; @@ -1337,7 +1337,7 @@ struct npc_akama_illidanAI : public ScriptedAI switch(Phase) { case PHASE_CHANNEL: - if(JustCreated) + if (JustCreated) HandleChannelSequence(); else{ EnterPhase(PHASE_WALK); diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp index 658c9316a67..9e783d4c1eb 100644 --- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp +++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp @@ -98,7 +98,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI bool CheckCanStart()//check if players fished { - if(pInstance && pInstance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) + if (pInstance && pInstance->GetData(DATA_STRANGE_POOL) == NOT_STARTED) return false; return true; } @@ -151,7 +151,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI void MoveInLineOfSight(Unit *who) { - if(!CanStartEvent)//boss is invisible, don't attack + if (!CanStartEvent)//boss is invisible, don't attack return; if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who))) { @@ -165,17 +165,17 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI void MovementInform(uint32 type, uint32 id) { - if(type == ROTATE_MOTION_TYPE) + if (type == ROTATE_MOTION_TYPE) me->SetReactState(REACT_AGGRESSIVE); } void UpdateAI(const uint32 diff) { - if(!CanStartEvent)//boss is invisible, don't attack + if (!CanStartEvent)//boss is invisible, don't attack { - if(CheckCanStart()) + if (CheckCanStart()) { - if(Submerged) + if (Submerged) { m_creature->SetVisibility(VISIBILITY_ON); Submerged = false; @@ -201,9 +201,9 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI return; } - if(m_creature->getThreatManager().getThreatList().empty())//check if should evade + if (m_creature->getThreatManager().getThreatList().empty())//check if should evade { - if(m_creature->isInCombat()) + if (m_creature->isInCombat()) EnterEvadeMode(); return; } @@ -244,14 +244,14 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if(m_creature->IsWithinMeleeRange(i->getSource())) + if (m_creature->IsWithinMeleeRange(i->getSource())) InRange = true; } } CheckTimer = 2000; } else CheckTimer -= diff; - if(RotTimer) + if (RotTimer) { Map* pMap = m_creature->GetMap(); if (pMap->IsDungeon()) @@ -287,7 +287,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI GeyserTimer = rand()%5000 + 15000; } else GeyserTimer -= diff; - if(!InRange)//if on players in melee range cast Waterbolt + if (!InRange)//if on players in melee range cast Waterbolt { if (WaterboltTimer <= diff) { @@ -321,7 +321,7 @@ struct boss_the_lurker_belowAI : public Scripted_NoMovementAI return; } else PhaseTimer-=diff; - if(m_creature->getThreatManager().getThreatList().empty())//check if should evade + if (m_creature->getThreatManager().getThreatList().empty())//check if should evade { EnterEvadeMode(); return; diff --git a/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp index 7f4d7e84739..9f1263aa5b9 100644 --- a/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp +++ b/src/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp @@ -131,7 +131,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance void Update (uint32 diff) { //Lurker Fishing event - if(LurkerSubEvent == LURKER_FISHING) + if (LurkerSubEvent == LURKER_FISHING) { if (FishingTimer <= diff) { @@ -142,7 +142,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance //Water checks if (WaterCheckTimer <= diff) { - if(TrashCount >= MIN_KILLS) + if (TrashCount >= MIN_KILLS) Water = WATERSTATE_SCALDING; else Water = WATERSTATE_FRENZY; @@ -156,19 +156,19 @@ struct instance_serpentshrine_cavern : public ScriptedInstance { if (pPlayer->isAlive() && /*i->getSource()->GetPositionZ() <= -21.434931f*/pPlayer->IsInWater()) { - if(Water == WATERSTATE_SCALDING) + if (Water == WATERSTATE_SCALDING) { - if(!pPlayer->HasAura(SPELL_SCALDINGWATER)) + if (!pPlayer->HasAura(SPELL_SCALDINGWATER)) { pPlayer->CastSpell(pPlayer, SPELL_SCALDINGWATER,true); } - } else if(Water == WATERSTATE_FRENZY) + } else if (Water == WATERSTATE_FRENZY) { //spawn frenzy - if(DoSpawnFrenzy) + if (DoSpawnFrenzy) { - if(Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ(),pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,2000)) + if (Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ(),pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,2000)) { frenzy->Attack(pPlayer,false); frenzy->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_LEVITATING); @@ -177,7 +177,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance } } } - if(!pPlayer->IsInWater()) + if (!pPlayer->IsInWater()) pPlayer->RemoveAurasDueToSpell(SPELL_SCALDINGWATER); } @@ -215,7 +215,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance pGo->setActive(true); break; case GAMEOBJECT_FISHINGNODE_ENTRY://no way checking if fish is hooked, so we create a timed event - if(LurkerSubEvent == LURKER_NOT_STARTED) + if (LurkerSubEvent == LURKER_NOT_STARTED) { FishingTimer = 10000+rand()%30000;//random time before lurker emerges LurkerSubEvent = LURKER_FISHING; @@ -237,7 +237,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance case 21215: LeotherasTheBlind = pCreature->GetGUID(); break; /*case TRASHMOB_COILFANG_PRIESTESS: case TRASHMOB_COILFANG_SHATTERER: - if(pCreature->isAlive()) + if (pCreature->isAlive()) ++TrashCount; break;*/ } @@ -275,7 +275,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance case DATA_STRANGE_POOL: { StrangePool = data; - if(data == NOT_STARTED) + if (data == NOT_STARTED) LurkerSubEvent = LURKER_NOT_STARTED; } break; @@ -289,7 +289,7 @@ struct instance_serpentshrine_cavern : public ScriptedInstance ControlConsole = data;break; case DATA_TRASH : { - if(data == 1 && TrashCount < MIN_KILLS) + if (data == 1 && TrashCount < MIN_KILLS) ++TrashCount;//+1 died SaveToDB(); break; diff --git a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp index 2af55ffa15e..8984c1759d2 100644 --- a/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp +++ b/src/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp @@ -181,7 +181,7 @@ struct boss_high_king_maulgarAI : public ScriptedAI void GetCouncil() { - if(pInstance) + if (pInstance) { //get council member's guid to respawn them if needed Council[0] = pInstance->GetData64(DATA_KIGGLERTHECRAZED); diff --git a/src/scripts/outland/netherstorm.cpp b/src/scripts/outland/netherstorm.cpp index 6e339890707..587f432c6bb 100644 --- a/src/scripts/outland/netherstorm.cpp +++ b/src/scripts/outland/netherstorm.cpp @@ -711,7 +711,7 @@ struct mob_phase_hunterAI : public ScriptedAI ManaBurnTimer = 5000 + (rand() % 3 * 1000); // 5-8 sec cd - if(m_creature->GetEntry() == NPC_DRAINED_PHASE_HUNTER_ENTRY) + if (m_creature->GetEntry() == NPC_DRAINED_PHASE_HUNTER_ENTRY) m_creature->UpdateEntry(NPC_PHASE_HUNTER_ENTRY); } @@ -748,13 +748,13 @@ struct mob_phase_hunterAI : public ScriptedAI for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr) { - if(Unit *pUnit = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid())) + if (Unit *pUnit = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid())) { - if(pUnit->GetCreateMana() > 0) + if (pUnit->GetCreateMana() > 0) UnitsWithMana.push_back(pUnit); } } - if(!UnitsWithMana.empty()) + if (!UnitsWithMana.empty()) { std::list<Unit*>::const_iterator it = UnitsWithMana.begin(); std::advance(it, rand() % UnitsWithMana.size()); diff --git a/src/scripts/outland/shadowmoon_valley.cpp b/src/scripts/outland/shadowmoon_valley.cpp index 3a6a86613f9..f37b833515c 100644 --- a/src/scripts/outland/shadowmoon_valley.cpp +++ b/src/scripts/outland/shadowmoon_valley.cpp @@ -281,7 +281,7 @@ struct mob_enslaved_netherwing_drakeAI : public ScriptedAI dz += 20; // so it's in the air, not ground*/ Position pos; - if(Unit* EscapeDummy = me->FindNearestCreature(CREATURE_ESCAPE_DUMMY, 30)) + if (Unit* EscapeDummy = me->FindNearestCreature(CREATURE_ESCAPE_DUMMY, 30)) EscapeDummy->GetPosition(&pos); else { diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp index 148e174bed2..fcc76c4eec3 100644 --- a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp +++ b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp @@ -214,7 +214,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI if (Wrath_Timer <= diff) { m_creature->InterruptNonMeleeSpells(false); - if(Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true); Wrath_Timer = 20000+rand()%5000; } else Wrath_Timer -= diff; diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp index 2f56606a031..26a744e6ff4 100644 --- a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp +++ b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp @@ -613,7 +613,7 @@ struct boss_kaelthasAI : public ScriptedAI if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { Phase = 2; - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 2); DoScriptText(SAY_PHASE2_WEAPON, m_creature); @@ -656,7 +656,7 @@ struct boss_kaelthasAI : public ScriptedAI if (Phase_Timer <= diff) { DoScriptText(SAY_PHASE3_ADVANCE, m_creature); - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 3); Phase = 3; PhaseSubphase = 0; @@ -692,7 +692,7 @@ struct boss_kaelthasAI : public ScriptedAI DoScriptText(SAY_PHASE4_INTRO2, m_creature); Phase = 4; - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 4); // Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael. @@ -785,7 +785,7 @@ struct boss_kaelthasAI : public ScriptedAI { if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 50) { - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 4); Phase = 5; Phase_Timer = 10000; diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp index 25e794ec5ee..1ea5d5b9498 100644 --- a/src/scripts/world/go_scripts.cpp +++ b/src/scripts/world/go_scripts.cpp @@ -505,28 +505,28 @@ bool GOHello_go_matrix_punchograph(Player *pPlayer, GameObject *pGO) switch(pGO->GetEntry()) { case MATRIX_PUNCHOGRAPH_3005_A: - if(pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1)) + if (pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1)) { pPlayer->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true); pPlayer->CastSpell(pPlayer,SPELL_YELLOW_PUNCH_CARD,true); } break; case MATRIX_PUNCHOGRAPH_3005_B: - if(pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1)) + if (pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1)) { pPlayer->DestroyItemCount(ITEM_YELLOW_PUNCH_CARD, 1, true); pPlayer->CastSpell(pPlayer,SPELL_BLUE_PUNCH_CARD,true); } break; case MATRIX_PUNCHOGRAPH_3005_C: - if(pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1)) + if (pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1)) { pPlayer->DestroyItemCount(ITEM_BLUE_PUNCH_CARD, 1, true); pPlayer->CastSpell(pPlayer,SPELL_RED_PUNCH_CARD,true); } break; case MATRIX_PUNCHOGRAPH_3005_D: - if(pPlayer->HasItemCount(ITEM_RED_PUNCH_CARD, 1)) + if (pPlayer->HasItemCount(ITEM_RED_PUNCH_CARD, 1)) { pPlayer->DestroyItemCount(ITEM_RED_PUNCH_CARD, 1, true); pPlayer->CastSpell(pPlayer, SPELL_PRISMATIC_PUNCH_CARD, true); @@ -549,7 +549,7 @@ enum eRustyCage bool GOHello_go_rusty_cage(Player *pPlayer, GameObject *pGO) { - if(Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true)) + if (Creature *pGoblinPrisoner = pGO->FindNearestCreature(NPC_GOBLIN_PRISIONER, 5.0f, true)) { pGO->SetGoState(GO_STATE_ACTIVE); pPlayer->KilledMonsterCredit(NPC_GOBLIN_PRISIONER, pGoblinPrisoner->GetGUID()); diff --git a/src/scripts/world/npcs_special.cpp b/src/scripts/world/npcs_special.cpp index 977a57a9dd2..7e3325c7842 100644 --- a/src/scripts/world/npcs_special.cpp +++ b/src/scripts/world/npcs_special.cpp @@ -1250,7 +1250,7 @@ bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 pPlayer->SendTalentWipeConfirm(pCreature->GetGUID()); break; case GOSSIP_OPTION_LEARNDUALSPEC: - if(pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld.getConfig(CONFIG_MIN_DUALSPEC_LEVEL))) + if (pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld.getConfig(CONFIG_MIN_DUALSPEC_LEVEL))) { if (pPlayer->GetMoney() < 10000000) { @@ -1805,7 +1805,7 @@ struct npc_ebon_gargoyleAI : CasterAI Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(m_creature, targets, u_check); m_creature->VisitNearbyObject(30, searcher); for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter) - if((*iter)->GetAura(49206,owner->GetGUID())) + if ((*iter)->GetAura(49206,owner->GetGUID())) { me->Attack((*iter),false); break; @@ -1822,7 +1822,7 @@ struct npc_ebon_gargoyleAI : CasterAI // Fly away when dismissed void SpellHit(Unit *source, const SpellEntry *spell) { - if(spell->Id != 50515 || !me->isAlive() ) + if (spell->Id != 50515 || !me->isAlive() ) return; Unit *owner = me->GetOwner(); |