diff options
author | Machiavelli <none@none> | 2010-09-03 10:52:32 +0200 |
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committer | Machiavelli <none@none> | 2010-09-03 10:52:32 +0200 |
commit | 273679c5baba2c8f8978b1d5d0caadf1c933ebda (patch) | |
tree | bff84137e930a2dec85216669505aa5370f669bd /src/server/authserver/Main.cpp | |
parent | 277f2674ac278e981bb483c13b34b0a2d2f28a2b (diff) |
Core/DBLayer
- Store threadbundlemask internally per database pool and prevent direct access to config file post startup
- Fix threadbundlemask flag checking for ReactorRunnable, WorldRunnable
- Remove CLI threadbundlemask flag, CLI doesn´t need a seperate mysql connection nor thread
- Remove unused Character Database connection from WorldSocketMgr / ReactorRunnable
- Add proper LoginDatabase connection to RA Runnable (soon to be overhauled)
Note: still experimental and not tested for live use
--HG--
branch : trunk
Diffstat (limited to 'src/server/authserver/Main.cpp')
-rw-r--r-- | src/server/authserver/Main.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp index 1e140e4e1c0..dfc04f58512 100644 --- a/src/server/authserver/Main.cpp +++ b/src/server/authserver/Main.cpp @@ -346,7 +346,8 @@ bool StartDB() num_threads = 1; } - if (!LoginDatabase.Open(dbstring.c_str(), num_threads)) + //- Authserver has singlethreaded synchronous DB access, hence MYSQL_BUNDLE_ALL + if (!LoginDatabase.Open(dbstring.c_str(), num_threads, MYSQL_BUNDLE_ALL)) { sLog.outError("Cannot connect to database"); return false; |