diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-09-05 16:46:14 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-09-05 16:46:14 +0200 |
commit | d25c2e7f5b6ac7bb79960037cc728a46450d5609 (patch) | |
tree | a8d7f053a8d518423316e533958cdc79c714ab0d /src/server/authserver/Main.cpp | |
parent | 6514e21b7cd8ec3ef7c0c44653d99245b3f57012 (diff) | |
parent | 458f5b9502da9f861ba729142dd63c3a98191ece (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Guilds/Guild.h
src/server/game/Spells/SpellMgr.cpp
src/tools/map_extractor/loadlib.cpp
Diffstat (limited to 'src/server/authserver/Main.cpp')
-rw-r--r-- | src/server/authserver/Main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp index 9a6cc89fdd4..b16e86a7f9f 100644 --- a/src/server/authserver/Main.cpp +++ b/src/server/authserver/Main.cpp @@ -298,7 +298,7 @@ bool StartDB() } // NOTE: While authserver is singlethreaded you should keep synch_threads == 1. Increasing it is just silly since only 1 will be used ever. - if (!LoginDatabase.Open(dbstring.c_str(), uint8(worker_threads), uint8(synch_threads))) + if (!LoginDatabase.Open(dbstring, uint8(worker_threads), uint8(synch_threads))) { TC_LOG_ERROR(LOG_FILTER_AUTHSERVER, "Cannot connect to database"); return false; |