diff options
author | kaelima <kaelima@live.se> | 2011-11-26 01:53:44 +0100 |
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committer | kaelima <kaelima@live.se> | 2011-11-26 01:53:44 +0100 |
commit | a9192656238863db86477c69684dcf35b536e053 (patch) | |
tree | dc9073fa372c2a814d594f6f4432441a06c10fc6 /src/server/authserver/Server/AuthSocket.cpp | |
parent | 754f6f29ac8af58938a170a4513cf640d8c2b92f (diff) |
Core/DB: Fix character creation in Player::SaveToDB.
And some misc comments/whitespaces
Diffstat (limited to 'src/server/authserver/Server/AuthSocket.cpp')
-rwxr-xr-x | src/server/authserver/Server/AuthSocket.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index 7b2ad044eb9..c24012efcef 100755 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -616,8 +616,8 @@ bool AuthSocket::_HandleLogonProof() memcpy(proof.M2, sha.GetDigest(), 20); proof.cmd = AUTH_LOGON_PROOF; proof.error = 0; - proof.unk1 = 0x00800000; - proof.unk2 = 0x00; + proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament) + proof.unk2 = 0x00; // SurveyId proof.unk3 = 0x00; socket().send((char *)&proof, sizeof(proof)); } |